Community Contest 12 - TOP 3!

Official community level contests.
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HVMetal
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Re: Community Contest 12 - TOP 3!

Postby HVMetal » Sat Jul 02, 2016 1:46 pm

Quill wrote:Image
My theory is that tiers will be connected with each other trough switch blocks.
A Second Theory? ^^
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Re: Community Contest 12 - TOP 3!

Postby Yoshi021 » Sat Jul 02, 2016 1:48 pm

HVMetal wrote:
Quill wrote:Image
My theory is that tiers will be connected with each other trough switch blocks.
A Second Theory? ^^
The final boss are switch blocks.

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Re: Community Contest 12 - TOP 3!

Postby snoruntpyro » Sat Jul 02, 2016 1:54 pm

I bet this means that there are switch blocks somewhere in the game
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Re: Community Contest 12 - TOP 3!

Postby Quantix » Sat Jul 02, 2016 2:07 pm

Yoshi021 wrote:
HVMetal wrote:
Quill wrote:Image
My theory is that tiers will be connected with each other trough switch blocks.
A Second Theory? ^^
The final boss are switch blocks.
Ultimate Switch Block confirmed.
viewtopic.php?f=69&p=286856#p286855

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Skant wrote:The egg will fuck you if you don't catch it
rockythechao wrote:f6 is an over-the-counter generic run-of-the-mill store-brand bootleg knockoff f5
some people wrote:The021stYoshiFromThe021stCentury: Who would win, a tophat wearing a tophat, or hoeloe wearing hoeloe?
Hoeloe: yes
glitch4: f6
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rockythecomet: a top hat wearing a hoeloe
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Enjl wrote:it puts a twist on classic 4 step level design which i like to call "2 and a half steps backwards design"

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Re: Community Contest 12 - TOP 3!

Postby Ace » Sat Jul 02, 2016 2:22 pm

Quill wrote:Image
I'm triggered

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Re: Community Contest 12 - TOP 3!

Postby Aero » Sat Jul 02, 2016 2:23 pm

Quill wrote:Image
I don't have anything to say about this, I'm just following the bandwagon.

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Re: Community Contest 12 - TOP 3!

Postby Zipper » Sat Jul 02, 2016 2:36 pm

Quill wrote:Image
RED GREEN YELLOW YELLOW

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Re: Community Contest 12 - TOP 3!

Postby WerewolfGD » Sat Jul 02, 2016 3:49 pm

O hey switches

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Re: Community Contest 12 - TOP 3!

Postby Mosaic » Sat Jul 02, 2016 6:51 pm

Nothing to say about the switches i'm kind of just following the bandwagon.

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Re: Community Contest 12 - TOP 3!

Postby mariogeek2 » Sat Jul 02, 2016 7:26 pm

Quill wrote:Image
Gee, switch blocks! Best design choice evah! With how long we've been waiting for this thing, the switch blocks arrr totaly worth it.

Super Mario and the Switch Blocks of Biased - 10 out of 10!

It's totally not as if this is a mechanic that's been beaten like a dead horse in this community and usually isn't implemented well.
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Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: Community Contest 12 - TOP 3!

Postby zlaker » Sat Jul 02, 2016 8:46 pm

Why is this thread still open?
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Re: Community Contest 12 - TOP 3!

Postby mariogeek2 » Sat Jul 02, 2016 9:03 pm

zlakergirl357 wrote:Why is this thread still open?
The same reason SVLC 2016 is still open:

The episode hasn't been released yet.
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: Community Contest 12 - TOP 3!

Postby zlaker » Sat Jul 02, 2016 9:11 pm

mariogeek2 wrote: The same reason SVLC 2016 is still open

The episode hasn't been released yet.
That's a dumb reason. There's no discussion about the contest. What's the point of having this open?
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Re: Community Contest 12 - TOP 3!

Postby mariogeek2 » Sat Jul 02, 2016 9:23 pm

zlakergirl357 wrote:
mariogeek2 wrote: The same reason SVLC 2016 is still open

The episode hasn't been released yet.
That's a dumb reason. There's no discussion about the contest. What's the point of having this open?
There won't be any discussion about it until it's released or leaks/hints are given.

And what are they supposed to do? Just lock the topic until the episode is released and then unlock it? That seems kind of redundant.

And yes, I suppose they could just open up another topic for the episode when it's released, but that takes away the whole 'hints/leaks' aspect, doesn't it?
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: Community Contest 12 - TOP 3!

