[NPC Pack] Fishing Boo

Share and discuss custom LunaLua code and content packs for SMBX2.
Rakel0123
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Re: [NPC Pack] Fishing Boo

Postby Rakel0123 » Sat Jan 18, 2020 5:03 am

Hello, I have a problem with your level where I can try the fishin' Boo. I can't open your ".lvlx", do you know what can I do ? Thanks, and good job too !

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Hoeloe
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Re: [NPC Pack] Fishing Boo

Postby Hoeloe » Sat Jan 18, 2020 6:02 am

You need to be using SMBX2 PAL to open .lvlx files or use any npc pack.

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Cedur
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Re: [NPC Pack] Fishing Boo

Postby Cedur » Sat Jan 18, 2020 6:38 am

Is it possible here to cross gaps with Fishing Boo (as known from kaizo hacks?) Can he be spinjumped on? Does he have any dangerous hitbox himself?
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal

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8lue Storm
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Re: [NPC Pack] Fishing Boo

Postby 8lue Storm » Sat Jan 18, 2020 1:58 pm

Cedur wrote:
Sat Jan 18, 2020 6:38 am
Is it possible here to cross gaps with Fishing Boo (as known from kaizo hacks?)
Yes, albeit very hard to manipulate. Can't cross a gap that's way too large (this one was difficult).
Spoiler: show
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Cedur wrote:
Sat Jan 18, 2020 6:38 am
Can he be spinjumped on? Does he have any dangerous hitbox himself?
Yes, and yes! The blue flame can't be spinjumped on (yet), but the boo itself can!
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i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

Rakel0123
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Re: [NPC Pack] Fishing Boo

Postby Rakel0123 » Sat Jan 18, 2020 3:32 pm

Ok Thanks for the answer. I Have an another question, is SMBX2.0 beta 3 the latest version ?

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Murphmario
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Re: [NPC Pack] Fishing Boo

Postby Murphmario » Sat Jan 18, 2020 5:32 pm

Rakel0123 wrote:
Sat Jan 18, 2020 3:32 pm
Ok Thanks for the answer. I Have an another question, is SMBX2.0 beta 3 the latest version ?
The latest version SMBX2 PAL, though it's reccomended not to make episodes in that version. It will be obsoleted by Beta 4 sometime before January ends anyways.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Cedur
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Re: [NPC Pack] Fishing Boo

Postby Cedur » Sun Jan 19, 2020 9:55 am

8luestorm wrote:The blue flame can't be spinjumped on (yet)
Well the flame is not supposed to be spinjumpable in general. However I got the impression from some Kaizo video that Fishing Boo himself had no dangerous hitbox, I might be wrong.
Image
More Supports: show

Image
Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal


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