Super Mario And The Ancient Stars

Share your completed SMBX episodes or play and discuss others.

Which world did you enjoy the most?

The Jungle
5
29%
The Desert
1
6%
The Mountains
1
6%
The Lava
1
6%
The City
3
18%
The Star Sanctuary
6
35%
 
Total votes: 17
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Tomex7
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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Mon Jan 28, 2019 1:14 am

Shadow_Flame wrote:
Sun Jan 27, 2019 5:09 pm
Cedur wrote:
Sun Jan 27, 2019 7:50 am
by higher order power-ups I also mean fire flower / ice flower / leaf

RotG had many levels with just mushrooms and here it seems like there's only mushrooms completely (though I haven't played very far yet)
Since Reign of the Gatekeepers' initial release, I have added more fire flowers and leaves instead of mushroom power-ups. There is still only 1 place in my episode where you can acquire the hammer suit and as long as you reach a secret house in each world, you can get unlimited amount of that higher order power-up.

Saying that, I do feel that Tomex7's episode could've used more fire flowers and leaves in a lot of the levels (especially in the fire and city worlds).
In the update, I added a leaf, or flower in some places, so it won't be THAT hard. :)

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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Sun Feb 03, 2019 5:16 pm

Added a poll to see which World was the most enjoyable and which wasn't to improve my methods in the future :D

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Re: Super Mario And The Ancient Stars

Postby cato » Mon Feb 04, 2019 5:04 am

Tomex7 wrote:
Sun Feb 03, 2019 5:16 pm
Added a poll to see which World was the most enjoyable and which wasn't to improve my methods in the future :D
I guess first fix the difficulty of the sanctuary.
I kinda like the design showing the "Corruption" of different world themed level.
But Rinkas, lava tiles, other projectile make it harder, even the final section where you have to break all the 5-6 glass is too harsh to beat.

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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Mon Feb 04, 2019 7:40 am

cato wrote:
Mon Feb 04, 2019 5:04 am
Tomex7 wrote:
Sun Feb 03, 2019 5:16 pm
Added a poll to see which World was the most enjoyable and which wasn't to improve my methods in the future :D
I guess first fix the difficulty of the sanctuary.
I kinda like the design showing the "Corruption" of different world themed level.
But Rinkas, lava tiles, other projectile make it harder, even the final section where you have to break all the 5-6 glass is too harsh to beat.
I'll consider it :roll: Glad to hear that you enjoyed most of the design.

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Re: Super Mario And The Ancient Stars

Postby joelcanciones » Tue Feb 05, 2019 11:11 am

Hi: I got stucked in the Crystal palace because the checkpint doesn't work. You get back to the begenning of the level when you die. Please fix that so I can continue playing your episode, which I'm liking a lot. Thanks.

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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Tue Feb 05, 2019 1:26 pm

joelcanciones wrote:
Tue Feb 05, 2019 11:11 am
Hi: I got stucked in the Crystal palace because the checkpint doesn't work. You get back to the begenning of the level when you die. Please fix that so I can continue playing your episode, which I'm liking a lot. Thanks.
That's a strange problem. One that I haven't encountered yet, but I'll do my best to fix it. Thanks :D

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Re: Super Mario And The Ancient Stars

Postby GoombaQueen » Wed Feb 06, 2019 9:21 am

I'm downloading this for sure! Well done! :)

xD


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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Wed Feb 06, 2019 4:14 pm

GoombaQueen wrote:
Wed Feb 06, 2019 9:21 am
I'm downloading this for sure! Well done! :)
Thank you! Would love if you left some feedback, too :D

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Re: Super Mario And The Ancient Stars

Postby cato » Thu Feb 07, 2019 7:08 am

Tomex7 wrote:
Tue Feb 05, 2019 1:26 pm
joelcanciones wrote:
Tue Feb 05, 2019 11:11 am
Hi: I got stucked in the Crystal palace because the checkpint doesn't work. You get back to the begenning of the level when you die. Please fix that so I can continue playing your episode, which I'm liking a lot. Thanks.
That's a strange problem. One that I haven't encountered yet, but I'll do my best to fix it. Thanks :D
Also, every level that you walked through a door at the beginning, the checkpoints will never work

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Re: Super Mario And The Ancient Stars

Postby MECHDRAGON777 » Mon Feb 11, 2019 2:22 am

cato wrote:
Thu Feb 07, 2019 7:08 am
Tomex7 wrote:
Tue Feb 05, 2019 1:26 pm
joelcanciones wrote:
Tue Feb 05, 2019 11:11 am
Hi: I got stucked in the Crystal palace because the checkpint doesn't work. You get back to the begenning of the level when you die. Please fix that so I can continue playing your episode, which I'm liking a lot. Thanks.
That's a strange problem. One that I haven't encountered yet, but I'll do my best to fix it. Thanks :D
Also, every level that you walked through a door at the beginning, the checkpoints will never work
I wish more people knew of that bug. A stream lasting a few hours on 4-6 is a good indication there. I like most of it so far, but yeah, 4-6 seems to be a bit overboard. 4-6 and 1-6 seem to be the only places I know about this bug happening in. I did not even know about this bug til around a week or two ago.

Edit: I would suggest splitting 4-6 to have the checkpoint before the Lava Fence section that uses the moving Layer to fence glitch; thus putting the boss in a separate .lvl file like every other boss before it. (and even after based on what I saw in world 5)

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Re: Super Mario And The Ancient Stars

Postby Eclipsed » Mon Feb 11, 2019 2:48 am

If you use a door or pipe warp at a beginning at the level to enter the level it removes all checkpoint capability. Please remove all door or pipe entrances in the game so this bug does not happen.

