Super Mario Forever.X

Share your completed SMBX episodes or play and discuss others.
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KFCMARIO
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Re: Super Mario Forever.X

Postby KFCMARIO » Fri Mar 20, 2015 6:23 am

DrAndonuts wrote:Hello, may i borrow the graphics you used? I will give credit. They are truely amazing. :p
well,sure.Hope your amazing work
奏、私はあなたを爱してる

My Episodes(Click the logo to see them)
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glitch4
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Re: Super Mario Forever.X

Postby glitch4 » Sat Mar 21, 2015 9:23 am

Here's part 1 of my LP (also no lag woot)


SilverDeoxys563
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Re: Super Mario Forever.X

Postby SilverDeoxys563 » Sat Mar 21, 2015 6:26 pm

glitch4 wrote:
Spoiler: show
That thumbnail is basically what I was thinking when I first saw those pits D:
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<Ragont> as303298 the movie.wmmp
In these days, I feel particularly blessed, contented, thankful, and inspired to be Christian.

Please don't Steam message me after midnight, kthx.

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FanofSMBX
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Re: Super Mario Forever.X

Postby FanofSMBX » Sat Mar 21, 2015 6:29 pm

SilverDeoxys563 wrote:That thumbnail is basically what I was thinking when I first saw those pits D:
What did you expect? To be able to jump out of there? Survival of the fittest, man.

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SMBX Galaxy forum by Pivot40Channel
http://smbxgalaxy.prophpbb.com/
Come to the SMBX+ forums by illias3000. There is a whole forum category dedicated to the boss rush series with official rushes, submit bosses, and fan boss rushes! It is still open but AirSeus Forums is now open:
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AirSeus Forums the new home of the Boss Rush series:
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First to discover:
Spark
Eerie
Grinder
Rainbow Shell
Birdo
Boom Boom
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KINGBOWSER112 RULES!


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Villager103
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Re: Super Mario Forever.X

Postby Villager103 » Mon Mar 23, 2015 1:39 am

Okay, so I played this up to 3-3, but I can say one thing. CHEAP DEATHS. CHEAP DEATHS EVERYWHERE. I will give you a brief description of what I have experienced.
Cheap Death 1: Fast Moving Platforms
Cheap Death 2: Invisible Blocks
Cheap Death 3: Triple Cheep Cheeps
Cheap Death 4: Falling Bricks

Okay, now there are more bad things too!
You have the same power-up distribution as SMB1, but you have longer levels! That does not work!
The difficulty is out of whack too. See for example: World 1-4. This level has some falling bricks, but they fall so abruptly, that they kill or hurt you in the middle of your jump! You have to edge your way through the level due to this! And the snow levels too. EVERY BLOCK IS SLIPPERY! You have to build up momentum to make jumps, and it's impossible to do so when you have all of these enemies flying at you! Okay, done with my mini-rant, bye.
>Insert huge signature here<

SilverDeoxys563
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Re: Super Mario Forever.X

Postby SilverDeoxys563 » Mon Mar 23, 2015 9:36 pm

Villager103 wrote:CHEAP DEATHS. CHEAP DEATHS EVERYWHERE.
p. accurate lol, yet somehow I still find it fun but maybe that's because I like playing extremely hard stuff in the editor lol
Villager103 wrote:I will give you a brief description of what I have experienced.
k
Villager103 wrote:Cheap Death 1: Fast Moving Platforms
Wait what? Which level? Lol
Villager103 wrote:Cheap Death 2: Invisible Blocks
ONCE. And I never died to an invisible block again somehow. Maybe; I could have died in Extra-4 discovering a secret Leaf powerup which comes in handy.
Villager103 wrote:Cheap Death 3: Triple Cheep Cheeps
yeah cheep cheeps suck lol
Villager103 wrote:Cheap Death 4: Falling Bricks
IIRC, wasn't that the name of the level so as to give you a hint of the level's gimmick? rofl
Villager103 wrote:Okay, now there are more bad things too!
they just keep coming don't they.
Villager103 wrote:You have the same power-up distribution as SMB1, but you have longer levels! That does not work!
Honestly I noticed this to be a huge issue too. Some more powerups every now and then more often would definitely be considerate of future players.
Villager103 wrote:The difficulty is out of whack too. See for example: World 1-4. This level has some falling bricks, but they fall so abruptly, that they kill or hurt you in the middle of your jump! You have to edge your way through the level due to this!
See first remarks about those above I guess.
Villager103 wrote:And the snow levels too. EVERY BLOCK IS SLIPPERY! You have to build up momentum to make jumps, and it's impossible to do so when you have all of these enemies flying at you!
Yeahhhh ice levels suck but you get used to SMBX's ice physics after a while, and then you realize in ice levels you should never over-commit a jump without a clear path.
Villager103 wrote:Okay, done with my mini-rant, bye.
THIS LAST SENTENCE IS BASICALLY SO ACCURATE Y'KNOW GUYS
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<Ragont> as303298 the movie.wmmp
In these days, I feel particularly blessed, contented, thankful, and inspired to be Christian.

