SMBX 2.0 Open Beta

Topics about events/announcements that are no longer relevant.
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Re: SMBX 2.0 Open Beta

Postby Pseudo » Thu Mar 31, 2016 12:21 am

^
It's only Venus fire traps, by the way - it happened because the venus couldn't decide which way to face when you were standing at exactly the same x-position as it, which you temporarily are when going down a pipe one is in. Other piranha plants don't have that problem since they don't try to face the player all the time.
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Re: SMBX 2.0 Open Beta

Postby Lyrin » Thu Mar 31, 2016 10:36 am

Will the update give a proper pause menu? I mean the ability to exit level and such, instead of being thrown out of the whole episode.
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Image
Spoiler: show
[18:23:21] <Reflet> and image loaded
[18:23:24] <Reflet> is that...
[18:23:31] <Reflet> a uh
[18:23:35] <Reflet> sandwich?
[18:24:25] <Lyrin> what
[18:25:10] <Reflet> it looks like they're fucking a sandwich
[18:25:17] <Reflet> or a taco

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Re: SMBX 2.0 Open Beta

Postby Reign » Thu Mar 31, 2016 12:52 pm

This isn't really related to the beta, but at this point I'm wondering how popular this version is going to become outside the SMBX forum. I'm having a bit of struggle trying to decide whether or not I'm going to use SMBX2 for a new episode. On the other hand it would be great to take advantage of all the new features and make boss fights more interesting, but then I'm afraid I would exclude a lot of people who don't have the new version and are for whatever reason not interested in downloading it (once it's finished). Maybe I'll take a risk and hope the new version will be supported on sites such as rpgmaker.net and that it's going to become a worldwide hit. :p
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Re: SMBX 2.0 Open Beta

Postby Mable » Thu Mar 31, 2016 1:25 pm

Smbx 2.0 will have updates for the future, meanwhile 1.3.0.1 doesn't.

Plus if people don't want to download it for whatever reason, which most of the time is bc they lazy or bc they don't want it bc the pge editor it to complicated it's their fault if they want to miss out the new stuff and fixes it has. Unlike 1.3.0.1 which has a lot of bugs

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Re: SMBX 2.0 Open Beta

Postby HenryRichard » Thu Mar 31, 2016 5:54 pm

The only concern would be rpgmaker.net, and I'm sure they'll adopt this new version when it's finished.

also 99% sure the update is happening tomorrow
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Re: SMBX 2.0 Open Beta

Postby Horikawa Otane » Thu Mar 31, 2016 8:06 pm

Image

Huh. Something's missing.

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Re: SMBX 2.0 Open Beta

Postby Lyrin » Thu Mar 31, 2016 8:54 pm

Horikawa Otane wrote:Huh. Something's missing.
CONTROLLER SUPPORT! jk
Menu looks a lot better without the thing!
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Image
Spoiler: show
[18:23:21] <Reflet> and image loaded
[18:23:24] <Reflet> is that...
[18:23:31] <Reflet> a uh
[18:23:35] <Reflet> sandwich?
[18:24:25] <Lyrin> what
[18:25:10] <Reflet> it looks like they're fucking a sandwich
[18:25:17] <Reflet> or a taco

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Re: SMBX 2.0 Open Beta

Postby PixelPest » Thu Mar 31, 2016 9:11 pm

Horikawa Otane wrote:Huh. Something's missing.
There's only one Editor...

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Re: SMBX 2.0 Open Beta

Postby Pseudo » Fri Apr 01, 2016 12:08 am

Lyrin wrote:Will the update give a proper pause menu? I mean the ability to exit level and such, instead of being thrown out of the whole episode.
In case you were curious, the world map pause menu used to be available while playing levels (including saving and quitting). It was changed to what it is now after complaints on the original forums that it made it too easy to farm powerups or something.
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Re: SMBX 2.0 Open Beta

Postby Matt_The_Slime » Fri Apr 01, 2016 12:17 am

Ok, so this has probably been asked a lot, but I don't wanna look through 42 pages of posts, but
When's the full release for this game?
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Re: SMBX 2.0 Open Beta

Postby Pseudo » Fri Apr 01, 2016 12:19 am

^
There is no release date set or announced as of this moment.
its ya girl pseudo and im back on a provisional basis

"sterydy Behemoth expiable novae iconically night owl ticklish turbocharger bactrian riveting . Solidus quits frothy managua scrimper shadowy enthusiastically rearrangement curviness matronliness pinyin piroshki gradual hysterically locker room versed . Horrendous unicorn transnational parka lasso very forbiddingly laborsaving cochabamba hair-raising floozy philter transnational ."
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Re: SMBX 2.0 Open Beta

Postby FanofSMBX » Fri Apr 01, 2016 12:21 am

Horikawa Otane wrote:Image

Huh. Something's missing.
You're right. Only some idiot with an agenda who supports SMBX 2.0 could have done this.

