Mafia 51 - Pick Your Poison
Mafia 10A (originally by krazykat) remastered
The game which starts with a choice.
- 16 players
- 2 sides (Mafia and Town) - 4v12
The game starts off with the players receiving their role PMs, which include a handful of choices to pick. There is a setup phase which'll last for 24 hours. (and won't end sooner under any circumstances due to meta evidence) During this, the mafia and the specials get to pick the roles of their choice, but the mafia only gets to know each other when Night 1 starts. After the setup phase will have ended, the game will go on like a regular game with the role choices staying unknown.
Roles and Role PMs:
×1 wrote: You are the leader of the Mafia. You can choose to be: Godfather or Blackmailer
Godfather: Cardflips green upon death and inspection. Your votes are also worth two and the extra vote can break ties.
Blackmailer: Can silence a player each night to completely prevent them from talking and voting for the following day.
×3 wrote: You are a member of the Mafia. You can choose to be: Consort, Stalker, or Thug
Consort: Can distract a player to roleblock them each night..
Stalker: Can visit a player to check who they visit during the night.
Thug: Can beat up a player each night. If that player dies that night or is lynched the following day, said player will cardflip black. Cannot target the mafia's kill victim.
×4 wrote: You are a Town special. You can choose to be:
Sheriff: Can learn the color of a player each night.
Doctor: Can protect a player from being nightkilled each night.
Dissector: Can learn the exact role of a dead player each day. Immune to the tracker, watcher, stalker and the spy.
Vigilante: May kill a player of their choice during the night.
Players:×8 wrote: You are a citizen of the Town. You are a Townsperson but potentially a Miller. There could be 0-2 millers in total.
Townsperson: Can vote during the day in order to lynch
Miller: A normal townsperson who flips red upon death or inspection.