This episode was pretty fun for a while. What I really liked was how creative all the boss fights were. All of the secret exits were well made in my opinion and World 5 actually felt like a genuine place without feeling annoying which was impressive.

4-6 in its current state is atrocious design due to the game's engine and other issues. Which is a shame because all of it is really creative, and was solid design. Issue is that it's all strung together.
Section 1: Tight Platforming for one minute
Section 2: Tight Platforming with rinkas shooting at you for one minute
Section 3: Tight Platforming with close lava with cheep cheeps
Section 4: Counter-intuitve net glitch that's awkward to deal with

Section 5: Falling platforms with one tile jumps with lava everywhere
Section 6: Boss fight, where you have to fight mouser, ludwig and mother brain over alternating platforms right over lava ended with a lava chase section. This is not a mini-boss, that's a full on boss.

All of this is solid design by itself, but it is way too much at the same time. I would suggest moving the mini boss to its own level, and moving the checkpoint before the counter-intuitive part. Moreover, if there's a boss right in the end of a level far after a checkpoint or a bunch of tight platforming, I would recommend doing that for those levels also.

The episode other than that is indeed solid but all it requires for an episode to be the least fun and think it's one of the worst I have played is one poorly executed idea. This is genuinely the episode I have had the worst time playing due to one single design choice. This level and similar stuff to it is the sole reason I would never want to play this episode again.

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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Mon Feb 11, 2019 5:14 pm

Okay, I've read all your comments and I'll try to :
-make 4-6 much easier,
-remove the doors entrances,
-and (that's something from me) make W6 easier too.
Let's just wait for another update, shall we? :D

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Re: Super Mario And The Ancient Stars

Postby JrAkcel » Thu Feb 21, 2019 11:59 pm

Hey, for the level Grassy Plateau i had being on it from almost 2 straight hours and i just can't past the lakitu gangs, i tried everything, going full speed, slow, fire flower, leaf, try to kill them with goombas, everything and i still can't past the checkpoint with the lakitu chasing me, any tips? thanks.

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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Fri Feb 22, 2019 4:03 am

JrAkcel wrote:
Thu Feb 21, 2019 11:59 pm
Hey, for the level Grassy Plateau i had being on it from almost 2 straight hours and i just can't past the lakitu gangs, i tried everything, going full speed, slow, fire flower, leaf, try to kill them with goombas, everything and i still can't past the checkpoint with the lakitu chasing me, any tips? thanks.
Hmmm... I'm not sure what do you mean, could you please specify what is the matter more clearly (i.e. for example - you can't kill them/ they are too hard)?

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Re: Super Mario And The Ancient Stars

Postby stageleft » Fri Feb 22, 2019 2:31 pm

I must say this episode is absolutely gorgeous. Very nice Map design it shows careful planning. The City World made me laugh very funny and cool content.
I think I know what uh, JrAkcel is saying I met the same fate in Grassy Plateau after collecting the treasure its quite difficult to escape. I like it though makes me want to plan a way out using power ups not too difficult in my opinion.

-Edit- I loved the desert world one of the best I've seen. However the miniboss in Guy Sandship who drops bombs I did find exceedingly annoying. Perhaps makes the tossable bombs more frequent. Also I think you should check the music files for your world map sometimes no music plays.

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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Fri Feb 22, 2019 5:29 pm

stageleft wrote:
Fri Feb 22, 2019 2:31 pm
I must say this episode is absolutely gorgeous. Very nice Map design it shows careful planning. The City World made me laugh very funny and cool content.
I think I know what uh, JrAkcel is saying I met the same fate in Grassy Plateau after collecting the treasure its quite difficult to escape. I like it though makes me want to plan a way out using power ups not too difficult in my opinion.

-Edit- I loved the desert world one of the best I've seen. However the miniboss in Guy Sandship who drops bombs I did find exceedingly annoying. Perhaps makes the tossable bombs more frequent. Also I think you should check the music files for your world map sometimes no music plays.
Thanks! And yeah, I've seen the map music glitches, but I still don't know what causes them. However, when you finish the 1st level in that world, the music will play fine. :D

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Re: Super Mario And The Ancient Stars

Postby bossedit8 » Wed Dec 25, 2019 6:16 am

Finally the 1st playthrough part is here after a long wait.



Original Link here!

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Re: Super Mario And The Ancient Stars

Postby Teemster2 » Thu Dec 26, 2019 9:36 am

bossedit8 wrote:
Wed Dec 25, 2019 6:16 am
Finally the 1st playthrough part is here after a long wait.



Original Link here!
That's actually a pretty cool episode. Allowing you to choose your world to play was pretty cool.
I want to say thank you to God for every day he gives me on this planet and for the chance to be in a better place when I die.

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Re: Super Mario And The Ancient Stars

Postby Shadow_Flame » Fri Dec 27, 2019 10:50 am

Teemster2 wrote:
Thu Dec 26, 2019 9:36 am
That's actually a pretty cool episode. Allowing you to choose your world to play was pretty cool.
My episode 'Reign of the Gatekeepers' already had the option for players to choose what order they wish to complete the worlds in. Have you checked it out?

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Re: Super Mario And The Ancient Stars

Postby Teemster2 » Sat Dec 28, 2019 6:55 pm

Shadow_Flame wrote:
Fri Dec 27, 2019 10:50 am
Teemster2 wrote:
Thu Dec 26, 2019 9:36 am
That's actually a pretty cool episode. Allowing you to choose your world to play was pretty cool.
My episode 'Reign of the Gatekeepers' already had the option for players to choose what order they wish to complete the worlds in. Have you checked it out?
Thanks for letting me know. I have seen it before.
I want to say thank you to God for every day he gives me on this planet and for the chance to be in a better place when I die.


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