Default player graphics with uniform offsets

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MrDoubleA
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Default player graphics with uniform offsets

Postby MrDoubleA » Mon Aug 03, 2020 5:36 pm

This is a set of player graphics, where the offset for each frame is the same, making it easier to edit and work with.
In-case you don't know what all that means: basically, they're no longer smushed into the top left corner.

In addition, the inconsistent colouring of Mario & Luigi has been fixed.
Example: show
Original:
Image
From this set:
Image
Download!

Super handy frame index sheet (made by Hoeloe)
Last edited by MrDoubleA on Wed Aug 19, 2020 7:36 am, edited 1 time in total.
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Murphmario
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Re: Default player graphics with uniform offsets

Postby Murphmario » Mon Aug 03, 2020 6:59 pm

Can't say much other than this will be useful for sure!
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: Default player graphics with uniform offsets

Postby Max Flower » Sat Aug 08, 2020 11:25 pm

omg this needs to be done for all characters
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Re: Default player graphics with uniform offsets

Postby FireyPaperMario » Tue Aug 18, 2020 5:55 pm

MrDoubleA wrote:
Mon Aug 03, 2020 5:36 pm
(I didn't make this, but I don't know who did)
I think Enjl made the original frame index sheet afaik
Last edited by FireyPaperMario on Wed Aug 19, 2020 5:36 am, edited 1 time in total.
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Re: Default player graphics with uniform offsets

Postby Enjl » Wed Aug 19, 2020 12:51 am

MrDoubleA wrote:
Mon Aug 03, 2020 5:36 pm
(I didn't make this, but I don't know who did)
Hoeloe did.
Ideas are useless if you can't make them real.
Image

All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.

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Re: Default player graphics with uniform offsets

Postby MrDoubleA » Wed Aug 19, 2020 7:36 am

Enjl wrote:
Wed Aug 19, 2020 12:51 am
MrDoubleA wrote:
Mon Aug 03, 2020 5:36 pm
(I didn't make this, but I don't know who did)
Hoeloe did.
Alright, updated.
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Re: Default player graphics with uniform offsets

Postby NathanBros » Thu Aug 20, 2020 1:10 am

Thanks for the utility update and the color corrections!
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DA MARIO GUY
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Re: Default player graphics with uniform offsets

Postby DA MARIO GUY » Fri Oct 30, 2020 1:03 pm

so uhh I'm kinda dumb, what does this actually do? Because I'm kinda lost here

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Re: Default player graphics with uniform offsets

Postby MrDoubleA » Wed Nov 18, 2020 12:53 pm

DA MARIO GUY wrote:
Fri Oct 30, 2020 1:03 pm
so uhh I'm kinda dumb, what does this actually do? Because I'm kinda lost here
Sorry for the late response, but this is the original player sheets, but with some tweaks to the positioning of each frame. Basically, all frames are placed on the grid, but originally, all frames were smushed up into the top left. This instead has them in the centre of each square.
Hi. I'm not very active on the forums.
(MrDoubleA#3124 on Discord)

rooms.lua - Quick respawn & Celeste-styled rooms
simpleLayerMovement.lua - For all your custom layer movement needs!
MrDoubleA's NPC Pack
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