Super Mario ReInvent

General discussion about Super Mario Bros. X.
Enjl
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Re: New Super Mario Bros. X

Postby Enjl » Wed Jun 17, 2020 11:13 am

No need to apologize. I just wanted to make sure the message is clear and understood :)
Ideas are useless if you can't make them real.
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Re: New Super Mario Bros. X

Postby Chanceux2 » Thu Sep 03, 2020 3:19 pm

So uhh what happened here? Did NSMBX stopped again? :|

vitzie629
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Re: New Super Mario Bros. X

Postby vitzie629 » Thu Sep 03, 2020 3:30 pm

Chanceux2 wrote:
Thu Sep 03, 2020 3:19 pm
So uhh what happened here? Did NSMBX stopped again? :|
No, NSMBX shouldn’t be dead due to not having new comments in this post since June. The next version of NSMBX is in development and it’s a slow development for Core to work on.

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Chanceux2
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Re: New Super Mario Bros. X

Postby Chanceux2 » Thu Sep 03, 2020 3:34 pm

vitzie629 wrote:
Thu Sep 03, 2020 3:30 pm
Chanceux2 wrote:
Thu Sep 03, 2020 3:19 pm
So uhh what happened here? Did NSMBX stopped again? :|
No, NSMBX shouldn’t be dead due to not having new comments in this post since June. The next version of NSMBX is in development and it’s a slow development for Core to work on.
oh well I never knew

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Re: New Super Mario Bros. X

Postby vitzie629 » Thu Sep 03, 2020 4:57 pm

Chanceux2 wrote:
Thu Sep 03, 2020 3:34 pm
vitzie629 wrote:
Thu Sep 03, 2020 3:30 pm
Chanceux2 wrote:
Thu Sep 03, 2020 3:19 pm
So uhh what happened here? Did NSMBX stopped again? :|
No, NSMBX shouldn’t be dead due to not having new comments in this post since June. The next version of NSMBX is in development and it’s a slow development for Core to work on.
oh well I never knew
Actually, NSMBX is renamed to Super Mario ReInvent according to the progress spreadsheet.

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Amyrakunejo
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Re: New Super Mario Bros. X

Postby Amyrakunejo » Thu Sep 03, 2020 11:44 pm

vitzie629 wrote:
Thu Sep 03, 2020 3:30 pm
...it’s a slow development for Core to work on.
Slow development vibe? Sounds familiar. Ah, yes...MY OWN DEV STRUGGLES. lolz
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What my POTATO PC can run with little to no issues:
SMBX 1.3, SMBX 2 Beta 3, RM2000/2003/XP/VX/VX Ace
What it struggles with:
NSMBX, SMBX 2 Beta 4, RMMV


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Idunn
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Re: New Super Mario Bros. X

Postby Idunn » Fri Sep 04, 2020 3:24 am

There’s more updates on the Discord Server for this.
Please do not use any assets made for my Project! I will bring you to court if you do!

Kyasarin and Luminous were right all along!

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Kimjosh12
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Re: New Super Mario Bros. X

Postby Kimjosh12 » Sun Sep 06, 2020 12:03 pm

New Super Mario Bros X?, Once There Release, I Will Make a Project and then Upload in this site

My Project is Secret
This Is awesome

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Re: New Super Mario Bros. X

Postby GforGoomba » Tue Sep 08, 2020 2:33 pm

For some reason the gameplay speed is perfectly fine but the music is slow
krazykats advice: show
If you don't want to be suspicious, then you want to act like you're trying to help the town. Be constructive towards the game, share suspicions that aren't blatantly disprovable, cast lynch votes that aren't just a bandwagon vote with no explanation (we're all guilty of this one), ask people questions about their thoughts on things.

