New Super Mario Bros. X

General discussion about Super Mario Bros. X.
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Core
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New Super Mario Bros. X

Postby Core » Sun Apr 26, 2020 4:50 am

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Salut folks. I am Core, and i am leading the development of revived NSMBX. Old NSMBX (or SMBX Remastered) development was canceled in 2012. Despite all expectations from community at that time, XerX couldn't keep it's development for too long, because of her lack of experience back in that time, so she made her project open-sourced. Recently (in January) SMBX's source code was uploaded, and i've decided to revive NSMBX's development. Despite the thing that i had to move NSMBX to TheXTech's engine (C++), development continued and continued, and now we are here. It still will go on, and you can check out spreadsheet for progress information and "roadmap", if you are interested.

I want to say huge thanks to Wohlstand for introducing me into Qt and i want to say huge thanks to old NSMBX team.

I also want to note that you'd better don't use unfinished stuff in editor (they are not in tileset box), and be sure to report bugs if they exist.
Google Spreadsheet- https://docs.google.com/spreadsheets/d/ ... sp=sharing
Github Repository #1 (Source Code) - https://github.com/Wohlstand/TheXTech/t ... bx-by-core
Github Repository #2 (Resources) - https://github.com/Core-LOVE/nsmbx-resources
Github Repository #3 (Launcher) - https://github.com/Core-LOVE/nsmbx-launcher


Here you can download NSMBX:
v1.0: v1.0 (Patch): v1.0 (Patch's hotfix): You can also join NSMBX's Server! - https://discord.gg/RMYdYfX
Last edited by Core on Wed May 13, 2020 10:43 am, edited 7 times in total.

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Re: New Super Mario Bros. X

Postby Eri7 » Sun Apr 26, 2020 4:55 am

Great, I have been waiting for this since it ever got announced. Also how will you release future updates? Through patches or different versions like NSMBX 1.1/1.2/1.3 for example.

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Core
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Re: New Super Mario Bros. X

Postby Core » Sun Apr 26, 2020 4:58 am

Eri7 wrote:
Sun Apr 26, 2020 4:55 am
Great, I have been waiting for this since it ever got announced. Also how will you release future updates? Through patches or different versions like NSMBX 1.1/1.2/1.3 for example.
For sure there's gonna be a different versions (next planned version is 1.1), and patches as well (or maybe even "previews" of new major versions)
Join NSMBX's official server! - https://discord.gg/RMYdYfX

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Re: New Super Mario Bros. X

Postby Cedur » Sun Apr 26, 2020 5:09 am

Attention users! This is going to be a great thing and a legit alternative for anyone who cannot run SMBX2!
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

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Re: New Super Mario Bros. X

Postby Enjl » Sun Apr 26, 2020 5:14 am

Will post this every time
https://xkcd.com/927/
Ideas are useless if you can't make them real.
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Re: New Super Mario Bros. X

Postby Core » Sun Apr 26, 2020 5:19 am

Enjl wrote:
Sun Apr 26, 2020 5:14 am
Will post this every time
https://xkcd.com/927/
While making something similar counts as competition, this is still not my intention. I don't want to make any other smbx engine obsolete, and you can even check out trailer's comment section to see that i actually think that smbx2 is objectively better, and i have no problems with that. Besides all that, i think that nsmbx may be useful to mac & linux users. (by the way, wohlstand will upload mac & linux versions soon, if anyone is wondering)
Join NSMBX's official server! - https://discord.gg/RMYdYfX

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Re: New Super Mario Bros. X

Postby Enjl » Sun Apr 26, 2020 5:23 am

No, the problem I'm alluding to is increased confusion and incompatibility.
Ideas are useless if you can't make them real.
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Re: New Super Mario Bros. X

Postby Core » Sun Apr 26, 2020 5:27 am

Enjl wrote:
Sun Apr 26, 2020 5:23 am
No, the problem I'm alluding to is increased confusion and incompatibility.
Well, it's compatible with smbx 1.3 at least, which is a great thing. As for confusion, i can always clear it up, if it happens.
Also i don't get the joke in your previous post then, if it's not related to anything (as i can see).
Last edited by Core on Sun Apr 26, 2020 5:29 am, edited 1 time in total.
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Re: New Super Mario Bros. X

Postby ShadowStarX » Sun Apr 26, 2020 5:29 am

Core wrote:
Sun Apr 26, 2020 5:27 am
Enjl wrote:
Sun Apr 26, 2020 5:23 am
No, the problem I'm alluding to is increased confusion and incompatibility.
Well, it's compatible with smbx 1.3 at least, which is a great thing. As for confusion, i can always clear it up, if it happens.
Perhaps emphasize the fact that this is rather good as an alternative for those who cannot run SMBX2 but otherwise SMBX2 is the officially endorsed version?
Just an idea.
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Core
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Re: New Super Mario Bros. X

Postby Core » Sun Apr 26, 2020 5:31 am

ShadowStarX wrote:
Sun Apr 26, 2020 5:29 am
Core wrote:
Sun Apr 26, 2020 5:27 am
Enjl wrote:
Sun Apr 26, 2020 5:23 am
No, the problem I'm alluding to is increased confusion and incompatibility.
Well, it's compatible with smbx 1.3 at least, which is a great thing. As for confusion, i can always clear it up, if it happens.
Perhaps emphasize the fact that this is rather good as an alternative for those who cannot run SMBX2 but otherwise SMBX2 is the officially endorsed version?
Just an idea.
None of any smbx continuations are official.
Join NSMBX's official server! - https://discord.gg/RMYdYfX

