Perfect SMBX Screenshot Thread 10

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Re: Perfect SMBX Screenshot Thread 10

Postby TLtimelord » Wed Aug 02, 2017 5:22 pm

Aidanete wrote:This is good? Is one of my levels:

Image
I'm not entirely sure what the wood pillar is for, the pine tree doesn't really fit with the jungle atmosphere, the SMW pipes do not fit with the rest of the theme and the ground cuts off a little in the middle right. Otherwise doesn't look that bad, I'd fix those aesthetic problems, replace the left pipe with something else as it doesn't really do anything good for the gameplay. I also have questions as to where that waterfall in the top left is going.
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Re: Perfect SMBX Screenshot Thread 10

Postby The0x539 » Thu Aug 03, 2017 12:56 am

Image

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Re: Perfect SMBX Screenshot Thread 10

Postby Unidentified » Thu Aug 03, 2017 6:07 am

The0x539 wrote:Image
I need to play with these pipes when beta 4 comes

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Re: Perfect SMBX Screenshot Thread 10

Postby Aidanete » Thu Aug 03, 2017 2:36 pm

HeroLinik wrote:Let's do this.
That sentence and your dancing signature combine very well "HeroLinik". :lol:
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Re: Perfect SMBX Screenshot Thread 10

Postby Westretroman » Thu Aug 03, 2017 2:38 pm

thehelmetguy1 wrote:
The0x539 wrote:Image
I need to play with these pipes when beta 4 comes
I can sense the trollish traps that could be created with this...

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Re: Perfect SMBX Screenshot Thread 10

Postby Aidanete » Thu Aug 03, 2017 2:42 pm

What do you think about this, guys?

Image

Is another level, this time with underground dark jungle theme. I used graphics of some GFX packs I found, this will be a level on my WIP project, and I will credit the graphic creators, of course. This is only one part of the level but the level still unfinished. ;) ;)
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Re: Perfect SMBX Screenshot Thread 10

Postby Aidanete » Thu Aug 03, 2017 2:47 pm

Westretroman wrote:
thehelmetguy1 wrote:
The0x539 wrote:Image
I need to play with these pipes when beta 4 comes
I can sense the trollish traps that could be created with this...
I see that the bombs can't blow inside the pipes because when enter stops the time to blow up. Good feature :D :lol:
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Re: Perfect SMBX Screenshot Thread 10

Postby Turnip » Wed Aug 09, 2017 7:16 pm

Image

Started to work on my next tileset.
Image

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Re: Perfect SMBX Screenshot Thread 10

Postby Witchking666 » Thu Aug 10, 2017 3:50 am

Turnip wrote:Image

Started to work on my next tileset.
Oh my fuck thats interesting! I love it when people make their graphics have some weird-ass lay out. Like this one with the multitude of tiles slowly fading into blackness. The entire thing looks very YI-esque but I guess that is why you presented it with that background. One thing though, for future reference use this when you want to showcase something.
viewtopic.php?f=49&t=19158#p287125
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Re: Perfect SMBX Screenshot Thread 10

Postby ShadowStarX » Thu Aug 10, 2017 4:15 pm

Spoiler: show
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Any opinions peeps?
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Re: Perfect SMBX Screenshot Thread 10

Postby Witchking666 » Thu Aug 10, 2017 5:23 pm

ShadowStarX wrote:
Spoiler: show
Image
Any opinions peeps?
Oh look, you're making levels again! That screen looks pretty solid design-wise and the npc-placement is also really good. Also, I love that you are using the water bubbles. They are so underused. I don't have a whole lot to complain about athmospherically either. One thing, remove that random sand filler in the island on the far right with the mushroom sizable. It's quite the eyesore. Bot other than that, the level looks really cool!
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Re: Perfect SMBX Screenshot Thread 10

Postby WerewolfGD » Sun Aug 13, 2017 7:36 am

Aidanete wrote:What do you think about this, guys?

Image

Is another level, this time with underground dark jungle theme. I used graphics of some GFX packs I found, this will be a level on my WIP project, and I will credit the graphic creators, of course. This is only one part of the level but the level still unfinished. ;) ;)
Cool! i love the forest atmosphere. Good job :)
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Re: Perfect SMBX Screenshot Thread 10

Postby Ness-Wednesday » Sun Aug 13, 2017 10:44 am

I haven't posted in a long time, so I decided to post a level from a "secret" project I'm working on.
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Re: Perfect SMBX Screenshot Thread 10

Postby Snessy the duck » Sun Aug 13, 2017 10:54 am

Why is there a bootleg Pokémon in that screen?
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Re: Perfect SMBX Screenshot Thread 10

Postby Ness-Wednesday » Sun Aug 13, 2017 10:57 am

Snessy the duck wrote:Why is there a bootleg Pokémon in that screen?
It's just a Snifit replacement that was made for a challenge as the idea came up to me, I feel like recoloring it tbh.
Not really my best idea for graphic really.
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Re: Perfect SMBX Screenshot Thread 10

Postby glitch4 » Mon Aug 14, 2017 12:31 pm


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Re: Perfect SMBX Screenshot Thread 10

Postby Cetus808 » Tue Aug 15, 2017 3:46 am

Image

I was so close to submtiting this level for the Super Community Contest.

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Re: Perfect SMBX Screenshot Thread 10

Postby PROX » Tue Aug 15, 2017 4:08 am

Aidanete wrote:What do you think about this, guys?

Image

Is another level, this time with underground dark jungle theme. I used graphics of some GFX packs I found, this will be a level on my WIP project, and I will credit the graphic creators, of course. This is only one part of the level but the level still unfinished. ;) ;)
I really REALLY need to redo this tileset. It's awful. (Don't worry, I'm not talking about your level.)
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Re: Perfect SMBX Screenshot Thread 10

Postby Aidanete » Mon Aug 21, 2017 5:26 am

Cetus808 wrote:Image

I was so close to submtiting this level for the Super Community Contest.
Why not? It's a good screenshot and seems a good level. Good work :D
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Re: Perfect SMBX Screenshot Thread 10

Postby bossedit8 » Mon Aug 21, 2017 2:53 pm

Image


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