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by MECHDRAGON777
Sun Jul 19, 2020 3:31 pm
Forum: Projects
Topic: Super Mario Fantasy (Fuyu & PROX)
Replies: 23
Views: 1561

Re: Super Mario Fantasy (Fuyu & PROX)

I am not seeing the desaturated colors in the desert or overworld tilesets myself.
by MECHDRAGON777
Fri Jul 17, 2020 10:39 pm
Forum: Projects
Topic: Bowser's Seven Sins (New Animated Screenshot 1.8.19)
Replies: 81
Views: 16333

Re: Bowser's Seven Sins (New Animated Screenshot 1.8.19)

Cedur wrote:
Fri Jul 17, 2020 2:08 pm
Shouldn't Aero be able to dig it out? Try PMing her?
Maybe, but I do not remember if what was there was useful. Maybe level names that I already transferred to a private google doc? I guess I can port it to my github.
by MECHDRAGON777
Fri Jul 17, 2020 2:06 pm
Forum: Projects
Topic: Bowser's Seven Sins (New Animated Screenshot 1.8.19)
Replies: 81
Views: 16333

Re: Bowser's Seven Sins (New Animated Screenshot 1.8.19)

Cedur wrote:
Fri Jul 17, 2020 11:47 am
It was reopened in early 2018 but closed some time later. It's not coming back. Besides, the progress documentation from the past wiki thread could just be transferred to this thread
Not really as I do not have access to it.
by MECHDRAGON777
Fri Jul 17, 2020 2:05 pm
Forum: General
Topic: Level of The Year Qualifications [CCXN1 Update]
Replies: 8
Views: 635

Re: Level of The Year Qualifications [CCXN1 Update]

Cedur wrote:
Fri Jul 17, 2020 1:51 pm
How do you determine the Top 5? If it's based on vote count, it's bad for levels in months with less voting activity. Otherwise it would also be a subjective thing.
Based on the scores of the judges. Still not sure how judge levels will be treated in that if the judges do make levels though.
by MECHDRAGON777
Fri Jul 17, 2020 1:55 pm
Forum: Levels
Topic: 8luestorm's Level Thread
Replies: 60
Views: 11167

Re: 8luestorm's Level Thread


Still have not done deathless due to CCX1 judging.
by MECHDRAGON777
Thu Jul 16, 2020 11:38 pm
Forum: Projects
Topic: Bowser's Seven Sins (New Animated Screenshot 1.8.19)
Replies: 81
Views: 16333

Re: Bowser's Seven Sins (New Animated Screenshot 1.8.19)

KlickyMario321+ wrote:
Thu Jul 16, 2020 8:45 pm
Oh, right. R.I.P. SMBX Wiki 20?? - 20?? I don't know. When did the wiki open and shut down?
This is off topic, but 2015-2016 I believe? Anyway, how well I do in CCX1 depends on what direction I try to go in. (I am going off of scores and reviews, not placement.)
by MECHDRAGON777
Thu Jul 16, 2020 8:00 pm
Forum: Projects
Topic: Bowser's Seven Sins (New Animated Screenshot 1.8.19)
Replies: 81
Views: 16333

Re: Bowser's Seven Sins (New Animated Screenshot 1.8.19)

The episode wasn't getting many plays because the download link is still in its wiki page, and still, no one's been given permission to view the wiki. Why is no one allowed onto the SMBX Wiki?! Also, is there a chance we could download the episode from its forum page and play it anytime soon? Also,...
by MECHDRAGON777
Mon Jul 13, 2020 5:56 pm
Forum: LunaLua
Topic: [NPC Pack] FFB.Lua
Replies: 6
Views: 1306

Re: [NPC Pack] FFB.Lua

Found a MAJOR bug. Upon exiting of game, the log produces this warning 0t - Warning: Improperly calling NPC.get before onStart stack traceback: scripts/base/engine/ffi_utils.lua:28: in function 'get' worlds/Maker Mario World/AI/FFB.lua:9: in function 'func' ...Beta 4/scripts/base/engine/require.lua...
by MECHDRAGON777
Mon Jul 13, 2020 5:50 pm
Forum: Help and Support
Topic: SMBX2B4 lag
Replies: 7
Views: 381

Re: SMBX2B4 lag

Sounds like we are in the same issue. Some parts of SMBX just cannot run such as Darkness.lua for me. Recording also causes lag for me, but I think that is a natural thing?
by MECHDRAGON777
Sun Jul 12, 2020 4:29 pm
Forum: Levels
Topic: 8luestorm's Level Thread
Replies: 60
Views: 11167

