Custom Sound help

Need help with any SMBX game-related issues? Ask your questions here.
MasterRoboto2
Fighter Fly
Fighter Fly
Posts: 62
Joined: Mon May 09, 2016 10:54 pm

Custom Sound help

Postby MasterRoboto2 » Mon Sep 12, 2016 11:49 pm

ughh... I'm trying to do and original death sound from the SMB3 SNES. I wanted to converter it into a mp3 audio. I replaced the sound effect in the "sound" folder in the SMBX folder. However, once I hit enemy, the death sound dosen't play, whats happening???

User avatar
HeroLinik
Cyan Yoshi Egg
Cyan Yoshi Egg
Posts: 3453
Joined: Fri Dec 20, 2013 1:28 pm
Contact:

Re: Custom Sound help

Postby HeroLinik » Tue Sep 13, 2016 5:03 am

Actually, if you're using SMBX 2.0, there's an easier way to do it. Copy over the sounds.ini file from the sounds file, and locate the death sound in there (it's the one called [sound-8]). Now get rid of the other sounds and ensure that your death sound is called "player-died.mp3" or name it something else if you've already renamed it.
I support: show
Lol, you got trolled. Move along, if you please.
YouTube channel

Moderator of the r/Pokemon Discord server since 2019.

User avatar
Stickman01
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Thu Aug 11, 2016 10:06 pm

Re: Custom Sound help

Postby Stickman01 » Tue Sep 13, 2016 2:50 pm

Linik wrote:Actually, if you're using SMBX 2.0, there's an easier way to do it. Copy over the sounds.ini file from the sounds file, and locate the death sound in there (it's the one called [sound-8]). Now get rid of the other sounds and ensure that your death sound is called "player-died.mp3" or name it something else if you've already renamed it.
Get rid of them? Wouldn't it be safer to put the other sounds in a separate new folder in case you need them back?

User avatar
HeroLinik
Cyan Yoshi Egg
Cyan Yoshi Egg
Posts: 3453
Joined: Fri Dec 20, 2013 1:28 pm
Contact:

Re: Custom Sound help

Postby HeroLinik » Tue Sep 13, 2016 2:55 pm

Stickman01 wrote:
Linik wrote:Actually, if you're using SMBX 2.0, there's an easier way to do it. Copy over the sounds.ini file from the sounds file, and locate the death sound in there (it's the one called [sound-8]). Now get rid of the other sounds and ensure that your death sound is called "player-died.mp3" or name it something else if you've already renamed it.
Get rid of them? Wouldn't it be safer to put the other sounds in a separate new folder in case you need them back?
I'm referring to the other stuff in the .ini file.
I support: show
Lol, you got trolled. Move along, if you please.
YouTube channel

Moderator of the r/Pokemon Discord server since 2019.

User avatar
Stickman01
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Thu Aug 11, 2016 10:06 pm

Re: Custom Sound help

Postby Stickman01 » Tue Sep 13, 2016 4:11 pm

Linik wrote:
Stickman01 wrote:
Linik wrote:Actually, if you're using SMBX 2.0, there's an easier way to do it. Copy over the sounds.ini file from the sounds file, and locate the death sound in there (it's the one called [sound-8]). Now get rid of the other sounds and ensure that your death sound is called "player-died.mp3" or name it something else if you've already renamed it.
Get rid of them? Wouldn't it be safer to put the other sounds in a separate new folder in case you need them back?
I'm referring to the other stuff in the .ini file.
Oh, sorry. Thought you meant the other sounds in general. My bad.

User avatar
NotebookTheCat
Cheep-Cheep
Cheep-Cheep
Posts: 17
Joined: Fri Nov 25, 2016 5:30 am

Re: Custom Sound help

Postby NotebookTheCat » Wed Nov 30, 2016 5:20 pm

Where does the sound and new sound.ini file have to be? As in, which folder in 2.0?
I cry when I'm frustrated, please be patient Image Image

PixelPest
Link
Link
Posts: 7116
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: Custom Sound help

Postby PixelPest » Wed Nov 30, 2016 5:36 pm

NotebookTheCat wrote:Where does the sound and new sound.ini file have to be? As in, which folder in 2.0?
The custom graphics folder of your level or the same folder as the .wld file in your episode

User avatar
NotebookTheCat
Cheep-Cheep
Cheep-Cheep
Posts: 17
Joined: Fri Nov 25, 2016 5:30 am

Re: Custom Sound help

Postby NotebookTheCat » Wed Nov 30, 2016 5:47 pm

Thank you :D
Edit:
[sound-14]
name="Collect Crystal"
file="sound_mp3/crystalpickup.mp3"
This is what I put in the sound.ini over the coin sound, and it's not working :(
I cry when I'm frustrated, please be patient Image Image

User avatar
Imaynotbehere4long
Kamikaze Koopa
Kamikaze Koopa
Posts: 1389
Joined: Thu Jan 23, 2014 3:00 pm

