Q: A what now?
SID MEIER'S CIVILIZATION V 20 AI BATTLE ROYALE
A: Battle Royale. Have you never read Hunger Games? Civ V is a 4x, turn based, strategy game, mainly involving building cities and shaking your fist at other nations and beating them up. It's pretty fun, though expensive. What's important though is, through wizardry, I can get the AI to beat eachother up, which proves to be more exciting than anything else. And now, for your amusement, I will trip report 20 civlizations that are going to slug it out to be #1.
A: Yes, as in, how to win. The 20 AIs have to achieve a Domination Victory. This is done by sacking every other Civ's Capital city. There's 20 of them, so this might take a while. That's why, as an alternative win condition, once 1,000 turns have elapsed, Nah we're making it 100 turns after a civ has discovered all technologies. Once that's done, we'll take a look at who has the most land and declare them the winner. Score is meaningless. Conquest is everything.
Q: So where do I come in?
A: Pick a civ and cheer for them! Follow the thread, discuss updates, and show your support!
Q: Anything else I should know about?
Yes. The game is played on Epic speed, which is twice as long as what the game considers Standard Speed. I would not be doing Marathon because that'd mean instead of finishing in about 700-800 turns, we'll reach the end of the game in about 1,500-2,000 turns. I might consider it for later though if I do another one of these.
And lastly, this is not possible without mods, a lot of mods. You can get most of these off the Workshop for Civ V, the one exception being Vox Populi, which you can go google. Here's a list:
-Aggressive and Expansive AI: The secret spice. It's not just a number tweak shut up. This makes the AI actually go out and murder eachother. Otherwise we'd have nerds who sat around and did NOTHING but try to be an honor student in a fraternity.
-Custom Advanced Setup Screen: Doesn't do much for the game itself but it is what I use to set up the game.
-Ingame Editor: The control panel of this game. This is how we set ourselves up and get our eyes over the world at large.
-InfoAddict: This is our great data gatherer. We'll be looking at InfoAddict as the AIs play to make a note of who's winning what, who's at war with what, and how swole everyone is.
-Capture Great People: for laffs. Normally Great People die when ran over by a melee unit, this will give them to the capturing civ, just like Workers.
-Limited Archeology: Normally at a certain point the AI feels the need to SPAM Archaeologists. They're worthless. They are chaff. They bog the game down to hell and back. This fixes that by throttling how many the AI can build.
MEET THE CIVS (Still under construction, but all 20 intro pics are here.): https://imgur.com/a/u4tjf
Scroll on down for the first post. This space will have links to reports as they get made.