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by MECHDRAGON777
Mon Mar 16, 2020 5:16 pm
Forum: Levels
Topic: The Crazy & Very Cool Maps by litchh
Replies: 59
Views: 12233

Re: The Crazy & Very Cool Maps by litchh

The level was quite fun when I played it in the contest. I actually thought Cedur made it when I played it. Good job.
by MECHDRAGON777
Mon Mar 16, 2020 5:15 pm
Forum: Levels
Topic: Scrolling in a Bluish Winter Wonderland ( Beta 4 )
Replies: 24
Views: 2878

Re: Scrolling in a Bluish Winter Wonderland ( Beta 4 )

Wait, this is the level I thought iitcich made for the Mosaic contest, no? Also, extra stage? Does that mean I missed half of the level when I reviewed it?
by MECHDRAGON777
Mon Mar 16, 2020 5:13 pm
Forum: General
Topic: Level of the Month: February 2020 [Results]
Replies: 7
Views: 671

Re: Level of the Month: February 2020 [Results]

Okay, what masochist voted for that one level I made?
by MECHDRAGON777
Mon Mar 16, 2020 5:10 pm
Forum: General
Topic: Nova Level Contest 2 (Preview / Planning Phase / WIP)
Replies: 38
Views: 2633

Re: Nova Level Contest 2 (Preview / Planning Phase / WIP)

Honestly, I am okay if three is chosen, but one-a is one I would hate doing personally. One-b would not be the "end of the world" contest wise to me, but I am not a fan of it personally. Currently, two and three are the most enjoyable and two is my current go too.
by MECHDRAGON777
Sat Mar 14, 2020 3:40 pm
Forum: General
Topic: Nova Level Contest 2 (Preview / Planning Phase / WIP)
Replies: 38
Views: 2633

Re: Novaverse Contest 2 (Preview / Planning Phase / WIP)

MECHDRAGON777 wrote:I like the idea of a No-Powerup contest since I recently played Celeste. I also would like to sign-up to make a World Map for this.
by MECHDRAGON777
Tue Mar 10, 2020 10:30 pm
Forum: Projects
Topic: [HIRING GRAPHIC DESIGNER!] TGCA REMAKE!
Replies: 49
Views: 12504

Re: [PROJECT RESUMED!] TGCA REMAKE!

Considering there is no Star Count in any of the images, what would you say the progress is and on average; how many stars are in each level? Looks cool though.
by MECHDRAGON777
Tue Mar 10, 2020 8:19 am
Forum: General
Topic: SMBX Level Designer Tier List By Request - SLAM disclaimer added
Replies: 37
Views: 2485

Re: SMBX Level Designer Tier List By Request

We all can agree TTT was not that great. Fun fact the Mosaic Contest is still going on, I haven't even submitted my judging of that level yet. I'd say publishing the level and talking about it was a little indiscrete. You have failed to account for more than only his AVLC level. His 3 most recent l...
by MECHDRAGON777
Mon Mar 09, 2020 1:49 pm
Forum: Levels
Topic: MECHDRAGON777's Level Factory (New Level 31.07.2020)
Replies: 25
Views: 4950

Re: MECHDRAGON777's Level Factory (LEAP DAY)

https://i.imgur.com/D3r6MMX.png I think I found a bug in Xerial Xeriscape... (got it in Mario Challenge) (there was no SMW goal gate exit) This is a bug with sizeables and the SMW goal tape. I thought I fixxed that and really shows how untested it is. I am going to make both sizeables 32 pixels mor...
by MECHDRAGON777
Mon Mar 09, 2020 1:34 pm
Forum: General
Topic: SMBX Level Designer Tier List By Request - SLAM disclaimer added
Replies: 37
Views: 2485

Re: SMBX Level Designer Tier List By Request

In multiple calls, I was told tiers are "S, A, B, C, D, E, W" where "W" stood for Wild as in "Wild Card". I was also told I was W tier only due to my levels ranging from High A tier to low C tier. You played my levels over the years and you know this. Out of the levels you played released in Februar...
by MECHDRAGON777
Tue Mar 03, 2020 1:01 pm
Forum: Site Discussion
Topic: Should we have more SMBX contests?
Replies: 19
Views: 1504

Re: Should we have more SMBX contests?

I mostly agree with Enjl here. Allowing pre-made levels would be a little detrimental and SMC does have it's way so to prevent so. (Still does not stop the rare cases where a pre-made level happens to already meet the pre-requisite of the new contest though. The main part about Enjl's opinion I disa...
by MECHDRAGON777
Sun Mar 01, 2020 11:08 pm
Forum: General
Topic: SMBX Speedrunning General[Subzero Heroes - Level 2 by Eclipsed Level 1,3-7 by cato]
Replies: 312
Views: 63871

Re: SMBX Speedrunning General(Mushroom Peaks MECHDRAGON777)