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Re: New Super Mario Bros. X

Postby PopYoshi » Sun Apr 26, 2020 7:58 am

Now is when PopYoshi moves to NSMBX because he never could run SMBX2
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My project:

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Re: New Super Mario Bros. X

Postby skyhighway » Sun Apr 26, 2020 10:44 am

Core wrote:
Sun Apr 26, 2020 5:31 am
ShadowStarX wrote:
Sun Apr 26, 2020 5:29 am
Core wrote:
Sun Apr 26, 2020 5:27 am

Well, it's compatible with smbx 1.3 at least, which is a great thing. As for confusion, i can always clear it up, if it happens.
Perhaps emphasize the fact that this is rather good as an alternative for those who cannot run SMBX2 but otherwise SMBX2 is the officially endorsed version?
Just an idea.
None of any smbx continuations are official.
Finally someone understands my argument.
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Quill wrote:Bowser was laughing because he had an AK-47 and Luigi didn't.
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Re: New Super Mario Bros. X

Postby JulianSteve_18 » Sun Apr 26, 2020 10:45 am

Will the Bee Mushroom be added as planned?.
Will you also have Sonic, Crash Bandicot and Yoshi as playable characters, like when that rumor spread that they were going to be at NSMBX in 2012?

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Re: New Super Mario Bros. X

Postby Eri7 » Sun Apr 26, 2020 10:52 am

JulianSteve_18 wrote:
Sun Apr 26, 2020 10:45 am
Will the Bee Mushroom be added as planned?.
Will you also have Sonic, Crash Bandicot and Yoshi as playable characters, like when that rumor spread that they were going to be at NSMBX in 2012?
I believe the planning of features between the old nsmbx and current nsmbx is very different from each other but if Core gets to implement the planned stuff for the old nsmbx, then that would be really cool to see.

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Re: New Super Mario Bros. X

Postby Core » Sun Apr 26, 2020 11:27 am

JulianSteve_18 wrote:
Sun Apr 26, 2020 10:45 am
Will the Bee Mushroom be added as planned?.
Will you also have Sonic, Crash Bandicot and Yoshi as playable characters, like when that rumor spread that they were going to be at NSMBX in 2012?
I can't promise anything, but you can always check spreadsheet though (if you are interested in progress)
Join NSMBX's official server! - https://discord.gg/RMYdYfX

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Re: New Super Mario Bros. X

Postby Cedur » Sun Apr 26, 2020 11:42 am

JulianSteve_18 wrote:
Sun Apr 26, 2020 10:45 am
Will the Bee Mushroom be added as planned?.
Will you also have Sonic, Crash Bandicot and Yoshi as playable characters, like when that rumor spread that they were going to be at NSMBX in 2012?

What does the Bee Mushroom do, is it different from turning into a fairy?
Image
More Supports: show

Image
Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal

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Re: New Super Mario Bros. X

Postby MarioLover64 » Sun Apr 26, 2020 11:50 am

Cedur wrote:
Sun Apr 26, 2020 11:42 am
JulianSteve_18 wrote:
Sun Apr 26, 2020 10:45 am
Will the Bee Mushroom be added as planned?.
Will you also have Sonic, Crash Bandicot and Yoshi as playable characters, like when that rumor spread that they were going to be at NSMBX in 2012?

What does the Bee Mushroom do, is it different from turning into a fairy?

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Re: New Super Mario Bros. X

Postby Tyranitar Prism » Sun Apr 26, 2020 12:29 pm

I WAS SURPRISED!!! (sorry for the caps)
So nice.

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Re: New Super Mario Bros. X

Postby Electriking » Sun Apr 26, 2020 1:24 pm

Core wrote:
Sun Apr 26, 2020 5:31 am
ShadowStarX wrote:
Sun Apr 26, 2020 5:29 am
Core wrote:
Sun Apr 26, 2020 5:27 am

Well, it's compatible with smbx 1.3 at least, which is a great thing. As for confusion, i can always clear it up, if it happens.
Perhaps emphasize the fact that this is rather good as an alternative for those who cannot run SMBX2 but otherwise SMBX2 is the officially endorsed version?
Just an idea.
None of any smbx continuations are official.
SMBX2 is.
SMM2 ID: JJF-P7G-FSF

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Core
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Re: New Super Mario Bros. X

Postby Core » Sun Apr 26, 2020 1:31 pm

Electriking wrote:
Sun Apr 26, 2020 1:24 pm
Core wrote:
Sun Apr 26, 2020 5:31 am
ShadowStarX wrote:
Sun Apr 26, 2020 5:29 am


Perhaps emphasize the fact that this is rather good as an alternative for those who cannot run SMBX2 but otherwise SMBX2 is the officially endorsed version?
Just an idea.
None of any smbx continuations are official.
SMBX2 is.
I don't think so. The only official smbx is smbx 1.3 itself. If you meant endorsed version, then i have no problems with that. (it really depends on what you've meant by official anyways)
Join NSMBX's official server! - https://discord.gg/RMYdYfX


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