You don't want to post super often, but when you do post you want it to have content and not just fluff. Don't be afraid to share your thoughts, but also use your brain before you throw suspicions out there. I say this because we mislynched Taycamgame last game because he threw out a suspicion against me that literally made no sense in the context of the game. If he hadn't committed that brain fart, we would've been more likely to lynch one of the actual bad guys that day and not just a townie who didn't think before they spoke.
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Chanceux2
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Re: New Super Mario Bros. X

Postby Chanceux2 » Wed Sep 09, 2020 3:35 pm

vitzie629 wrote:
Thu Sep 03, 2020 4:57 pm
Chanceux2 wrote:
Thu Sep 03, 2020 3:34 pm
vitzie629 wrote:
Thu Sep 03, 2020 3:30 pm


No, NSMBX shouldn’t be dead due to not having new comments in this post since June. The next version of NSMBX is in development and it’s a slow development for Core to work on.
oh well I never knew
Actually, NSMBX is renamed to Super Mario ReInvent according to the progress spreadsheet.
yeah... im gonna call it new super mario bros. x still

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Cedur
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Re: New Super Mario Bros. X

Postby Cedur » Wed Sep 09, 2020 4:12 pm

The rebrand happened for good reasons. You should accept it (and there's no problem with accepting it)
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal

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Re: New Super Mario Bros. X

Postby vitzie629 » Wed Sep 09, 2020 4:28 pm

Cedur wrote:
Wed Sep 09, 2020 4:12 pm
The rebrand happened for good reasons. You should accept it (and there's no problem with accepting it)
“Super Mario ReInvent” isn’t too bad for the rebrand of New Super Mario Bros. X and it’s a different title for any SMBX versions without “Bros. X” in the logo.

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Core
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Re: Super Mario ReInvent

Postby Core » Sat Dec 05, 2020 2:52 pm

Salut folks! I'm making this post for several reasons...
I've noticed that people are wondering about SMR's (yes, it got renamed) state here, and i want to tell you all that you can always join SMR's discord server if you want to follow development -w- You can find a link to it in the main topic.
But that would be too weird to just say all that... I need to say some stuff regarding SMR's progression.

Where have you been?
Past months were hard for SMR... SMR almost got on hiatus just because we didn't get scripting system and overall SMR's progression was quite quiet.

What happened now?
We decided that we don't need to wait for lunalua api, so we decided to port SMBX 1.3 to lua, using love2d framework as a temporary solution so far, and we have a lot of progress which you can follow in our discord server.

In conclusion i want to say that everything is going well for SMR, and i've decided to put a link for old dev 1.1 version in main topic and in this post if you're interested. Meow. :э (Actually i could do it a long time ago, just like i did in Discord server)

v1.1 (Dev): https://drive.google.com/file/d/1cNqSjL ... sp=sharing
Join NSMBX's official server! - https://discord.gg/RMYdYfX

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Re: Super Mario ReInvent

Postby vitzie629 » Sat Dec 05, 2020 3:44 pm

Core wrote:
Sat Dec 05, 2020 2:52 pm
Salut folks! I'm making this post for several reasons...
I've noticed that people are wondering about SMR's (yes, it got renamed) state here, and i want to tell you all that you can always join SMR's discord server if you want to follow development -w- You can find a link to it in the main topic.
But that would be too weird to just say all that... I need to say some stuff regarding SMR's progression.

Where have you been?
Past months were hard for SMR... SMR almost got on hiatus just because we didn't get scripting system and overall SMR's progression was quite quiet.

What happened now?
We decided that we don't need to wait for lunalua api, so we decided to port SMBX 1.3 to lua, using love2d framework as a temporary solution so far, and we have a lot of progress which you can follow in our discord server.

In conclusion i want to say that everything is going well for SMR, and i've decided to put a link for old dev 1.1 version in main topic and in this post if you're interested. Meow. :э (Actually i could do it a long time ago, just like i did in Discord server)

v1.1 (Dev): https://drive.google.com/file/d/1cNqSjL ... sp=sharing
How do I use the level editor within this build for Super Mario ReInvent? Do I use PGE or is the editor down for now?

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Cedur
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Re: Super Mario ReInvent

Postby Cedur » Sat Dec 05, 2020 4:13 pm

Besides the fact that this build is still in early development, what happens when you try to open the editor?
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal


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