Seriously, Valtteri, you had to leave out the spoiler tags?

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Spoiler: show
SMBX Galaxy forum by Pivot40Channel
http://smbxgalaxy.prophpbb.com/
Come to the SMBX+ forums by illias3000. There is a whole forum category dedicated to the boss rush series with official rushes, submit bosses, and fan boss rushes! It is still open but AirSeus Forums is now open:
http://nsmbx.prophpbb.com/
AirSeus Forums the new home of the Boss Rush series:
http://smbxairseusforums.prophpbb.com/
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Grinder
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Re: SMBX 2.0 Open Beta

Postby lotus006 » Fri Apr 01, 2016 1:11 am

Pseudo-dino wrote:^
There is no release date set or announced as of this moment.
it was announced for the last tuesday (not this week but the one before) 1 week earlier but postponed...
but probably this month it should :P , if all will be good, and on when Horikawa Otane will decide :D only her know :P

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Re: SMBX 2.0 Open Beta

Postby Mable » Fri Apr 01, 2016 1:34 am

PixelPest wrote:
Horikawa Otane wrote:Huh. Something's missing.
There's only one Editor...
Which probably is the pge one since it was something iirc what they wanted to change. If it's really the pge one they did a good job at removing the crappy smbx editor.

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Re: SMBX 2.0 Open Beta

Postby lotus006 » Fri Apr 01, 2016 1:41 am

Tinkerbell wrote:
PixelPest wrote:
Horikawa Otane wrote:Huh. Something's missing.
There's only one Editor...
Which probably is the pge one since it was something iirc what they wanted to change. If it's really the pge one they did a good job at removing the crappy smbx editor.
The only thing a hope for this editor I hope there will be a theme like the orginal one but more advanced that should be more easily to use :)

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Re: SMBX 2.0 Open Beta

Postby TDK » Fri Apr 01, 2016 11:18 am

lotus006 wrote:
Pseudo-dino wrote:
Matt_The_Slime wrote:Ok, so this has probably been asked a lot, but I don't wanna look through 42 pages of posts, but
When's the full release for this game?
^
There is no release date set or announced as of this moment.
it was announced for the last tuesday (not this week but the one before) 1 week earlier but postponed...
but probably this month it should :P , if all will be good, and on when Horikawa Otane will decide :D only her know :P
I'll probably say the update will happen today.

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Re: SMBX 2.0 Open Beta

Postby Enjl » Fri Apr 01, 2016 11:22 am

Pseudo-dino wrote:
Lyrin wrote:Will the update give a proper pause menu? I mean the ability to exit level and such, instead of being thrown out of the whole episode.
In case you were curious, the world map pause menu used to be available while playing levels (including saving and quitting). It was changed to what it is now after complaints on the original forums that it made it too easy to farm powerups or something.
Having the current world map menu in levels is a bad idea. However allowing the player to start select out of a level when they've already beaten it once is fair.
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Re: SMBX 2.0 Open Beta

Postby underFlo » Fri Apr 01, 2016 11:27 am

but how would you do start+select on a pc?????
im a girl yo

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Re: SMBX 2.0 Open Beta

Postby FanofSMBX » Fri Apr 01, 2016 11:33 am

ikr

I believe in Jesus Christ as my Lord and Savior. If you do, put this in your signature.
My graphics pack!
Supporting forums:

Spoiler: show
SMBX Galaxy forum by Pivot40Channel
http://smbxgalaxy.prophpbb.com/
Come to the SMBX+ forums by illias3000. There is a whole forum category dedicated to the boss rush series with official rushes, submit bosses, and fan boss rushes! It is still open but AirSeus Forums is now open:
http://nsmbx.prophpbb.com/
AirSeus Forums the new home of the Boss Rush series:
http://smbxairseusforums.prophpbb.com/
Spoiler: show
First to discover:
Spark
Eerie
Grinder
Rainbow Shell
Birdo
Boom Boom
Image
Image
Image
Image
Image
KINGBOWSER112 RULES!


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Re: SMBX 2.0 Open Beta

Postby lotus006 » Fri Apr 01, 2016 11:41 am

Spinda wrote:but how would you do start+select on a pc?????
On my side I do it like this on the PC
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