Inspirited wrote:Was this a themed contest? Nothing in the rules says it anything about you having to include something japanese, right? Just wondering xD
It's called japanese because iguzamini is from a japanese site for SMBX, and there wasn't any theme limitation.
There's not a huge amount of submissions (37 in total iirc) and I guess Horikawa is testing them all out and some of them may prove tricky etc...
This was precisely what it was. Turns out the total is 36 due to double counting people. Anyway, yeah - some bugs I had to fix and folder structures and other things. Then I playtested all the levels to make sure they worked. One set of levels, in particular, had such a bizarre folder structure that they crashed SMBX entirely - it took a lot of debugging to fix those up to work fine.
This whole process took HOURS and HOURS longer than I thought it would. It's really eaten up the last two days, believe it or not.
The levels have been sent now though and judging will begin soon.