SMB3 expanded GFX-pack v2.0 (download works again)

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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby FanofSMBX » Sun Apr 26, 2015 11:22 am

paulo ricardo wrote:Now I want to see some more: SMB3 snes rendered SMB3 nes graphics in this pack.
http://www.supermariobrosx.org/forums/v ... =31&t=6600

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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby JuniorPlayer » Tue May 05, 2015 5:54 pm

That's really incredible.
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby VaatiWindMage » Sun May 10, 2015 5:09 pm

I cant find screenshot 6 in the new stuff tab. As in, I cannot find it in the pack.
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby HenryRichard » Sun May 10, 2015 9:36 pm

VaatiWindMage wrote:I cant find screenshot 6 in the new stuff tab. As in, I cannot find it in the pack.
You mean the dark land grass? It's in the folder called "(1) SMB3 Dark Land Grass - Sednaiur"
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Oareuxj » Thu Oct 22, 2015 7:08 pm

(Excuse me for bumping this)

I can't seem to get world tiles to work, on save it brings me some weird message and closes the game. Any help?
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby HenryRichard » Thu Oct 22, 2015 7:37 pm

Oareuxj wrote:(Excuse me for bumping this)

I can't seem to get world tiles to work, on save it brings me some weird message and closes the game. Any help?
Are you using any scenery past 32? That would cause that.
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby CraftedPbody » Thu Oct 22, 2015 8:00 pm

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HenryRichard wrote:
Oareuxj wrote:(Excuse me for bumping this)

I can't seem to get world tiles to work, on save it brings me some weird message and closes the game. Any help?
Are you using any scenery past 32? That would cause that.
Of course, an easy fix for this would be to use PGE to work on the World map.
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Oareuxj » Fri Oct 23, 2015 12:19 pm

HenryRichard wrote:
Oareuxj wrote:(Excuse me for bumping this)

I can't seem to get world tiles to work, on save it brings me some weird message and closes the game. Any help?
Are you using any scenery past 32? That would cause that.
I had not used any Scenery tiles, only the terrain and levels.
CraftedPbody wrote:
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HenryRichard wrote:
Oareuxj wrote:(Excuse me for bumping this)

I can't seem to get world tiles to work, on save it brings me some weird message and closes the game. Any help?
Are you using any scenery past 32? That would cause that.
Of course, an easy fix for this would be to use PGE to work on the World map.
I had installed this, but I couldn't figure out how to use the pack in PGE.
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Oareuxj » Fri Oct 23, 2015 1:25 pm

PROBLEM SOLVED.

I didn't know I had Scenery file's 33-65 custom in the folder, and I read in another thread that editing them can cause the array error.
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Combine Comanderer » Sun Jan 03, 2016 3:34 pm

this looks amazing!!!!

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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Valtteri » Mon Jan 04, 2016 6:21 am

Combine Comanderer wrote:this looks amazing!!!!
Don't post if you can't say anything constructive.
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Combine Comanderer » Thu Jan 21, 2016 11:58 am

Sorry to bother I can't get this to work on SMBX 2.0 Is there a way to fix it??? :?: :?: :?:

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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Mable » Thu Jan 21, 2016 1:37 pm

What exactly doesn't work? Can you provide some information?
Did you put them in the level folder?
Does the folder have the same name as the level?

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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby 06162 » Sat Jan 23, 2016 7:18 pm

How do you install the GFX pack? I got PGE and everything and spent hours trying to install it.
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby PixelPest » Sat Jan 23, 2016 7:26 pm

You download the GFX pack, use WinRar / 7-Zip to extract the files, and then you put the graphics you want to use into the custom graphics folder for your level.

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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Sednaiur » Mon Jan 25, 2016 6:51 pm

Combine Comanderer wrote:Sorry to bother I can't get this to work on SMBX 2.0 Is there a way to fix it??? :?: :?: :?:
I am sorry but I didn't take a deeper look into SMBX 2.0 for now, because it is still in the beta-phase (but I at least know that it works onto my notebook-PC). You are supposed to use this pack in the PGE-editor only, as the editor of SMBX screws the graphics up badly, like having cutoff where PGE shows everything just fine. I am sorry for the inconvenience.

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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Nikuman Yoshimoto » Sat Feb 06, 2016 1:43 pm

You can add this npcs and themes in the next version of the pack:
Firebars
False Bowser
SMA4 Sandy Underground in SMB3 SNES Pallete
NOTE: THIS IS NOT A TYPE OF REQUEST, THIS IS A SUGGESTION
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby FanofSMBX » Sat Feb 06, 2016 3:51 pm

Nikuman Yoshimoto wrote:You can add this npcs and themes in the next version of the pack:
Firebars
False Bowser
SMA4 Sandy Underground in SMB3 SNES Pallete
NOTE: THIS IS NOT A TYPE OF REQUEST, THIS IS A SUGGESTION
Luckily for you those things were already made.
https://www.sendspace.com/file/ne7xmt

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My graphics pack!
Supporting forums:

Spoiler: show
SMBX Galaxy forum by Pivot40Channel
http://smbxgalaxy.prophpbb.com/
Come to the SMBX+ forums by illias3000. There is a whole forum category dedicated to the boss rush series with official rushes, submit bosses, and fan boss rushes! It is still open but AirSeus Forums is now open:
http://nsmbx.prophpbb.com/
AirSeus Forums the new home of the Boss Rush series:
http://smbxairseusforums.prophpbb.com/
Spoiler: show
First to discover:
Spark
Eerie
Grinder
Rainbow Shell
Birdo
Boom Boom
Image
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby Sluigi123 » Sat Feb 13, 2016 4:50 am

FanofSMBX wrote:
Nikuman Yoshimoto wrote:You can add this npcs and themes in the next version of the pack:
Firebars
False Bowser
SMA4 Sandy Underground in SMB3 SNES Pallete
NOTE: THIS IS NOT A TYPE OF REQUEST, THIS IS A SUGGESTION
Luckily for you those things were already made.
https://www.sendspace.com/file/ne7xmt
Needs more NPCs and Themes. Kappa
Other then that, All of your GFX packs are spot on! I'm a bit surprised that you can get them done that fast. XD
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Re: SMB3 expanded GFX-pack v2.0 (NPCs and tileset-up ^^)

Postby PixelPest » Sat Feb 13, 2016 7:42 am

The point of this pack Sluigi123, is to extend the tilesets already in the game by adding more blocks to them, not creating new themes.


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