Hello, mr.MECHDRAGON777, if this is not difficult for you, record this level please! I will be grateful to you if you do so! CLOUDY CHASE https://i.postimg.cc/9MNcZCpg/2020-02-20-17-26-21.png Another crappy challenge level Version: SMBX2 Beta 4 Download Wrong place to ask but I can give it a shot s...
by MECHDRAGON777
Sat Feb 29, 2020 9:45 pm
Forum: Levels
Topic: MECHDRAGON777's Level Factory (New Level 31.07.2020)
Replies: 25
Views: 4950

Re: MECHDRAGON777's Level Factory (LEAP DAY)

Tesseract Redux
Sadistic level set to 19/39
Image
by MECHDRAGON777
Sat Feb 29, 2020 10:56 am
Forum: Levels
Topic: MECHDRAGON777's Level Factory (New Level 31.07.2020)
Replies: 25
Views: 4950

Re: MECHDRAGON777's Level Factory (Elemental Wind; Factory of Atmospheric Anomalies Mark Two 17.12.19)

<r>I will be releasing Eight levels in the morning to celebrate Leap Day and then a ninth one if it is finished before Midnight.<br/> <br/> <SIZE size="85"><s>[size=85]</s><COLOR color="green"><s>[color=green]</s>Added in 7 hours 21 minutes 50 seconds:<e>[/color]</e></COLOR><e>[/size]</e></SIZE><br/...
by MECHDRAGON777
Sat Feb 29, 2020 4:12 am
Forum: General
Topic: Levels of February 2020 Tracker
Replies: 13
Views: 1555

Re: Levels of February 2020 Tracker

Levels I completed this month and plan on uploading on Leap Day: Pyro Peaks - 100% Abyssopelagic Aqueduct (Normal) - 99% Glacial Growth (Easy) - 100% Stellar Station (Normal) - 100% Xenial Xeriscape - 100% Quadripartite Quartz Quest - 13% New Folder (Seriously, that is the level name) - 30% Malevol...
by MECHDRAGON777
Fri Feb 28, 2020 9:09 pm
Forum: General
Topic: GRAND EXTRAVAGRANDZA 3 - good Edition
Replies: 22
Views: 1620

Re: GRAND EXTRAVAGRANDZA 3 - good Edition

Sancles-Chan wrote:
Fri Feb 28, 2020 7:47 pm
yo do you gamers want like



more time?
Considering only Phoenix, Sancles, Eclipsed, Locus, and litchh even submited; it may be a good idea.
by MECHDRAGON777
Thu Feb 27, 2020 12:17 pm
Forum: LunaLua
Topic: [NPC Pack] ~ SMW Life Moon (Now with audio)
Replies: 22
Views: 3791

Re: [NPC Pack] ~ SMW Life Moon (Now with audio)

Cedur wrote:
Thu Feb 27, 2020 10:31 am
MECHDRAGON777 wrote:
Thu Feb 27, 2020 10:20 am
Cedur wrote:
Tue Feb 25, 2020 5:17 am
What happens when you lose all your lives?
Due to this NPC? It Insta-Kills you.

Does it give you a subsequent gameover?
SMBX does that on it's own.
by MECHDRAGON777
Thu Feb 27, 2020 10:20 am
Forum: LunaLua
Topic: [NPC Pack] ~ SMW Life Moon (Now with audio)
Replies: 22
Views: 3791

Re: [NPC Pack] ~ SMW Life Moon (Now with audio)

Cedur wrote:
Tue Feb 25, 2020 5:17 am
What happens when you lose all your lives?
Due to this NPC? It Insta-Kills you.
by MECHDRAGON777
Wed Feb 26, 2020 2:17 am
Forum: General
Topic: Screenshots of Repidgit's game #11
Replies: 79
Views: 11281

Re: Screenshots of Repidgit's game #11

My computer screen just got a crack today on the top left side. But it didnt stop me from finishing up some work. Thankfully im getting a replacement screen. have some gifs. https://media.discordapp.net/attachments/588895966955044884/682104950490529832/2020-02-25_21_52_01.gif?width=542&height=406 h...
by MECHDRAGON777
Mon Feb 24, 2020 11:35 pm
Forum: General
Topic: Eclipsed Speedrun Requests [Requests Closed]
Replies: 244
Views: 56770

Re: Eclipsed Speedrun Requests [Rules Update]

Stellar Station (Normal Difficulty) - Phoenix Dev Time - 47.97 https://cdn.discordapp.com/attachments/428682284359745538/681888764058271749/unknown.png Download: Not public til Leap Day Exits: 1 Version: Beta 4 Source(s): Bowser's Seven Sins 9-1 + Leap Day 2020 - Space Mario, Luigi, Peach, Toadette...
by MECHDRAGON777
Mon Feb 24, 2020 7:46 pm
Forum: LunaLua
Topic: [NPC Pack] ~ SMW Life Moon (Now with audio)
Replies: 22
Views: 3791

Re: [NPC Pack] ~ SMW Life Moon (Now with audio)

Wiimeiser wrote:
Mon Jul 08, 2019 4:52 am
In the lua:
framestyle = 1,
so yes, but in the ini file:
frame-style = 0
I don't know if that does anything.
That may actually be the cause. Seeing as Beta 4 is out, I might want to test to see if this works on Beta 4 as well.

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