Lost Levels: Bleepin' 4-4...I still haven't gotten past it. But I am NOT about to give up (grabs GameCube controller).KingBowser24 wrote:I can speedrun SMB, and can beat it no problem. But Lost Levels? Its ridiculous. Keep in mind, the difficulty is pretty much the main reason it was not very popular. I've beaten SMB1, SMB2, SMB3, SMW, and many more Mario games... yet Lost Levels is still a big struggle.King of Eterity wrote:Well I think it is supposed to be an SMB postgame, and why dislike it for its difficulty? It is supposed to be hard, as it was designed for players that completed SMB.KingBowser24 wrote:Super Mario:
-Lost Levels. Way too hard, way too much recycled content.
I can agree. Balloon Battle has sucked since Mario Kart Wii, which is when they switched to the new balloon battle system, I believe.King Of Eterity wrote:I guess it is undeniable that MK8's battle mode sucks (even though I never actually played the battle mode and only had the chance to play the game once).KingBowser24 wrote:-Battle Mode in the newer Mario Karts. While I love Mario Kart, I do not like how Balloon Battle went from the classic "Last Man Standing" objective to the stupid "Hit as Many people as you can within the time limit" objective. It kind of takes away the whole point of balloon battle, because you are not out if you lose all your balloons, you just lose a few points. I like the old version much better.
Balloon Battle: Yeah, I guess last man standing style gameplay is technically better for this sort of thing, but on the real I really don't mind that they switched to a points system for MKW. I still find it good fun once in awhile (though Toad is a jerk in MK7 from my experiences). If only a friend of mine even liked BB to begin with! But nope, only wants to do Coin Runners in Battle Mode on MKW. Oh well.
Now then, it's about time I shared some games I don't like from franchises I love.
Pac-Man Arrangement (NO I do NOT mean the arcade version...that version was GOOD.) Yeah. The original version of Pac-Man Arrangement I absolutely love. But the "newer versions" of the Arcade Arrangement series? HECKING GOSH, NAMCO! What were you thinking?! Basically, my opinions on the Arrangement "remakes" are the same for each solitary game: Shouldn't have slapped "Arrangement" on the title! While I suppose the remakes themselves aren't entirely bad, they just don't deserve to have a certain word in their titles. In my heart, there's only one set of games that count as Arrangement titles, and that's the original six arrangements from Namco Classic Collection volumes 1 and 2!
RealSports Basketball, RealSports Baseball, and Super Baseball: The first is a formerly unreleased prototype A2600 game that's too freakin' hard in 1P mode, although a plus is it actually has four quarters unlike other A2600 basketball games. The second and third...are basically the SAME DANG GAME. They are both rather poor baseball games, with a horrible batting AI that only hits the ball once in a blue moon, and SB's fielding AI being harder than RSB's. All three games are better either being played with a friend, or just leaving them alone after saying "heck this." As for RSVolleyball and, to an extent, RSSoccer (haven't played RSFootball yet), those games are good fun...for me at least.
Video Checkers. Video Chess was a great board-to-video game conversion, but Video Checkers...eh...it suffers from a MASSIVE flaw: When an opponent's checker is open for capture, YOU CAN'T DECIDE TO IGNORE THE CAPTURE EVEN IF IT'S A TRAP; YOU HAVE TO CAPTURE IT OR THE GAME WON'T LET YOU CONTINUE! How could Atari have screwed that up?!
If I can come up with any more hated games, I'll put in another reply.