Re: Custom Sound help

Postby Imaynotbehere4long » Wed Nov 30, 2016 7:27 pm

NotebookTheCat wrote:Thank you :D
Edit:
[sound-14]
name="Collect Crystal"
file="sound_mp3/crystalpickup.mp3"
This is what I put in the sound.ini over the coin sound, and it's not working :(
The sound file has to be in the same folder as the sounds.ini file (then you just need to type the sound's filename), and I also don't think MP3 is a supported format for sound replacements (yet WAV is? Makes no sense).
I've decided to cancel SMBXville Under Seige. After my 1st Senior year of college, I realized I wouldn't have enough time to devote to finishing my four-level episode. Apologies to those who cared.
My favorite quote on the entire forum:
Spoiler: show
mechamind wrote:
AeroMatter wrote:People who think "autistic" is an adjective and not a verb.
You autistic some people so much with that statement.
My SMBX portfolio:
Spoiler: show
Image
(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026

User avatar
NotebookTheCat
Cheep-Cheep
Cheep-Cheep
Posts: 17
Joined: Fri Nov 25, 2016 5:30 am

Re: Custom Sound help

Postby NotebookTheCat » Thu Dec 01, 2016 4:15 am

Imaynotbehere4long wrote:
NotebookTheCat wrote:-snip-
The sound file has to be in the same folder as the sounds.ini file (then you just need to type the sound's filename), and I also don't think MP3 is a supported format for sound replacements (yet WAV is? Makes no sense).
It was, but I guess .mp3 isn't supported... damn
I cry when I'm frustrated, please be patient Image Image

User avatar
NotebookTheCat
Cheep-Cheep
Cheep-Cheep
Posts: 17
Joined: Fri Nov 25, 2016 5:30 am

Re: Custom Sound help

Postby NotebookTheCat » Thu Dec 01, 2016 4:28 am

.wav isn't working either and I changed the sounds.ini entry to:
[sound-14]
name="Collect Crystal"
file="sound_wav/crystalpickup.wav"
I cry when I'm frustrated, please be patient Image Image

User avatar
Snessy the duck
Ludwig von Koopa
Ludwig von Koopa
Posts: 2700
Joined: Sat Sep 20, 2014 6:04 am

Re: Custom Sound help

Postby Snessy the duck » Thu Dec 01, 2016 9:08 am

NotebookTheCat wrote:.wav isn't working either and I changed the sounds.ini entry to:
[sound-14]
name="Collect Crystal"
file="sound_wav/crystalpickup.wav"
Try using .OGG instead!
Image

My Switch friend code: SW-5399-6466-3493

Image

User avatar
Imaynotbehere4long
Kamikaze Koopa
Kamikaze Koopa
Posts: 1389
Joined: Thu Jan 23, 2014 3:00 pm

Re: Custom Sound help

Postby Imaynotbehere4long » Thu Dec 01, 2016 10:29 pm

NotebookTheCat wrote:
Imaynotbehere4long wrote:The sound file has to be in the same folder as the sounds.ini file
It was
If the sound file is in the exact same directory as the .ini file, then type this:
[sound-14]
name="Coin"
file="crystalpickup.wav"
not this:
[sound-14]
name="Collect Crystal"
file="sound_wav/crystalpickup.wav"
The reason you shouldn't type the second one is because the "sound_wav/" tells SMBX that the sound file is in a subfolder called "sound_wav"; however, if both the .ini file and the sound file are in the exact same folder, you should only type the filename.


EDIT: Also, make sure that both the sounds.ini file and your sound effect replacements are in your episode's folder (the same location as your .wld and .lvl files). They won't work if they're in any of SMBX's default directories.
I've decided to cancel SMBXville Under Seige. After my 1st Senior year of college, I realized I wouldn't have enough time to devote to finishing my four-level episode. Apologies to those who cared.
My favorite quote on the entire forum:
Spoiler: show
mechamind wrote:
AeroMatter wrote:People who think "autistic" is an adjective and not a verb.
You autistic some people so much with that statement.
My SMBX portfolio:
Spoiler: show
Image
(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026

User avatar
NotebookTheCat
Cheep-Cheep
Cheep-Cheep
Posts: 17
Joined: Fri Nov 25, 2016 5:30 am

Re: Custom Sound help

Postby NotebookTheCat » Fri Dec 02, 2016 1:46 am

Imaynotbehere4long wrote:The reason you shouldn't type the second one is because the "sound_wav" tells SMBX that the sound file is in a subfolder called "sound_wav"; however, if both the .ini file and the sound file are in the exact same folder, you should only type the filename.
Thanks, but it's still not working ;-;
I cry when I'm frustrated, please be patient Image Image

User avatar
NotebookTheCat
Cheep-Cheep
Cheep-Cheep
Posts: 17
Joined: Fri Nov 25, 2016 5:30 am

Re: Custom Sound help

Postby NotebookTheCat » Fri Dec 02, 2016 1:49 am

Images (I changed some things around): Image Image

Edit: Was testing the name, changed it to "Coin", still not working
Edit2: changing the .mp3's name to "crystal_pickup" made it work! The space was the problem. Putting a space in the .ini where it is in the file name also works! Plus, the name in quotes doesn't matter in regards to playing correctly
I cry when I'm frustrated, please be patient Image Image

User avatar
FlatKiwi
Blooper
Blooper
Posts: 185
Joined: Sat Aug 12, 2017 10:10 pm
Flair: brbrbrap
Contact:

Re: Custom Sound help

Postby FlatKiwi » Fri Aug 18, 2017 8:41 pm

i need help with something similar- i want to change birdo sounds. and i can't get themto worrrrkkk
never again will i repeat myself
enough is never enough
never again will i repeat myself


Return to “Help and Support”

Who is online

Users browsing this forum: Bing [Bot] and 3 guests