SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Share and discuss custom SMBX graphics.
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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Sambo » Sat Feb 28, 2015 1:25 am

I made a SMB3 recolor of the grassy overworld tileset and the white vases. I can give you a link for those if you want.

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby ChizzyWantsFun » Sat Feb 28, 2015 5:34 am

I Really Loved your SMB1,SMB2 and SMB3 expanded GFX Pack so unique graphics
Keep up the Good Work!!
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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby []Yaroslav269[] » Sat Mar 28, 2015 3:51 pm

Very cool! But you have not PGE version?

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby h2643 » Sat Mar 28, 2015 3:59 pm

Why would you want to work in SMBX anyway? PGE is a lot better and you have more possibilities with it.

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Chip Potato » Sun Mar 29, 2015 6:59 pm

h2643 wrote:Why would you want to work in SMBX anyway? PGE is a lot better and you have more possibilities with it.
Some of us aren't used to PGE's different editor. Plus, it's still a work-in-progress, last time I checked.
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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Mable » Sun Mar 29, 2015 7:07 pm

Well, it takes a lot of time to finish the engine and theres still lot of work. But then again smbx itself can't be considered done also. It may look so but it isn't. No editor will ever be done. There will be always things to fix.

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Mosaic » Sat Apr 18, 2015 3:35 pm

I Would like a SMB3 Recolor of the Vases and the grass Tileset And the NPCS. :D
Sambo wrote:I made a SMB3 recolor of the grassy overworld tileset and the white vases. I can give you a link for those if you want.
I Want a link to the download! :)
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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Sednaiur » Sun Apr 26, 2015 8:58 am

Sorry for the late replies. This should not happen again :-/
Sambo wrote:I made a SMB3 recolor of the grassy overworld tileset and the white vases. I can give you a link for those if you want.
Thank you for the offer, but I do only like to have SMB2-styled GFX and pallettes in the pack.
But maybe you could do a SMB3 recolor-pack of some sorts. I guess this would help people :-).
ChizzyWantsFun wrote:I Really Loved your SMB1,SMB2 and SMB3 expanded GFX Pack so unique graphics
Keep up the Good Work!!
Thank you very much :-).
I try to do so, even knowing that this pack is kind of finished. But whenever I feel like doing something more for this pack, I will do so for sure.
[]Yaroslav269[] wrote:Very cool! But you have not PGE version?
I do not plan to do a non-PGE version, because PGE gives me way more options for doing block-GFX and sizes. Sorry about that.
It may be difficult to get used to PGE at first, but not as difficult as some people do think ;-).
After you get used to it, you will love it for sure.

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby PopYoshi » Wed Oct 21, 2015 10:31 pm

Actually I'm not sure if I should download it, when the download is finished Google blocks the file and says "that can damage the PC"

I'm not sure,,,
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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby DarkWolf658 » Wed Oct 21, 2015 10:36 pm

Pop Yoshi Bros wrote:Actually I'm not sure if I should download it, when the download is finished Google blocks the file and says "that can damage the PC"

I'm not sure,,,
Its a false alarm. I have it and I never got my computer damaged because of it.
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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Mable » Thu Oct 22, 2015 3:38 am

Why would he release something that can damage ur pc.

Are you sure you clicked the right download? Bc gif images ain't be like that.

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby bigpotato » Thu Oct 22, 2015 5:47 pm

DarkWolf658 wrote:
Pop Yoshi Bros wrote:Actually I'm not sure if I should download it, when the download is finished Google blocks the file and says "that can damage the PC"

I'm not sure,,,
Its a false alarm. I have it and I never got my computer damaged because of it.
I have the same problem, and I can't actually download the pack. Chrome blocks it and I don't have an option to accept it.
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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Lx Xzit » Thu Oct 22, 2015 5:56 pm

I have the same problem, and I can't actually download the pack. Chrome blocks it and I don't have an option to accept it.
Go to -> settings -> show advanced settings -> privacy and unmark where says "get protection for you and your device against dangerous websites"

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby TanookiMan » Sat Jan 09, 2016 6:15 pm

When will come the pack of SMW ?

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby PixelPest » Sat Jan 09, 2016 7:38 pm

TanookiMan wrote:When will come the pack of SMW ?
Who knows? You could PM Sednaiur to find out though. For now, there's lots of great SMW graphics here if you're looking for some: http://www.supermariobrosx.org/forums/v ... f=31&t=508

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Murphmario » Sat Jan 09, 2016 9:35 pm

PixelPest wrote:
TanookiMan wrote:When will come the pack of SMW ?
Who knows? You could PM Sednaiur to find out though. For now, there's lots of great SMW graphics here if you're looking for some: http://www.supermariobrosx.org/forums/v ... f=31&t=508
He hasn't been active since Dec. 24th though...
Now taking graphics requests:
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My graphics pack:
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Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Cedrik » Sun Jan 10, 2016 7:49 am

I think you need a lot of time.
This GFX pack is nice. :)

Good job.
If I see it, I think of SMB2.

I'll make a level with this gfx pack.

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby Mable » Sun Jan 10, 2016 7:52 am

Murphmario wrote:
PixelPest wrote:
TanookiMan wrote:When will come the pack of SMW ?
Who knows? You could PM Sednaiur to find out though. For now, there's lots of great SMW graphics here if you're looking for some: http://www.supermariobrosx.org/forums/v ... f=31&t=508
He hasn't been active since Dec. 24th though...
Bc he's on a vacation like Natsu responded on his smb3 gfx pack.

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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby loop13 » Sat Jun 18, 2016 10:14 am

There is a LOT of missing tileset BGOs. Can you fix it?
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Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Postby BloodserGames » Thu Oct 13, 2016 2:31 pm

Woow very awesome!:D
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