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by StrikeForcer
Mon Apr 18, 2016 11:41 am
Forum: General
Topic: Kaizo Level Contest (THAT'S ALL FOLKS!)
Replies: 375
Views: 43874

Re: Challenge Level Contest

I don't fully disagree with the author who wrote this...But this line of his is one of the few that id think he doesn't fully understand the fact that Kaizo Mario World has been played on console and I recall it can be beaten on console If you believe kaizo is meant to be played without savestates,...
by StrikeForcer
Sun Apr 17, 2016 4:56 pm
Forum: General
Topic: Kaizo Level Contest (THAT'S ALL FOLKS!)
Replies: 375
Views: 43874

Re: Challenge Level Contest

Have you even played Superpowered X? If not, try it out, then get back to me. http://www.supermariobrosx.org/forums/viewtopic.php?f=32&t=12751 I admit I've been basing my entire definition of Kaizo solely on that level (and a couple Mario Maker levels Mivixion sent me through PM), but if you play i...
by StrikeForcer
Sat Apr 16, 2016 11:45 pm
Forum: General
Topic: Kaizo Level Contest (THAT'S ALL FOLKS!)
Replies: 375
Views: 43874

Re: Challenge Level Contest

"Its punishing difficulty is just fluff… a way of retaining challenge even though the player has all of these extra-game resources at his disposal...You have to have a particular kind of personality to enjoy re-loading state a thousand times trying to find the one perfect path that will get Mario t...
by StrikeForcer
Sat Apr 16, 2016 11:17 pm
Forum: General
Topic: Kaizo Level Contest (THAT'S ALL FOLKS!)
Replies: 375
Views: 43874

Re: Challenge Level Contest

"Pro tip: don't mimic something if it sucks. Kaizo SMW sucks." -IMNBH4L This is the only part where I disagree with you. You personally are entitled to have that view of it but some would disagree there. Kaizo Mario World cannot really be judged on the terms and conditions put forth and set by the s...
by StrikeForcer
Fri Apr 15, 2016 11:01 pm
Forum: General
Topic: Your controversial SMBX opinion
Replies: 401
Views: 51552

Re: Your controversial SMBX opinion

Shinbison-Kof and Camacho's levels in general are pretty bad - they're basically the same level over and over and over. Overload of custom graphics, random useless moving layers, boring as heck level design, and oftentimes completely void of anything interesting at all. I agree on this as well. Thi...
by StrikeForcer
Fri Apr 15, 2016 1:06 pm
Forum: General
Topic: Your controversial SMBX opinion
Replies: 401
Views: 51552

Re: Your controversial SMBX opinion

Id honestly think that the community needs to reevaluate what is considered to be SMB3 styled on their graphics, because a plethora of graphics I have seen used here may be compatible with default SMAS-SMB3 GFX but that doesn't mean that it is styled from that same game. Style implies that a creati...
by StrikeForcer
Fri Apr 15, 2016 12:24 pm
Forum: General
Topic: Your controversial SMBX opinion
Replies: 401
Views: 51552

Re: Your controversial SMBX opinion

Id honestly think that the community needs to reevaluate what is considered to be SMB3 styled on their graphics, because a plethora of graphics I have seen used here may be compatible with default SMAS-SMB3 GFX but that doesn't mean that it is styled from that same game. Style implies that a creatio...
by StrikeForcer
Fri Apr 15, 2016 1:22 am
Forum: General
Topic: A level without "Gimmick(s)"
Replies: 14
Views: 2194

Re: A level without "Gimmick(s)"

Yes. 1-1 of SMB is an example of a good level even though it has no gimmicks. It can be fun to play as long as the level design doesn't lend itself to be tedious (boring) but a memorable level would be having the employment of gimmicks for it to be standing out for better or worse.
by StrikeForcer
Thu Apr 14, 2016 11:39 pm
Forum: General
Topic: Kaizo Level Contest (THAT'S ALL FOLKS!)
Replies: 375
Views: 43874

Re: Challenge Level Contest

"You should sumbit a level with more traditional Kaizo and/or hard platforming elements, however World 8 type of stuff isn't the goal here. If you do decide to make a level with Kaizo-like elements, it should not be unfair or use glitches outside of the rules list or you will most likely be penalize...
by StrikeForcer
Tue Apr 05, 2016 10:37 am
Forum: Art Board
Topic: Your Drawing In Sprites! (Now, with rules)
Replies: 81
Views: 13484

Re: Your drawing in sprites! (New Thread!)

http://s7.postimg.org/56wvecl87/2016_03_26_094912.jpg?noCache=1459000423 Pls make SMB3 styled and size of SMB3 goomba and each frame seperate In addition to what the others said, he already made you a sprite and so did Nien; do it yourself Its sorta funny since that Airship in the past version of t...
by StrikeForcer
Wed Mar 30, 2016 12:04 pm
Forum: Episodes
Topic: (Version 1.6.) Super Mario Bros. PC 4-The Armada Strikes Back
Replies: 35
Views: 11715

