General discussion about Super Mario Bros. X.
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Sapphire Bullet Bill
- Blooper

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Postby Sapphire Bullet Bill » Fri Sep 27, 2019 1:50 am

I'm considering remaking Super Mario World for SMBX.
It seems a lot easier and simpler than when I remade SMB2.
A lot of SMW assets are already built into SMBX, so this could be a breeze despite a few hiccups.
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DrMekar
- Eerie

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Postby DrMekar » Fri Sep 27, 2019 3:48 am
I honestly wouldn't be that intrested. I rather would like to see a never rebuild Game like a popular 2D Mario Hack.
Suggestions:
Brutal Mario (SMW Hack)
Super Mario Endless Earth (NSMBDS Hack)
For the first one I could help you since I'm ripping Textures from this hack for my GFX Pack anyway.
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Enjl
- Cute Yoshi Egg

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Postby Enjl » Fri Sep 27, 2019 5:05 am
If I have Super Mario World on my Nintendo Switch why would I waste my time playing it on an inferior engine with worse physics and spawn rules?
Ideas are useless if you can't make them real.
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ByTheBookGames
- Bob-Omb

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Postby ByTheBookGames » Thu Oct 17, 2019 12:00 pm
Sapphire Bullet Bill wrote: ↑Fri Sep 27, 2019 1:50 am
I'm considering remaking Super Mario World for SMBX.
I'd be interested for sure. Not sure I buy the "why do a remake when you can play the original" logic. The perks of an SMBX version (co-op multiplayer, mario challenge integration, etc. etc.) aren't available on the originals.
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Eclipsed
- Charged Spiny

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Postby Eclipsed » Thu Oct 17, 2019 12:55 pm
ByTheBookGames wrote: ↑Thu Oct 17, 2019 12:00 pm
Sapphire Bullet Bill wrote: ↑Fri Sep 27, 2019 1:50 am
I'm considering remaking Super Mario World for SMBX.
I'd be interested for sure. Not sure I buy the "why do a remake when you can play the original" logic. The perks of an SMBX version (co-op multiplayer, mario challenge integration, etc. etc.) aren't available on the originals.
I would be interested, but the issue with one to one remakes is that they take an engine with different mario physics and transfer to smbx. This usually results in poorer quality and less fun than the original, especially with a worse physics engine.
If there is going to be a remake it should be revamped or re-imagined instead of the usual this is a remake such as these
https://youtu.be/MHaIszyPxp8?t=1193
https://youtu.be/uoGEjxvkcGw?t=2587
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HenryRichard
- Birdo

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Postby HenryRichard » Tue Oct 22, 2019 12:34 am
Nah, I'd just play it on my Switch or SNES Classic. If you do remake it it'd be in your best interest to mix it up in a way that makes the gameplay significantly different so it's worth playing.
Jesus is my savior.
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Rhosty
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Postby Rhosty » Thu Oct 24, 2019 11:38 am
"Super Mario World Remake" sounds a little bit too vague
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Teemster2
- Rocky Wrench

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Postby Teemster2 » Thu Oct 24, 2019 12:59 pm
Enjl wrote: ↑Fri Sep 27, 2019 5:05 am
If I have Super Mario World on my Nintendo Switch why would I waste my time playing it on an inferior engine with worse physics and spawn rules?
I agree 100% and I thought return to dinosaur island was similar to smw?
Added in 1 minute 52 seconds:
Sapphire Bullet Bill wrote: ↑Fri Sep 27, 2019 1:50 am

I'm considering remaking Super Mario World for SMBX.
It seems a lot easier and simpler than when I remade SMB2.
A lot of SMW assets are already built into SMBX, so this could be a breeze despite a few hiccups.
Why not try something new? You can do something similar but with a new map and more levels. Smb1, smb2, smb3 and smw remakes have been done already I think.
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ShadowStarX
- Bronze Yoshi Egg

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Postby ShadowStarX » Thu Oct 24, 2019 1:16 pm
I don't think there is a point to an SMW remake.
Something like Valtteri's "Return to Dinosaurland" is fine in my opinion but I think that some originality would be preferable than a port.
And, SMW's levels were designed in SMW's physics in mind, which differ from SMBX's.
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Cedur
- Bowser

