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by snoruntpyro
Mon Jul 25, 2016 1:25 pm
Forum: Projects
Topic: M&L'sDA2: Nightmare Chasers (Try the first two levels! LUA)
Replies: 19
Views: 4885

Re: M&L'sDA2: let's try again (try the first two levels! LUA)

tfw the koopas in the first screenshot
by snoruntpyro
Sat Jul 16, 2016 1:38 pm
Forum: Video Games
Topic: The NES is coming back.
Replies: 48
Views: 5510

Re: The NES is coming back.

>only mega man game in the collection is 2

s m h
by snoruntpyro
Fri Jul 15, 2016 6:28 pm
Forum: Help and Support
Topic: What Episode Style?
Replies: 8
Views: 1443

Re: What Episode Style?

what's the difference between the 4 nsmb games...????
by snoruntpyro
Fri Jul 15, 2016 4:50 pm
Forum: General
Topic: The submitless contest
Replies: 123
Views: 15796

Re: The submitless contest

what have i created
by snoruntpyro
Tue Jul 12, 2016 4:25 pm
Forum: General
Topic: The No Slopes Contest (snoruntpyro's Level Contest #1)
Replies: 30
Views: 4329

The No Slopes Contest (snoruntpyro's Level Contest #1)

I've noticed that there's been a drought of contests recently, and as a very important and active member of the SMBX Forums, I've decided to start monthly level contests! Each one will have a unique gimmick that will challenge participants to create new and original levels. The gimmick of the first ...
by snoruntpyro
Mon Jul 11, 2016 9:39 am
Forum: General
Topic: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Replies: 96
Views: 16136

Re: The talkhaus' Make a Good Kaizo Level Contest X3 - LEVELS DUE JULY 10TH

nah zyglrox is just being a butt and hasn't updated the list
by snoruntpyro
Thu Jul 07, 2016 4:23 pm
Forum: Video Games
Topic: Your favorite SNES title
Replies: 14
Views: 2576

Re: Your favorite SNES title

zlakergirl357 wrote:Image
by snoruntpyro
Thu Jul 07, 2016 10:25 am
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 341781

Re: SMBX 2.0 Open Beta

The thing about that method though is that it's not as user-friendly as just making it a straight up new powerup and npc, and being user-friendly is one of the main goals of the project right now. (please feel free to yell at me horikawa if i'm actually talking out of my ass here, this is just from ...
by snoruntpyro
Mon Jul 04, 2016 4:43 pm
Forum: Episodes
Topic: A2XT Episode 1; A Second Mario Bros X Thing
Replies: 95
Views: 85362

Re: A2XT Episode 1; A Second Mario Bros X Thing

It_ a_me_NicoBros wrote:WTH is that demos?Demonstrations?
it's deaths
by snoruntpyro
Sat Jul 02, 2016 1:54 pm
Forum: Level Contests
Topic: Community Contest 12 - TOP 3!
Replies: 624
Views: 107302

Re: Community Contest 12 - TOP 3!

I bet this means that there are switch blocks somewhere in the game
by snoruntpyro
Fri Jul 01, 2016 11:03 am
Forum: General
Topic: SMBX Amino
Replies: 8
Views: 1574

Re: SMBX Amiino

misread as amiibo smh
by snoruntpyro
Thu Jun 30, 2016 9:41 pm
Forum: Projects
Topic: Mario & the 7 Orbs - New Userbar, Looking for LDs
Replies: 104
Views: 33135

Re: Mario & the 7 Orbs - Should I Make This into an API?

OK that splitting vine thing is actually really freaking cool. I'm really interested to see how that'll be used~!
by snoruntpyro
Thu Jun 30, 2016 9:16 am
Forum: Sandbox
Topic: How to start your pc
Replies: 54
Views: 6202

Re: How to start your pc

But how do i ad d frogsuit???????????????
by snoruntpyro
Tue Jun 28, 2016 10:17 pm
Forum: Levels
Topic: Impossible Gate
Replies: 8
Views: 4530

Re: Impossible Gate

Okay played this. It's really not that hard, I beat it in like 20 minutes or so. Overall I found the level to be okay. It was just standard platforming with a random gimmick attached to it. As for the gimmick itself, I found it to be okay but I could see why people would really hate it. The random c...
by snoruntpyro
Tue Jun 28, 2016 9:51 pm
Forum: Levels
Topic: Impossible Gate
Replies: 8
Views: 4530

Re: Impossible Gate

Currently playing this and you should reeeallly put an epilepsy warning on this. Will post my thoughts once I beat it.
by snoruntpyro
Tue Jun 28, 2016 11:34 am
Forum: LunaLua
Topic: Helpful/Cool LunaLua Codes Thread
Replies: 37
Views: 8527

Re: Helpful/Cool LunaLua Codes Thread

Are you trying to hop off solid npcs or slopes? The code doesn't actually account for that because I was a dumb.
by snoruntpyro
Tue Jun 28, 2016 6:42 am
Forum: General
Topic: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Replies: 96
Views: 16136

Re: The talkhaus' Make a Good Kaizo Level Contest X3 - FOUR DAYS LEFT

Flandre was banned for being just a boss, not for being "harder than kaizo"...
by snoruntpyro
Mon Jun 27, 2016 10:28 am
Forum: SuperMarioBrosX.org
Topic: p o s s i t i v e r e p u t a t i o n
Replies: 38
Views: 4453

Re: p o s s i t i v e r e p u t a t i o n

Enjl wrote:talkhaus lets you like posts
No it doesn't, the like button just makes a fart noise. :V
by snoruntpyro
Sat Jun 25, 2016 8:30 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 341781

Re: SMBX 2.0 Open Beta

I think by arrow lift he means that weird thing that spins around and travels in the direction it's facing when you land on it.
by snoruntpyro
Sat Jun 25, 2016 7:23 pm
Forum: Casual Levels
Topic: SPINJUMP ON EVERYTHING (kazoo contest place of the second)
Replies: 2
Views: 2509

SPINJUMP ON EVERYTHING (kazoo contest place of the second)

since pixelpest cancelled the episode i figured i might as well just post this standalone

Image

download

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