Airship Attack (Luftschiffattacke) [Update]

Share your completed SMBX episodes or play and discuss others.
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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Paper » Fri Jul 15, 2016 8:35 pm

victor783 wrote:quiero descargar super mario bros x por favor
http://www.mediafire.com/download/ck64d ... .3.0.1.zip
Este enlace es directamente desde este sitio web.
Prometer ningún virus.
Por favor, habla Inglés en este foro. De lo contrario, por favor, salir y encontrar un foro de habla española.

Hopefully I did that correctly.
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Re: Airship Attack (Luftschiffattacke) [Update]

Postby stageleft » Mon Jul 18, 2016 5:25 pm

Episode is masterfully done. Bossedit8 you are a programming beast. Easy going levels with loads of powerups makes for a fun SMBX experience. Find myself fireballing my way through most stages and it a good time.
I do find the stages become a bit repeatative but you put surprises in to mix it up tactfully. Wanted to say the first Grass land Ghost house made me laugh, was very classy.

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Re: Airship Attack

Postby bossedit8 » Tue Jul 19, 2016 7:39 am

stageleft wrote:Episode is masterfully done. Bossedit8 you are a programming beast. Easy going levels with loads of powerups makes for a fun SMBX experience.
Hahaha well to be fair this SMBX Episode is mostly designed for 2 players which means there are parts that it makes the game relatively easy but later on into the game you will be challenged with difficult levels for sure.
stageleft wrote:I do find the stages become a bit repeatative but you put surprises in to mix it up tactfully.
Yeah well, even for it's repetitiveness especially with this many levels and also that it mostly aims at Nintendo's designstyle this SMBX Episode has you still have fun going through the levels at least. Later on though, challenge awaits!
stageleft wrote:Wanted to say the first Grass land Ghost house made me laugh, was very classy.
For something simple like this, there's always some surprises going on hehe...

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Cedur » Tue Jul 19, 2016 10:03 am

I noticed that many sections are partially inspired by original levels. Which is nicely executed, gameplay is top notch. However graphics are too lackluster IMO and some more décor could be used.
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Re: Airship Attack (Luftschiffattacke) [Update]

Postby bossedit8 » Tue Jul 19, 2016 11:04 am

Supershroom wrote:However graphics are too lackluster IMO and some more décor could be used.
I'll say you this. Graphical appeal especially custom ones can be nice and all but it's not our main focusements of having a game. I mean of course (custom) graphics can look a game drastically different from the others but it's not the main focus of making a new level... same goes for decoration. You can add additional graphics or decorations during production but the main focus we have here is gameplay and if the player has fun playing set levels.

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby victor783 » Wed Jul 20, 2016 4:50 pm

this episode becomes my alltime favorite episode

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby PixelPest » Wed Jul 20, 2016 5:00 pm

victor783 wrote:this episode becomes my alltime favorite episode
Please only post in English and use the Edit button to avoid making consecutive posts

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Paper » Wed Jul 20, 2016 9:14 pm

bossedit8 wrote:
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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Alucard648 » Sun Aug 21, 2016 12:51 am

Never be able to beat final boss in this episode. 180 lives wasted, no chance - simply drags on too long, thanks for SMB3 Bowser`s HP and having nothing but unstable SMB2 bombs (that can boom in your face at any time and have explosion hitbox dissonance) and 3 almost useless power-ups compared to unbearably chaotic boss and chasing cannonball spam. Rage-quitted 3 times. Any tips? If you suggest bringing something like hammer suit, good luck getting trough very long and difficult castle without getting hit at all for one small chance to beat this nastie.
Compared to this, entire special& E-worlds are piece of cake.

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby MECHDRAGON777 » Sun Aug 21, 2016 1:42 am

Alucard648 wrote:Never be able to beat final boss in this episode. 180 lives wasted, no chance - simply drags on too long, thanks for SMB3 Bowser`s HP and having nothing but unstable SMB2 bombs (that can boom in your face at any time and have explosion hitbox dissonance) and 3 almost useless power-ups compared to unbearably chaotic boss and chasing cannonball spam. Rage-quitted 3 times. Any tips? If you suggest bringing something like hammer suit, good luck getting trough very long and difficult castle without getting hit at all for one small chance to beat this nastie.
Compared to this, entire special& E-worlds are piece of cake.
I can recommend counting to 20, as well as watching the co-screen I did with boßedit8, since both were 100%. Honestly, the Final Castle and the E-world were the only issues I had.

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Alucard648 » Sun Aug 21, 2016 2:29 am

MECHDRAGON777 wrote:I can recommend counting to 20, as well as watching the co-screen I did with boßedit8, since both were 100%. Honestly, the Final Castle and the E-world were the only issues I had.
20 bombs ?!! Are you kidding?! Maximum that I could do is 8-10, if lucky, no more... :cry:

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Mable » Sun Aug 21, 2016 8:14 am

Is calling bossedit with an ß the new meme or what did i miss?

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby MasterRoboto2 » Wed Sep 14, 2016 12:35 am

Awesome episode!!!! Although it's way way too easy and too simplistic, but it was very very fun!!! I completed this episode now. Can't wait for Airship Attack 2!

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby MrFanciful » Wed Sep 14, 2016 12:45 am

This looks promising! gonna have to download it and give it a try!
WHOA where dem group squad go?? :0000

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Snessy the duck » Wed Sep 14, 2016 1:09 pm

MrFanciful wrote:This looks promising! gonna have to download it and give it a try!
Well, you're not gonna be dissapointed! This is a fantastic SMBX Episode, and i definetly recommend giving it a go!
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Re: Airship Attack (Luftschiffattacke) [Update]

Postby ICCreator93[] » Thu Sep 15, 2016 6:30 am

Bossedit8 I really like this episode, and it works very well on my SMBX 2.0 Open Beta version! I think some other custom music are appreciated... There are some of them in your pack from original Mario games, but on my laptop I have custom ones.

10/10 Hype!

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Cedur » Thu Sep 15, 2016 8:38 am

I've finally managed to beat Funny Tanks (even without getting hit once, I used the Tanooki Suit through all the way). The basic strategy is standing on bullet bill spawns as long as possible and floating long distances over the ground (along with statuing when needed).
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby bossedit8 » Fri Sep 16, 2016 12:07 am

Glad you like it even though when I look back to it it does have some designs that are kinda questionable and such at times but eh... it has it's own ways I guess.

Also nice that you beat one of the hardest levels in this episode with no damage. I actually had to change the difficulty due to being too much for like 1-2 years back and such...

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby victor783 » Thu Sep 22, 2016 7:07 pm

bossedit8 wrote:Glad you like it even though when I look back to it it does have some designs that are kinda questionable and such at times but eh... it has it's own ways I guess.

Also nice that you beat one of the hardest levels in this episode with no damage. I actually had to change the difficulty due to being too much for like 1-2 years back and such...

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Re: Airship Attack (Luftschiffattacke) [Update]

Postby Zeldamaster12 » Thu Sep 22, 2016 7:54 pm

Please give your own thoughts rather than simply quoting someone else's.
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