SMWLoverOwO's Level Room

Share your own SMBX levels and play others' too.
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GorgiUpcevWOW
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Flair: Toadette Adventure Dev

SMWLoverOwO's Level Room

Postby GorgiUpcevWOW » Mon Oct 28, 2019 3:19 pm

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This is my level showcase Topic

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Oct 28, 2019

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Aug 5, 2020

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Sep 26, 2020

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Last edited by GorgiUpcevWOW on Sat Sep 26, 2020 7:54 pm, edited 10 times in total.

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Cedur
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Re: GUWOW's levels

Postby Cedur » Mon Oct 28, 2019 4:39 pm

again, jsyk this is for SMBX2PAL
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

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MegaDood
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Re: GUWOW's levels

Postby MegaDood » Mon Oct 28, 2019 11:44 pm

It looks pretty faithful to SMW, however I have a few problems with it.
While the level was decently designed, and enemy placement was well done, I do feel there were too many types of enemies thrown in without rhyme or reason, and I feel you could have made it more enjoyable with less enemy types. Another thing is the level didn't feel like it had a consistent theme. What I mean is the falling platforms were only used twice, and sections of going on a moving rope were quickly followed by enemies on springs. If I were to suggest anything, you should have sticked to the moving platforms and the hammers in the moving pipes, or two other themes.
Aside from these, I did enjoy the level.
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