[WIP] Super Mario Rises

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Tails608
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[WIP] Super Mario Rises

Postby Tails608 » Thu Jun 18, 2020 1:00 pm

Image

Because the world map was accidently deleted and because i am reworking on the levels, the release will be delayed.





Hi people, I'm Tails608 and here's my first official smbx2 project : Super Mario Rises !


Image

Image Story

After several mario games events, Bowser decide to take revenge once for all : He planned to destroy the princess peach and impose dictatorship over the mushroom kingdom, and for avoiding to get stopped by Mario, he send him to an unknow island, far from everything he knew.

Image Screenshots

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Spoiler: show
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Spoiler: show
Image
Spoiler: show
Image
Image
Spoiler: show
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ImageAnd it stops here for know !

Currently, only 16 levels are made.

Credits : I just forgot who created the mario gfx, but if I find his name he will be credited. Other credits goes to h2643 for the gfx and MrDoubleA for the npc packs !
Last edited by Tails608 on Wed Jun 24, 2020 10:32 am, edited 32 times in total.

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CJ_RLushi
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Re: [WIP] Super Mario Rises

Postby CJ_RLushi » Thu Jun 18, 2020 4:07 pm

The images are broken I guess
My episode lol:
Image

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Tails608
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Re: [WIP] Super Mario Rises

Postby Tails608 » Fri Jun 19, 2020 5:06 am

CJ_RLushi wrote:
Thu Jun 18, 2020 4:07 pm
The images are broken I guess
I gonna try to fix it !

Edit : this is fixed

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Re: [WIP] Super Mario Rises

Postby DerEric » Fri Jun 19, 2020 9:46 am

I don't like it how some Assets have that Pseudo-3D while some other ones don't.

Also, what does "He decided to destroy the princess peach" mean?
Just wait and see.

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Tails608
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Re: [WIP] Super Mario Rises

Postby Tails608 » Fri Jun 19, 2020 10:20 am

Ludwig_von Koopa wrote:
Fri Jun 19, 2020 9:46 am
I don't like it how some Assets have that Pseudo-3D while some other ones don't.

Also, what does "He decided to destroy the princess peach" mean?
wells, he wants to litterally destroy peach

And for the pseudo 3d thing, I'm trying to find how to fix it for the question mark blocks / bricks. For the rest, this will be fixed

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Re: [WIP] Super Mario Rises

Postby DoraemonPepe » Fri Jun 19, 2020 10:33 am

Tails608 wrote:
Fri Jun 19, 2020 10:20 am
Ludwig_von Koopa wrote:
Fri Jun 19, 2020 9:46 am
Also, what does "He decided to destroy the princess peach" mean?
wells, he wants to litterally destroy peach
You might get your English grammar right. :geek:

Well, Bowser he is, instead of kidnapping Princess Peach like in Mario games he does (boring, wish for something new Nintendo, knock it off), he wanted to kill Princess Peach. (Also I know kill word is often censored with "destroy" in United Kingdom and Ireland, and even applies for Westwood English dub of Dragon Ball Z when aired on country I mentioned previously but much extended to The Netherlands, Belgium first, and even Canada later. I don't know any more) UwU

And where you live? United Kingdom? Ireland? or Canada?

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Tails608
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Re: [WIP] Super Mario Rises

Postby Tails608 » Fri Jun 19, 2020 10:58 am

DoraemonPepe wrote:
Fri Jun 19, 2020 10:33 am
Tails608 wrote:
Fri Jun 19, 2020 10:20 am
Ludwig_von Koopa wrote:
Fri Jun 19, 2020 9:46 am
Also, what does "He decided to destroy the princess peach" mean?
wells, he wants to litterally destroy peach
You might get your English grammar right. :geek:

Well, Bowser he is, instead of kidnapping Princess Peach like in Mario games he does (boring, wish for something new Nintendo, knock it off), he wanted to kill Princess Peach. (Also I know kill word is often censored with "destroy" in United Kingdom and Ireland, and even applies for Westwood English dub of Dragon Ball Z when aired on country I mentioned previously but much extended to The Netherlands, Belgium first, and even Canada later. I don't know any more) UwU

And where you live? United Kingdom? Ireland? or Canada?
Well, I'm french, and i tought saying "kill" would be too edgy, so i prefer say "destroy". I you want i will update to kill

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Re: [WIP] Super Mario Rises

Postby Idunn » Fri Jun 19, 2020 3:34 pm

Again Doraemon, why do you tell people to get their English right, and then make some grammatical errors on yourself?
You really shouldn’t do that if you aren’t any better.
Also i would let it stay to be destroyed, kill sounds too edgy as you said.
Things i support!
Spoiler: show
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Tails608
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Re: [WIP] Super Mario Rises

Postby Tails608 » Wed Jun 24, 2020 10:21 am

Tails608 wrote:
Thu Jun 18, 2020 1:00 pm
Spoiler: show
Image

Because the world map was accidently deleted and because i am reworking on the levels, the release will be delayed.





Hi people, I'm Tails608 and here's my first official smbx2 project : Super Mario Rises !


Image

Image Story

After several mario games events, Bowser decide to take revenge once for all : He planned to destroy the princess peach and impose dictatorship over the mushroom kingdom, and for avoiding to get stopped by Mario, he send him to an unknow island, far from everything he knew.

Image Screenshots

Image
Spoiler: show
Image
Spoiler: show
Image
Image
Spoiler: show
Image
ImageAnd it stops here for know !

Currently, only 16 levels are made.

Credits : I just forgot who created the mario gfx, but if I find his name he will be credited. Other credits goes to h2643 for the gfx and MrDoubleA for the npc packs !
Okay I am fixing some stuff, adding more pseudo-3d and making more custom textures for npcs and hardcoded graphics
Last edited by Electriking on Wed Jun 24, 2020 11:02 am, edited 1 time in total.
Reason: Spoilered long quote

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Tails608
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Re: [WIP] Super Mario Rises

Postby Tails608 » Sun Aug 02, 2020 11:16 am

I just gonna take a break for this project, but just know it will continue


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