Although PGE and SMBX are pretty gud, I'd gotta hand it to Super Mario Maker. I can easily share my stupid levels with the world and I don't have to worry about it having to be in SMB3 style with slopes /s.
You do you, but I would highly suggest trying out PGE. It has settings that make the UI very similar to the legacy editor but still with PGE's extra functionality, such as undoing and better fill tools.
its ya girl pseudo and im back on a provisional basis
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I dabbled a bit with Lunar Magic here and there, but I'd say SMBX was my top favorite.
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Considering the only ones I've used were Super Mario Flash (1 & 2), Mario Builder and SMBX I would say SMBX, though to me Mario Builder comes pretty close. If only it were possible to do some other stuff with it like SMBX's LunaLua coding I would be using that one instead. Not to hate on SMBX, it's a great engine, but I have more memories of Mario Builder myself.
Why do you prefer the legacy editor over PGE? PGE is superior to the legacy editor in almost every regard, and comes with a lot more features than the standard editor, so why do you prefer the legacy editor?