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Postby Cedur » Thu Oct 24, 2019 1:48 pm
Wait, on how many consoles is SMW even playable? (guess it's nonsignificant that Wiki only lists SNES and Virtual Console?)
either way there could be still people who don't own any console at all, such as myself
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Electriking
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Postby Electriking » Thu Oct 24, 2019 2:14 pm
Cedur wrote: ↑Thu Oct 24, 2019 1:48 pm
Wait, on how many consoles is SMW even playable? (guess it's nonsignificant that Wiki only lists SNES and Virtual Console?)
SNES, Wii, Wii U, New 3DS and Switch (so at least 5).
Signatures are overrated
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Saltlord
- Volcano Lotus

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Postby Saltlord » Thu Oct 24, 2019 2:29 pm
It's playable on GBA as well.
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cato
- Buster Beetle

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Postby cato » Fri Oct 25, 2019 6:30 am
Of course, we already have SMB1 Remake, SMB2 Remake, SMB3 Remastered, NSMBDS Remake.
Why not make 5 in total?
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Cigarettes
- Fighter Fly

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Postby Cigarettes » Fri Oct 25, 2019 8:53 pm
This is a dream come true. Yes we all beat it a million times but but.....CO OP MODE!! love to see this get done. The snes hack for multiplayer rom is ass luigi cant stand on moving platforms but take what you can get I guess. But if you make this no dumb glitches like that will happen.CO OP Mario games is a totally different exp! I hope you get this asap because im sure we all thought about making this one at least once. Kudos to this guy. Maybe for the secret location give more 1ups just to save us all from grinding lives and possibly crash the program idk your call on that stuff. Id play it either way you make it. Remember tho it's ok if its not perfect.
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MisterZygarde64
- Fighter Fly

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Postby MisterZygarde64 » Fri Nov 01, 2019 4:07 pm
Honestly I think an entirely new episode that uses Dinosaur Land as a setting could work. Maybe have it be redesigned to make it feel new like adding some new worlds like how Valterri added Ice Cream Island in Return to Dinosaur Land.
Why not also do a different world order too? Like for example you could have some influence taken from Donkey Kong Country 2&3 in for some world themes
Like for example: Bowser has completely changed Dinosaur Land in an attempt to take it over
World 1: Donut Plains/Yoshi’s Island (Lake/Plains)
World 2: Chocolate Island (Desert)
World 3: Forest of Illusion (Forest)
World 4: Ice Cream Island (Snow)
World 5: Soda Lake (Beach)
World 6: Cookie Mountain (Mountain/Beehive)
World 7: Vanilla Peaks (Mountain/Sky)
World 8: Vanilla Dome (Cave/Factory/Treetops)
World 9: Valley of Bowser (Lava/Ghost)
World 10: Star Road/Special World (Special)
I’m just saying that since many could easily play Super Mario World on other platforms and reusing Dinosaur Land for a new episode has a lot more potential than remaking Super Mario World in another engine.
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mechamind
- Eerie

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Postby mechamind » Sat Nov 02, 2019 11:30 am
If there's anything that you can do in SMW but not in the existing remakes, then it might still be worth a try.
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IceFlower99
- Bit

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Postby IceFlower99 » Sat Nov 09, 2019 6:26 pm
I remember your remake of SMB, I totally love it!! ^w^. I still didn't play your remake of SMB2 (I don't play SMBX since a year ago) but I'm sure that it's also great. So it would be pretty awesome to see a remake of SMW UwU
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OlieGamerTV
- Spike

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Postby OlieGamerTV » Sat Nov 09, 2019 8:26 pm
Yeah, I'm with the rest of them, with the release of the SNES Nintendo Switch Online thing, what would be the point of remaking SMBW? same goes for SMB, SMB2, SMB:TLL and SMB3.
Also, I'm back from death.
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Cigarettes
- Fighter Fly

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Postby Cigarettes » Fri Nov 15, 2019 6:25 pm
OlieGamerTV wrote: ↑Sat Nov 09, 2019 8:26 pm
Yeah, I'm with the rest of them, with the release of the SNES Nintendo Switch Online thing, what would be the point of remaking SMBW? same goes for SMB, SMB2, SMB:TLL and SMB3.
Also, I'm back from death.
For coop lol thats a perfect reason
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