RPG_Magician wrote:A question regarding event triggers.
How do I get multiple objectives to trigger an event once they've all been activated?
An example would be Collecting All Coins would trigger appearance of an exit. Can someone link me to an answer?
Currently using SMBX 2.0 Beta 3
For coins, you could assign them to new layer and set "Layer Empty" event trigger slot. It must be set to ALL NPC`s and blocks on that layer to work.