DarwintheNameless's Half-baked GFX Pack V1.0

Share and discuss custom SMBX graphics.
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DarwintheNameless
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DarwintheNameless's Half-baked GFX Pack V1.0

Postby DarwintheNameless » Thu Dec 31, 2015 11:28 pm

Welp, Might as well post this here before the new year ball drops...

This appropriately titled GFX Pack contains some graphics I had created throughout the months, some of which I started working on either earlier in this year, or in late 2014. (Yeah, I know.) Now to be honest, I have wanted to join these forums for a very long time, but I hadn't really found the courage or motivation to do so. Nevertheless, I kept on creating various tilesets, BGOS, and other minor stuff. Now that I've finally entered this community, I am finally ready to show off my previously unseen creations.

This pack contains:
Spoiler: show
* SMW Style Block Sizeables
*SMW Cave (Light tan recolor)
*SMB3 style SMB2 Underground
*SMB2 style Grassland With BGOS
*SMW Cherry Plains tileset with Cherry tree and Bamboo BGOS
*SMW Minty Plains Tileset with Daisy BGO
*SMW Construction Girders Tileset with BGOS
*SMW Style SMB3 Hills(BGOS)
*SMW Build-a-Tree(BGOS)
Not Pictured:
*SMW Invisible Block BGO
*SMW Edited Savanna BG
*SMB3 Cave (Grey recolor)
Shots From The Screen:
Spoiler: show
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I actually have a lot more graphics made that I intended to shove into this crappy win-rar while there was still time, but due to some heavy procrastination and such I have to leave it as is and post this at the last minute before these babies become two or three years old. :cry: I'll probably update this some other time next year with the rest of them.

Load em' Down: Merry Twenty-Sixthteenthmas! -DarwintheNameless
I'm Pretty sure It'll already be 2016 by the time anyone sees this... *sigh*
Last edited by DarwintheNameless on Fri Jan 01, 2016 12:48 am, edited 2 times in total.

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby 4matsy » Fri Jan 01, 2016 12:00 am

Nope, grabbin' these at 11:40 P.M. on the 31st. I'M NOT TOO LATE YAY :D

And they actually look pretty cool, from the screens, too. :o Nice!

I'm liking the tilesets and sizables you've got here. Cherry Plains, Minty Meadows, the SMB2 grassland, the SMB3-style SMB2 underground, and the SMW sizables all look pretty good, and the build-a-tree tileset is a useful little toolkit.

I wouldn't worry about "courage", at the very least; it's apparent from this little pack alone that you're capable of doing stuff that's more than just "Half-baked". :p
:D

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby DarwintheNameless » Fri Jan 01, 2016 12:44 am

4matsy wrote:Nope, grabbin' these at 11:40 P.M. on the 31st. I'M NOT TOO LATE YAY :D

And they actually look pretty cool, from the screens, too. :o Nice!

I'm liking the tilesets and sizables you've got here. Cherry Plains, Minty Meadows, the SMB2 grassland, the SMB3-style SMB2 underground, and the SMW sizables all look pretty good, and the build-a-tree tileset is a useful little toolkit.

I wouldn't worry about "courage", at the very least; it's apparent from this little pack alone that you're capable of doing stuff that's more than just "Half-baked". :p
Thanks! glad you like them! :D
And to be clear, I don't really see my own graphics as "half-baked', as I am actually proud of them myself and I also see them being quite useful. I only gave this pack the name because I kinda procrastinated a little when it came to porting these tiles over into SMBX. The things winter break does to ya :roll:

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby TLtimelord » Fri Jan 01, 2016 1:27 am

Oh wow, this is all really good! I can't wait until you plan to post more!
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby PROX » Fri Jan 01, 2016 4:40 am

I like this so far. It's nice to see more SMW content. I do find that the red fence in the 5th and 6th screens lacks shading, so it would help if you did that. Aside from that. this is a pretty interesting pack.
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby Cedrik » Fri Jan 01, 2016 4:55 am

If I see the 7th screenshot, I think a little bit of a 16-bit version of the tileset from Newer Super Mario bros Wii world 4.

And the tiles from the 1st screenshot are perfect for a relax gras level.

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby Creppersaurus rex » Fri Jan 01, 2016 8:25 am

Proper trees ? W00T ! This will help so many map makers !

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby DarwintheNameless » Fri Jan 01, 2016 2:31 pm

Cedrik wrote:If I see the 7th screenshot, I think a little bit of a 16-bit version of the tileset from Newer Super Mario bros Wii world 4.