Re: Super Mario Bros. PC 4-The Armada Strikes Back

I confess that I have not put enough. Errr....that's an understatement if we were to discuss the level quality of yours in general. Its mostly JOE (Jump Over Everything) based on the screenshots. While you do have slopes to make the terrain less flat, the problem comes that it looks like the enemie...
by StrikeForcer
Tue Mar 29, 2016 11:02 pm
Forum: Pit of 100 Pages
Topic: WIP Graphics Showcase 2
Replies: 1982
Views: 275315

Re: WIP Graphics Showcase 2

This is a grass tileset i'm working on (Like we don't have enough of these) http://i.imgur.com/0TTlDWx.png Feedback would be appreciated. The grass is rather too thin to be honest. The fill is also barebones but more or less excusable than the grass. Thickening the grass might be the remedy your gr...
by StrikeForcer
Mon Mar 28, 2016 9:32 pm
Forum: Pit of 100 Pages
Topic: WIP Graphics Showcase 2
Replies: 1982
Views: 275315

Re: WIP Graphics Showcase 2

http://s27.postimg.org/qvod90crn/Artifa ... s_Cave.png
Mostly complete tileset. I have a few more things to add.

EDIT: Added tapestry

EDIT 2: Added new skulls and another related tileset to go along with this.
by StrikeForcer
Sun Mar 27, 2016 3:59 pm
Forum: General
Topic: Swastika in SMBX
Replies: 29
Views: 4495

Re: Swastika in SMBX

Mechdragon surely took the words out of my mouth on its history. Now then, personal disagreements on Germany's criminal code regarding Third Reich paraphernalia aside, its what you do with material that is of a sensitive nature to others that makes a difference. I believe in free speech in that symb...
by StrikeForcer
Thu Mar 17, 2016 9:41 pm
Forum: Pit of 100 Pages
Topic: Screenshot thread number NEIN (9)
Replies: 1981
Views: 278530

Re: Screenshot thread number NEIN (9)

http://postimg.org/image/4k8w58vk3/full/ May eventually turn this into a forest level. oh hey a SMWR styled level! Looks nice and detailed. You know what is funny? SilverDeoxys, for all his hard work that I find very grateful for with his contribution to the community, didn't fully credit the peopl...
by StrikeForcer
Thu Mar 17, 2016 6:27 pm
Forum: Pit of 100 Pages
Topic: Screenshot thread number NEIN (9)
Replies: 1981
Views: 278530

Re: Screenshot thread number NEIN (9)

http://i.imgur.com/FvlZ8tY.png

May eventually turn this into a forest level.

EDIT: Joey told me that postimage gives ads.
by StrikeForcer
Wed Mar 16, 2016 12:25 pm
Forum: General
Topic: Recolor a graphic with non-SMAS palettes
Replies: 4
Views: 881

Re: Recolor a graphic with non-SMAS palettes

Is that good if I recolor the graphic(s) with non-SMAS (SMB1, SMB2, SMB3, SMW) palettes / custom palettes? opinions? Ummm, people here in this community and its previous incarnations have done it before and still do it, for better or worse, have those graphics, custom or not, fit with the general g...
by StrikeForcer
Mon Mar 14, 2016 12:31 am
Forum: Pit of 100 Pages
Topic: WIP Graphics Showcase 2
Replies: 1982
Views: 275315

Re: WIP Graphics Showcase 2

Finally ripped the basic expanded wood tiles: http://orig06.deviantart.net/14ce/f/2016/072/1/b/expanded_wooden_tileset_v2_by_cheeyev-d9uzcjx.png Looks really good and all but what are those yellow squares? I believe those are empty tiles from the tileset window in Lunar Magic? I could be wrong beca...
by StrikeForcer
Wed Mar 09, 2016 12:08 am
Forum: Level Contests
Topic: Community Contest 12 - TOP 3!
Replies: 624
Views: 112146

Re: Community Contest 12 - RESULTS! TIER 8

Uh yeah about that. That right there? That is what we call 'complaining'. Following up your complaints with insistence that you're not complaining doesn't make them not complaints. Plumbers also can't typically jump to 5 times their height. These are called 'acceptable breaks from reality' and peop...
by StrikeForcer
Sat Mar 05, 2016 8:05 pm
Forum: Pretty Good
Topic: Sky Ruins (CC12)
Replies: 63
Views: 9792

Re: Sky Ruins (CC12)

Look at the bright side, guys! At least he changed the level! Somewhat. Maybe. If Cedrik was transperant about it maybe, but you should leave the court of public opinion to their own devices since recourse isn't being done with this level's placement in the CC12. Also should serve as a reminder wha...

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