Search found 3404 matches

Go to advanced search

by HeroLinik
Sat Jan 04, 2014 6:23 am
Forum: General
Topic: Interesting things in SMBX
Replies: 503
Views: 74966

Interesting things in SMBX

When playing around with a lava level, I soon discovered that by altering the Blargg's speed, it allowed him to jump further. There is also another, obvious secret as well, although more of a glitch, which involves having an upgraded form of the player duck and slide into an area, then release Down....
by HeroLinik
Thu Jan 02, 2014 7:45 am
Forum: Episodes
Topic: Valtteri Island - Revisited
Replies: 83
Views: 102992

Re: Valtteri Island - Revisited

Looking good and nostalgic there, rather reminiscent of the original SMBX while also adding the flair of the newer versions. However, why is Bowser fought, yet Valtteri is supposed to be the final boss?
by HeroLinik
Thu Jan 02, 2014 7:43 am
Forum: Projects
Topic: The Potion Plight (New screens for 1-5!)
Replies: 32
Views: 7698

The Potion Plight (New screens for 1-5!) (logo made by Natsu) Story Mario had eventually become fed up of having to walk loads just to get to Bowser's Castle. He elected to set up a hub that allowed him to access different environments, like a snow world, a desert, or even a volcanic world. He was exploring ...
by HeroLinik
Thu Jan 02, 2014 7:35 am
Forum: General
Topic: How you got into SMBX?
Replies: 92
Views: 19198

How you got into SMBX?

So, as we know, everyone here is into SMBX. But the question is, how? This is my story of how I got into SMBX: Well, before SMBX, I started my level-editing career in Microsoft Combat Flight Simulator 2. Or, more specifically, the Mission Builder, back when I was 9. I amused myself and my brother wi...

Go to advanced search