Topics about events/announcements that are no longer relevant.
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Enjl
- Cute Yoshi Egg

- Posts: 9020
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Sat Mar 30, 2019 7:36 am

Hello everyone!
FOREWORD
Alongside the much anticipated MAGLX3 contest, we are proud to announce the release of a new SMBX2 build.
DISREGARD THAT, HERE'S AN UPDATE.
This build is a preview build of Beta 4, in a sense. This means that there are still a lot of things we want to fix for Beta 4, and a few features are still in an early state and were omitted from this release intentionally. Our top priority over the past months has been to get the features that were nearly ready into a state where we are comfortable sharing them with you, manifesting in the release of this build.
COMPATIBILITY NOTICE
As MAGLX3's episode will be released for the Beta 4 version, it's important to keep in mind (if you're participating) that you should avoid designing around bugs and errors, if you do come across them. Please, if you find any, report them in this thread. We will frequently check it in order to improve the game further.
You are, of course, also free to use this version outside of the MAGLX3 contest. You can design levels and episodes using this build, but due to the aforementioned status of this build as a preview build, we recommend you withhold your episode releases until SMBX2 Beta 4 is properly released. I'm looking forward to what you come up with!
DOWNLOAD
Now, without further ado, the download link can be found at the top of our website:
http://codehaus.wohlsoft.ru/downloads.html
INSTALLATION
The installer is directly created from a ZIP archive of our repository and will deploy the project into the directory you specify. The package will be installed to “$TARGETDIR/SMBX2”, but you’re free to change the name of the folder afterwards.
HANDBOOK
In order to help everyone get started, I have composed an extensive handbook for this release, detailing various new and noteworthy features. The handbook can be found on the link below:
https://docs.google.com/document/d/1uOd ... sp=sharing
LUA TUTORIALS
In addition to the brief documentation in the handbook which holds us over until we can get out full documentation set up for SMBX2 Beta 4, I have created a new tutorial series for those interested. A playlist can be found at the following link:
https://www.youtube.com/playlist?list=P ... eONYCNMzI_
CHANGELOG
I have also published a brief changelog for this version on our blog. Check it out:
http://codehaus.wohlsoft.ru/blog/2019/0 ... ase-notes/
And for the update:
http://codehaus.wohlsoft.ru/blog/2019/0 ... tch-notes/
Also:
If you need help or scripts for whatever you come up with, why not take a look at the LunaLua forum?
viewforum.php?f=101
On behalf of the entire development team, I wish all of you a great time with this version, and a fun MAGLX3 contest!
Last edited by Enjl on Sat Jun 22, 2019 8:55 pm, edited 4 times in total.
Ideas are useless if you can't make them real.
All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.
Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC
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milesman34
- Shy Guy

- Posts: 5
- Joined: Mon Mar 18, 2019 3:36 pm
Postby milesman34 » Sat Mar 30, 2019 6:06 pm
In the Mario Challenge, pressing Z to continue after pausing results in the player jumping. This caused me to get hit. Shouldn't you be able to unpause by pressing "enter"?
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Hoeloe
- Boomerang Bro

- Posts: 1309
- Joined: Sat Oct 03, 2015 6:18 pm
- Flair: The Codehaus Girl
- Pronouns: she/her
Postby Hoeloe » Sat Mar 30, 2019 6:07 pm
You can unpause by pressing Esc again I believe.
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timocomsmbx2345
- Nipper

- Posts: 826
- Joined: Sat Feb 06, 2016 1:44 pm
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Contact:
Postby timocomsmbx2345 » Sat Mar 30, 2019 6:54 pm
So apparently all monitors but invincibility one doesn't work, it's glitch
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Hoeloe
- Boomerang Bro

- Posts: 1309
- Joined: Sat Oct 03, 2015 6:18 pm
- Flair: The Codehaus Girl
- Pronouns: she/her
Postby Hoeloe » Sat Mar 30, 2019 7:01 pm
timocomsmbx2345 wrote: ↑Sat Mar 30, 2019 6:54 pm
So apparently all monitors but invincibility one doesn't work, it's glitch
That is why they're not available in the editor.
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Eri7
- Banned
- Posts: 1770
- Joined: Sat Jan 28, 2017 4:48 pm
- Flair: Good Foundation allows for strong Execution
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Contact:
Postby Eri7 » Sat Mar 30, 2019 7:08 pm

Well this is weird.
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TDK
- Boomerang Bro

- Posts: 1384
- Joined: Wed Nov 11, 2015 12:26 pm
Postby TDK » Sat Mar 30, 2019 7:11 pm
I have to say the improved Lunatester is by far the best thing for this version.
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MmmMario
- Monty Mole

- Posts: 127
- Joined: Sun Aug 05, 2018 6:28 am
- Flair: Yeet
Postby MmmMario » Sat Mar 30, 2019 7:18 pm
I really love how it says 'sorry for the inconvenience' when this is probably the best thing to happen all month.
Here's Johnny
I will bore everyone out of their mind with my questions!!!
Does anyone else have the PostImages problem? Frankly, it annoys me that sometimes I can't view pictures.
Join mine and MemeLord's(PotatoMario's) server here: https://discord.gg/PUTNGKS

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DeMuZ
- Rex

- Posts: 37
- Joined: Thu Aug 18, 2016 2:35 pm
Postby DeMuZ » Sat Mar 30, 2019 7:22 pm
Code: Select all SavaData[Level.filename()] = SavaData[Level.filename()] or {}
tfw you try to make a level and you get a debug window after writing just one line of code XD

