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by Hyperme
Sat Jan 23, 2016 6:58 am
Forum: Mafia
Topic: Game Concept Thread
Replies: 1264
Views: 127321

Re: M26: Balance of Power - DAY 4

ping Are you ever going to review the second update of my game concept? Was kind of busy on Friday so I'll get round to it now. With the rest of the clarifications, everything looks fine to me. I can't think of any obvious ways that the game could break horribly, since it's no longer possible for a...
by Hyperme
Thu Jan 21, 2016 4:23 pm
Forum: Mafia
Topic: Game Concept Thread
Replies: 1264
Views: 127321

Re: Game Concept Thread

Bomber looks fairly interesting. Since there's still going to be a fair amount of night kills occurring, they'll have a good chance of laying a bomb successfully. Once the dying dies down, it should be easier to predict who'll be targeted, allowing a more consistent planning. One minor thing would b...
by Hyperme
Thu Jan 21, 2016 12:26 pm
Forum: Mafia
Topic: Game Concept Thread
Replies: 1264
Views: 127321

Re: Game Concept Thread

My proposal for mafia - A Special Game 20 players This game seems to be pretty unbalanced, mainly because the first 2 Nights are probably going to decide how the game ends. With 3 killer factions and a cult, it's highly likely that either third party player or the cult are immediately screwed when ...
by Hyperme
Tue Jan 19, 2016 2:04 pm
Forum: Mafia
Topic: Game Concept Thread
Replies: 1264
Views: 127321

Re: Game Concept Thread

Mafia #: Dead Ringer -snip- Please suggest balance changes. I have absolutely no way of testing this feigning mechanic. Page 14 Words about video Mafia game: I think the idea is interesting. I think the feign mechanic most benefits the Cop, however. Since there isn't a Doctor, it's fairly obvious w...
by Hyperme
Tue Dec 08, 2015 2:29 pm
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 142739

Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc

Some pretty amazing technology going on here. Although I do kind of agree that some characters are kind of complex in a weird way. Rosalina is a bunch of concepts glued together. Interesting concepts, sure, but they don't exactly have synergy. Alternate power ups and the alternate mobility is a SMBX...
by Hyperme
Sun Aug 23, 2015 9:20 am
Forum: Sandbox
Topic: Feminism
Replies: 18
Views: 3356

Re: Feminism

They can only be a minority, yes. It's not possible for a bunch of harpies to organize in mass and ruin people's lives. They're just the minority in vast numbers with little to no opposition from within. If it happens online, or Twitter for that matter, it doesn't happen in the real world. Nobody l...
by Hyperme
Sun Aug 23, 2015 8:45 am
Forum: Sandbox
Topic: Feminism
Replies: 18
Views: 3356

Re: Feminism

muh small minority muh tumblr oh man twitter such a place where real things happen I'm pretty sure when we account for 'things that actually matter in the real world', it turns out most groups have a minority of terrible people. It's almost as if the impotently angry people spent all their time onl...
by Hyperme
Sun Aug 23, 2015 8:17 am
Forum: Sandbox
Topic: Feminism
Replies: 18
Views: 3356

Re: Feminism

Feminism is pretty okay. Some peeps are like 'but we has equals now' which is a pretty dumb thing to say. Sure some peeps on tumblr are bit obsessive but they are a minority.
by Hyperme
Wed Aug 12, 2015 6:52 am
Forum: Mafia
Topic: M23 Host Signups (poll i guess)
Replies: 17
Views: 2798

Re: M23 Host Signups

I've made some clarifications to the Psyker and Doctor role as requested. Additionally, the Vigilante has been re-themed as a Man in Black.
by Hyperme
Tue Aug 11, 2015 2:10 pm
Forum: Mafia
Topic: M23 Host Signups (poll i guess)
Replies: 17
Views: 2798

Re: M23 Host Signups

Invaders Must Die! 12 Players Once upon a time, a town was attacked by Aliens! Unlike the Mafia, they had limited kills, but also possessed strange powers... Town People: Townie x5 FBI Agent - Determines if a player is an Alien during the night Spaceman - Appears to be an Alien to the FBI Agent, bu...
by Hyperme
Sun Aug 02, 2015 4:44 pm
Forum: Mafia
Topic: Game Concept Thread
Replies: 1264
Views: 127321