Please don't Steam message me after midnight, kthx.

celph
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Re: Super Mario Forever.X

Postby celph » Tue Mar 24, 2015 4:26 pm

Wow, thats incredible. it's crazy to see how far these games have come.

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Re: Super Mario Forever.X

Postby Ethereality » Wed Mar 25, 2015 2:33 am

Wow, that project is very interesting, in addition to Super Mario Bros. 1 graphics, I played all the worlds and the extra world. I like retro! :D

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My projects:

Coming soon...

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<Berkian> My username "Berkian" congrats 2 years in SMBX!!! YAAAAYYYYYYYY!!!!!
Damn, RudeGuy! You are devil!

What Mario Character are you?
Your Result: Mario
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Your Result is: Mario! You love to dance and you hate getting trapped by Bowser, your worst foe. What can be worse than getting trapped by Bowser, anyways?
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Hatsune Blake
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Re: Super Mario Forever.X

Postby Hatsune Blake » Fri Mar 27, 2015 11:37 am

Heyyyyyy,those credits you did...The ones in the world map screen shots...
I do that for my episodes! XD
Check out my custom GFX pack!
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The two logos below are made by FyreNova, the one true Nova.

Please check out my levels!
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My up and coming project:
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[]Yaroslav269[]
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Re: Super Mario Forever.X

Postby []Yaroslav269[] » Sat Mar 28, 2015 2:26 pm

Don't work... Broken episode

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Pseudo
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Re: Super Mario Forever.X

Postby Pseudo » Sat Mar 28, 2015 2:56 pm

^
How so? What specific kind of problem are you running into? If you have a technical issue with an episode it's really helpful if you specify exactly what your issue is. Like, how far can you get until you get a run-time error? Assuming that's the problem of course.
its ya girl pseudo and im back on a provisional basis

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glitch4
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Re: Super Mario Forever.X

Postby glitch4 » Sun Mar 29, 2015 6:16 am

Part 2


[]Yaroslav269[]
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Re: Super Mario Forever.X

Postby []Yaroslav269[] » Sat Apr 04, 2015 12:47 pm

Pseudo-dino wrote:^
How so? What specific kind of problem are you running into? If you have a technical issue with an episode it's really helpful if you specify exactly what your issue is. Like, how far can you get until you get a run-time error? Assuming that's the problem of course.
Problem - start is missing (only black screen). When I exit, it show error "File already open" :(

ToRRent
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Re: Super Mario Forever.X

Postby ToRRent » Mon Sep 14, 2015 4:46 pm

Sorry for refresh, but is there any chance to run this campaign? It looks great on screenshots however it doesn't work on v1.3 and 1.1.2 due to run time error explained by Yaroslav.

Masterchief
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Re: Super Mario Forever.X

Postby Masterchief » Fri May 13, 2016 6:55 pm

Mario Forever combined with SMBX, now that is one best combination
Im master chief, I do more then arby cause arby is a queef
very nice
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SuperMarioUltra
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Re: Super Mario Forever.X

Postby SuperMarioUltra » Fri Sep 02, 2016 7:04 pm

Cool!

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Re: Super Mario Forever.X

Postby HeroLinik » Sat Sep 03, 2016 4:17 pm

SuperMarioUltra wrote:Cool!
If you want to bump a topic, at least have something constructive to say.
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Lol, you got trolled. Move along, if you please.
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BowserKoopa22TM
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Re: Super Mario Forever.X

Postby BowserKoopa22TM » Mon Mar 20, 2017 11:00 pm

i remember this game ^^. i used to LOVE super mario forever (cause really it was the only mario game i had access to on a pc)

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FirestarPlays
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Re: Super Mario Forever.X

Postby FirestarPlays » Thu Jan 25, 2018 10:31 am

The file you requested has been removed from MediaFire for a violation of our Terms of Service.

This file has been taken down on 2017-10-04 by:

File Name: SuperMarioForever.X by KFCMARIO.zip (44.79 MB)

Company: Entertainment Software Association
Email: [email protected]

...just letting you know that this happened...
:oops:
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Murphmario
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Re: Super Mario Forever.X

Postby Murphmario » Thu Jan 25, 2018 11:21 am

Those are the same guys who took down Legend of Mario.

I get that companies need to protect their IPs, but if Nintendo wanted this taken down, then why didn't they do so with their own accounts? It's odd.

Anyways, reuploaded to Dropbox just to be safe:
https://www.dropbox.com/s/geod5jaytossz ... O.zip?dl=0
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.


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