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Enjl
- Cute Yoshi Egg

- Posts: 9020
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Sat Mar 30, 2019 7:33 pm
DeMuZ wrote: ↑Sat Mar 30, 2019 7:22 pm
Code: Select all SavaData[Level.filename()] = SavaData[Level.filename()] or {}
tfw you try to make a level and you get a debug window after writing just one line of code XD
SavaData? It's SaveData!
Ideas are useless if you can't make them real.
All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.
Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC
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Inspirited
- Snifit

- Posts: 242
- Joined: Sun Oct 30, 2016 5:58 pm
Postby Inspirited » Sat Mar 30, 2019 9:00 pm
Hello, quick bug report: Snailicorns animation looks weird in editor when facing right.
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FirestarPlays
- Spike

- Posts: 264
- Joined: Tue Feb 28, 2017 1:26 pm
Postby FirestarPlays » Sat Mar 30, 2019 11:02 pm
Certain custom graphics don't work. Is it because of the "E" file? Do I actually have to cancel my project b/c of a new version?!
Edit: Looks like it is just an editor bug. The graphics look normal in game.
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Inferno_Guy
- Dolphin

- Posts: 91
- Joined: Tue Dec 04, 2018 12:52 am
- Flair: Bandana Dee for SSBU DLC!
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Contact:
Postby Inferno_Guy » Sat Mar 30, 2019 11:38 pm
So custom graphics wont load won't load in any of the dang levels, how can I fix this? I hope I get a reply asap because I'm eager to make levels on here.
Mario Challenge:

Invasion 2:

Please do not take assets that were made specifically made for Mario and the Wrath of Dimentio as no one had direct permission from me to upload/use them. Thank you.
Join my Discord!
The best projects I support:
Check out my custom levels!
Check out my WIP projects!
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MarioKirby101
- Monty Mole

- Posts: 144
- Joined: Sat May 21, 2016 1:31 pm
Postby MarioKirby101 » Sun Mar 31, 2019 12:49 am
Inferno_Guy wrote: ↑Sat Mar 30, 2019 11:38 pm
So custom graphics wont load won't load in any of the dang levels, how can I fix this? I hope I get a reply asap because I'm eager to make levels on here.
Mario Challenge:

Invasion 2:
I'm having the same problem. I've tried converting the graphics to png, reinstalling SMBX2, and turning the .lvl files into .lvlx files, but nothing seems to fix this bug. If someone could help solve this problem, that would be very helpful.
Super Mario Bros 1 Remastered 
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Westretroman
- Eerie

- Posts: 704
- Joined: Tue Mar 29, 2016 6:50 pm
Postby Westretroman » Sun Mar 31, 2019 2:25 am
MarioKirby101 wrote: ↑Sun Mar 31, 2019 12:49 am
Inferno_Guy wrote: ↑Sat Mar 30, 2019 11:38 pm
So custom graphics wont load won't load in any of the dang levels, how can I fix this? I hope I get a reply asap because I'm eager to make levels on here.
Mario Challenge:

Invasion 2:
I'm having the same problem. I've tried converting the graphics to png, reinstalling SMBX2, and turning the .lvl files into .lvlx files, but nothing seems to fix this bug. If someone could help solve this problem, that would be very helpful.
It works for me, did you install SMBX to the desktop or C: Drive?
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ShadowStarX
- Bronze Yoshi Egg

- Posts: 1613
- Joined: Mon Jan 27, 2014 7:21 am
- Pronouns: he/him
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Contact:
Postby ShadowStarX » Sun Mar 31, 2019 2:56 am
Is this supposed to work like this?
"Look me in the eyes and tell me that ad isn't funny." - Shadow Yoshi, 2015
"hitaswitchtohitanotherswitchandseewhathappens" syndrome - Waddle, 2016
"I am in a call with a Natsu" - MECHDRAGON777, 2016
"A serious joke question" - MECHDRAGON777, 2020
My Project - The Mysteries of Bowser's Castle
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ultralazer_gaming
- Banned
- Posts: 17
- Joined: Sun Mar 31, 2019 4:39 am
Postby ultralazer_gaming » Sun Mar 31, 2019 4:46 am
I downloaded it, the amount of NPCs are nice, but standalone levels are listed as episodes in the launcher for some reason.
Added in 14 minutes 42 seconds:
I also like the changes in the Bowser Statue and Semisolids, even though old levels will not play exactly the same.
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1230m 1
- Koopa

- Posts: 16
- Joined: Tue Feb 26, 2019 10:02 am
Postby 1230m 1 » Sun Mar 31, 2019 5:04 am
I found two bugs.
1. The flicker effect during invincibility disappears a second or two later than the music
2. Arrow Lift Platform is only available in "!" option. Parameters Left, Up, Right can not be obtained in any way.
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FireyPaperMario
- Wart

- Posts: 6185
- Joined: Sat Sep 27, 2014 1:39 pm
- Flair: 90's kid born in late 1993 ^_^"
- Pronouns: He/Him
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Contact:
Postby FireyPaperMario » Sun Mar 31, 2019 6:31 am
I recently downloaded this new update of SMBX2.0, and my anti-virus said that it looks very suspicious.... Should I be worried?
P.S. I just allow the installer to open, and got no sign of a virus
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