And the tiles from the 1st screenshot are perfect for a relax gras level.
Coincidentally, I wasn't actually thinking about Newer when I started on those tiles, especially since Cherry Plains is more China inspired whereas Sakura Village is Japanese themed.
And I agree you with you about the Minty Meadows tileset, I can easily see them as a perfect fit for a 1-1 level: Not too dangerous, pleasant atmosphere, almost peaceful.
Appreciate your comments!
Creppersaurus rex wrote:Proper trees ? W00T ! This will help so many map makers !
When you say maps, do you mean like 2D HUB world maps, or SMB3-type overworld maps?
PROX wrote:I like this so far. It's nice to see more SMW content. I do find that the red fence in the 5th and 6th screens lacks shading, so it would help if you did that. Aside from that. this is a pretty interesting pack.
Thanks PROX! I figured SMBX needs a lot more custom SMW stuff around here than SMB3 stuff.
And about the fence, I didn't give it any shading since most background objects in SMW don't have too much detail and I didn't want it to pop out too much, but i can see what you mean with the lack of shading. I'll probably fix that in the next update.

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby Creppersaurus rex » Fri Jan 01, 2016 3:09 pm

DarwintheNameless wrote:When you say maps, do you mean like 2D HUB world maps, or SMB3-type overworld maps?
No, when i say "map", i think "stage". Don't ask why, my brain is strange.

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby Matt_The_Slime » Sat Jan 02, 2016 4:53 pm

This is one of my favourite GFX packs, I just love everything in this, mostly the Japan GFX
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby WerewolfGD » Sun Jan 03, 2016 11:41 am

Now I can use another SMW styles with this.... The sakura tileset looks nice, and the SMB2 thingy looks great! GJ!!!
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby AirShip » Sun Jan 03, 2016 12:09 pm

Beautiful graphics, indeed, I quite liked of things SMW styled.

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby ivanmegafanboy » Fri Jun 23, 2017 1:03 am

The oriental bamboo theme is just what I needed. Awesome graphics.
I like editing levels
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby randomaspland » Fri Jun 23, 2017 2:20 am

I love the trees and the smw tiles.
I like smw better than smb3 so these are great
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby Electriking » Fri Jun 23, 2017 2:50 am

Too bad he is not online to see that I will be using these GFXs. And thanks Ivan for bumping this to my knowledge :P
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby DarwintheNameless » Wed Jun 28, 2017 7:25 pm

Electriking wrote:Too bad he is not online to see that I will be using these GFXs. And thanks Ivan for bumping this to my knowledge :P
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Okay, real talk though, It's nice to see someone finding my old stuff here and know that they'll use it for something. Only reason I'm not online anymore is because I pretty much lost interest in doing anything with SMBX (The game, not the community surrounding it) long ago; but I do still come here from time to time to see what the community's doing. I just don't really post anything anymore, is all. In fact, I think this is the first post I've made in Twelve months!
Maybe if something in my mind entices me to become more active again then I might do just that, but I'm not making any promises here.

Still, thank you (and Ivan as well) for finding this, I hope you make good use of it! :D

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby ivanmegafanboy » Fri Jun 30, 2017 11:34 pm

That's the magic of looking for specific stuff on the keyword search.
I like editing levels
Check them out at: viewtopic.php?f=89&t=16926
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby AlphaFenix » Wed Jul 05, 2017 11:43 am

CONGRATULATIONS! YOU GOT THE

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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby FirestarPlays » Thu Jan 18, 2018 3:29 pm

Your CGFX has been used in Zephyr's episode Mario Classic (the girders in one level were your creation)
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Re: DarwintheNameless's Half-baked GFX Pack V1.0

Postby 8lue Storm » Thu Jan 18, 2018 5:21 pm

DarwintheNameless wrote:Welp, Might as well post this here before the new year ball drops...

Now to be honest, I have wanted to join these forums for a very long time, but I hadn't really found the courage or motivation to do so. Nevertheless, I kept on creating various tilesets, BGOS, and other minor stuff. Now that I've finally entered this community, I am finally ready to show off my previously unseen creations.
Hey, chill out. I have joined this forum today myself and I find the community here really nice; Besides, your graphics are really good. The sizables from the 8th screenshot add really nice details to the level as a whole, as well as the BGOs.
These are pretty great! Keep up the good work.
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