Re: 8luestorm's Level Thread

The level was very fun. It was hard as well. I ended up beating the level in a single death. Will take more work to record it deathless.
by MECHDRAGON777
Sat Jul 11, 2020 10:21 pm
Forum: Projects
Topic: Super Mario Fantasy (Fuyu & PROX)
Replies: 23
Views: 1561

Re: Super Mario Fantasy (Fuyu & PROX)

Reserved
by MECHDRAGON777
Fri Jul 10, 2020 2:01 pm
Forum: Site Discussion
Topic: Who do you think is the current most active user on the forums?
Replies: 146
Views: 21488

Re: Who do you think is the current most active user on the forums?

I like to think of my self as one of the more active members, but I tend to check discord more than the forums now-a-days and like Taycamgame, I do not usually have something to say when I DO post.
by MECHDRAGON777
Fri Jul 10, 2020 1:33 pm
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 72
Views: 9039

Re: Chocolate Contest X1 (Rules and Discussion) [4 Days Left to Submit]

Cedur wrote:
Fri Jul 10, 2020 5:01 am
I'd say you can do whatever you want as long as it's easy to download and a stable source. What keeps you from using the common sources Mediafire / GoogleDrive / Dropbox?
Simple; my accounts are full. (Most of my submissions go on Discord due to ∞ space as long as no file exceeds 8MB)
by MECHDRAGON777
Fri Jul 10, 2020 12:19 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 72
Views: 9039

Re: Chocolate Contest X1 (Rules and Discussion) [4 Days Left to Submit]

Am I allowed to upload my levels on Github; and because I posted both at the same time, it merged the double post.
by MECHDRAGON777
Thu Jul 09, 2020 11:59 pm
Forum: General
Topic: Chocolate Contest X1 - Level Submissions Thread
Replies: 45
Views: 7175

Chocolate Contest X1 Level Submission - Punkwave Planet

Added in 1 minute 22 seconds: Chocolate Contest X1 Level Submission - Punkwave Planet Punkwave Planet Creators: MECHDRAGON777 Characters: Mario (1P) Exits: 1 (Super Mario World Tape) [line] Abstract World. Features - Vertical Wrap - Hammers - 3D blocks Download Version 1.3(Github)
by MECHDRAGON777
Thu Jul 09, 2020 10:31 pm
Forum: General
Topic: Chocolate Contest X1 - Level Submissions Thread
Replies: 45
Views: 7175

Chocolate Contest X1 Level Submission - Quantum Quarrel

Quantum Quarrel Creators: MECHDRAGON777 Characters: Mario (1P) Exits: 1 (Doki Doki Panic Crystal) [line] Abstract World. Features - Chaos - Seemless Wrap - Chaotic Auto-scroll Download Version 0.9(Github) Added in 1 minute 22 seconds: Chocolate Contest X1 Level Submission - Punkwave Planet Punkwave...
by MECHDRAGON777
Thu Jul 02, 2020 11:31 pm
Forum: LunaLua
Topic: 8luestorm's NPC Pack
Replies: 23
Views: 2069

Re: 8luestorm's NPC Pack

I'd love to see a boss bass, at some point. Noted. I like the Fragile Blocks. Is it possible to get those "Projectiles" there own NPC though? You mean the block fragments that fall when the block is broken? If so, yes, but... Why should they be their own NPC? I believe he meant the projectiles from...
by MECHDRAGON777
Sun Jun 28, 2020 4:51 pm
Forum: LunaLua
Topic: 8luestorm's NPC Pack
Replies: 23
Views: 2069

Re: 8luestorm's NPC Pack

I like the Fragile Blocks. Is it possible to get those "Projectiles" there own NPC though?
by MECHDRAGON777
Tue Jun 23, 2020 5:06 pm
Forum: General
Topic: SMBX Newsletter Trial - May / June 2020
Replies: 13
Views: 864

Re: SMBX Newsletter Trial - May / June 2020

This is actually quite nice. Thanks for the info and heads up.
by MECHDRAGON777
Fri Jun 19, 2020 9:27 pm
Forum: Sandbox
Topic: SMBX Official Eric Guide
Replies: 10
Views: 596

Re: SMBX Official Eric Guide

Yeah, this is a tad insane how this happens.

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