Postby Quantix » Sat Jul 02, 2016 9:41 pm

mariogeek2 wrote:
zlakergirl357 wrote:Why is this thread still open?
The same reason SVLC 2016 is still open:

The episode hasn't been released yet.
Umm... about that:

http://www.supermariobrosx.org/forums/v ... 81&t=15607
viewtopic.php?f=69&p=286856#p286855

Generic Quote Collection:
Spoiler: show
Skant wrote:The egg will fuck you if you don't catch it
rockythechao wrote:f6 is an over-the-counter generic run-of-the-mill store-brand bootleg knockoff f5
some people wrote:The021stYoshiFromThe021stCentury: Who would win, a tophat wearing a tophat, or hoeloe wearing hoeloe?
Hoeloe: yes
glitch4: f6
rockythecomet: that's a trick question
rockythecomet: a top hat wearing a hoeloe
Waffles & Stuff (timocomlita) wrote:No matter what you do, it's impossible to get rid of the impossible.
Petrifying wrote:Piss off with your sex doll SMBX 2.0
Enjl wrote:it puts a twist on classic 4 step level design which i like to call "2 and a half steps backwards design"

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Re: Community Contest 12 - TOP 3!

Postby zlaker » Sat Jul 02, 2016 9:42 pm

mariogeek2 wrote: And what are they supposed to do? Just lock the topic until the episode is released and then unlock it? That seems kind of redundan.
No they should just lock the thead and archive it. The contest ended four months ago, no hints about the episode has been given out other than Quill posting an image of four fucking Switch Blocks, and that didn't even lead to any discussion other than people shitposting. It's very obvious that Valtteri and Quill won't show anything until the episode is released like they have been doing with the ToB episodes.
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Re: Community Contest 12 - TOP 3!

Postby mariogeek2 » Sat Jul 02, 2016 9:53 pm

So Vanilla Episode is never getting released? NOOOOO!!!! :cry:

Looks like I'll have to recruit Mechdragon to design the episode again, and wait for the inevitable outcry to Marina. Can people please start PMing me their levels, please?
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All jokes aside, I can see your argument and I totally get it. I just kind of doubt that they're going to do that. It's become Valtteri tradition to just leave the topic open until well after the episode is released.
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: Community Contest 12 - TOP 3!

Postby Ness-Wednesday » Sat Jul 02, 2016 10:24 pm

zlakergirl357 wrote: It's very obvious that Valtteri and Quill won't show anything until the episode is released like they have been doing with the ToB episodes.
Actually, there was one thing that was shown, but it was only the 62 muncher rating thus the fake setting was to tease us.

On the side note, I think it was supposed to be another teaser like last time, but I don't see any element from it being truly part of the episode.
Unless, this is going to be a switch block thing that in theory, beating all levels containing switch blocks might unlock something, but that's all I'm seeing.
After 3 months and a few weeks of silence, we get switch blocks?

So I guess I'll have to wait until 2017 for CC13 sigh, school this year must have hit us hard huh?
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Re: Community Contest 12 - TOP 3!

Postby HeroLinik » Sun Jul 03, 2016 4:53 am

Ness-Wednesday wrote:Actually, there was one thing that was shown, but it was only the 62 muncher rating thus the fake setting was to tease us.

On the side note, I think it was supposed to be another teaser like last time, but I don't see any element from it being truly part of the episode.
Unless, this is going to be a switch block thing that in theory, beating all levels containing switch blocks might unlock something, but that's all I'm seeing.
After 3 months and a few weeks of silence, we get switch blocks?

So I guess I'll have to wait until 2017 for CC13 sigh, school this year must have hit us hard huh?
A switch block thing could be the main gimmick for the new episode, as some people are hinting at already. Maybe the final boss is Ultimate Switch Block? I would love to see that. And as for CC13, I'm going to get hit very hard as well if I don't start soon, but it's not school. It's university. Fortunately, I have a plan of a level already sorted.

And as for the SVLC episode, it's me, mariogeek2 and MECHDRAGON777 planning to take over with it, because Marina cancelled it. But first we need to get permission to do it.
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Re: Community Contest 12 - TOP 3!

Postby Enjl » Sun Jul 03, 2016 5:04 am

mariogeek2 wrote: wait for the inevitable outcry to Marina.
Can you not?
Ideas are useless if you can't make them real.
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