Re: Game Concept Thread

in order to add ideas for smaller games, here's my smaller game. balance not ensured. Murderous Mafia (Or: This works way better as a closed setup) Six Player Version: 2-Shot Serial Killer x1 1-Shot Vigilante x5 Eight Player Version: 3-Shot Serial Killer x1 1-Shot Vigilante x7 Yeah, it's fairly simp...
by Hyperme
Sat Aug 01, 2015 4:15 pm
Forum: Video Games
Topic: Mario Maker
Replies: 598
Views: 83537

Re: Mario Maker

Nintendo already put an end to SMBX, officially.

I guess we know why, now. (maybe)
by Hyperme
Sat Aug 01, 2015 8:16 am
Forum: Mafia
Topic: Game Concept Thread
Replies: 1264
Views: 127321

Re: Game Concept Thread

Unless your win condition is getting lynched, there is almost always a better lynch choice than yourself. Aside from rare conditions where you know that it's better for your team that you get lynched than another team member, a self-vote isn't going to advance your interests. Also if you want a game...
by Hyperme
Fri Jul 31, 2015 6:25 am
Forum: Mafia
Topic: Game Concept Thread
Replies: 1264
Views: 127321

Re: Game Concept Thread

The setup has self-vote. Why would anyone vote for themselves? No lynch is purposeful, but a self-vote is actively harmful.

Also the role distribution probably makes the cop borderline useless.
by Hyperme
Tue Jul 28, 2015 4:50 pm
Forum: Mafia
Topic: M22: Traitors POST GAME
Replies: 16
Views: 3224

Re: M22: Traitors POST GAME

I liked the part where the traitors failed to do anything. Being wiped out on the first day is no excuse!

Not much else to say since I was unjustly* murdered by 'Lucky Shot' Bloodedge on Night 2.

*Insofar as I hadn't done anything to deserve it at that point. I was a Mafia, after all.
by Hyperme
Tue Jul 28, 2015 12:29 pm
Forum: Mafia
Topic: Game Concept Thread
Replies: 1264
Views: 127321

Re: Game Concept Thread

Not giving the cults all their power roles straight-up would shrink the game dramatically. And also stop them from getting a majority night one. A more pressing issue is that the town probably can't win. Cults are tricky, since the town has to hit a cultist everyday just to keep up until they kill t...
by Hyperme
Mon Jul 20, 2015 4:53 pm
Forum: Mafia
Topic: M22: Traitors (Town Victory)
Replies: 235
Views: 23278

Re: M22: Traitors (Night 2)

To be frank, nothing Bloodedge has said is provable. The inactivity of the other powers appears to be pure conjecture, and the information about the Nurse's role timing seems unsourcable. There's no reason for the host to reveal the PM ordering, and claiming that your role was delayed is does not st...
by Hyperme
Mon Jul 20, 2015 12:59 pm
Forum: Mafia
Topic: M22: Traitors (Town Victory)
Replies: 235
Views: 23278

Re: M22: Traitors (Night 2)

Put me with the people who want to know why Bloodedge thinks that it's the town traitor who has died, and not a town power. It's also inconsistent with his earlier statement about how we might need to get rid of a blue.
by Hyperme
Sun Jul 19, 2015 9:27 am
Forum: Mafia
Topic: M22: Traitors (Town Victory)
Replies: 235
Views: 23278

Re: M22: Traitors (Night 1)

See, this is why you forbid outside communications! Anyhow not much to say, given nothing has actually happened. Where was outside communication ever forbidden? I've played on many forums, and it was only not allowed in one game (not counting EM). That kind of depends on how you define 'outside com...
by Hyperme
Sun Jul 19, 2015 6:50 am
Forum: Mafia
Topic: M22: Traitors (Town Victory)
Replies: 235
Views: 23278

Re: M22: Traitors (Night 1)

See, this is why you forbid outside communications!

Anyhow not much to say, given nothing has actually happened.

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