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by ShadowStarX
Wed Aug 19, 2020 5:50 am
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 561

Re: Should The Invasion 3 be revived in a way?

A level I crafted "from scratch" but obviously inspired by a preexisting The Invasion 2 level. https://www.youtube.com/watch?v=jSsWYOJ0iBs The way I'm envisioning the project's handling is a subforum like SLAM and a text channel in the SMBX Discord. (I don't think a separate server for the project i...
by ShadowStarX
Tue Aug 18, 2020 3:43 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 561

Re: Should The Invasion 3 be revived in a way?

I could gather a list of levels with, as I already said, facetious names. I have never developped a fixed structure myself, I'm just saying that I wouldn't prefer building upon the old TI2 levels. I wouldn't want to 1on1 copy everything either but some levels can be altered in a way that is both re...
by ShadowStarX
Tue Aug 18, 2020 3:34 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 561

Re: Should The Invasion 3 be revived in a way?

You're already overthinking the structure. I thought so, I didn't want to reuse that one as it seems a bit unruly and overthought. Not only that, it'd be pretty selfish to force that literal structure onto a community collab. But I do want to keep W1-3 simple and slowly escalate things going forwar...
by ShadowStarX
Tue Aug 18, 2020 3:23 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 561

Re: Should The Invasion 3 be revived in a way?

I'd consider planning a new setup altogether. The episode is gonna be large enough. I mean I think that having 8 regular worlds, 2 side worlds and 1 postgame world is good enough. But we can certainly make W5-8 last longer, especially W8. There are just some gimmicks which are just way too cool to ...
by ShadowStarX
Tue Aug 18, 2020 3:19 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 561

Re: Should The Invasion 3 be revived in a way?

Furthermore, for what it's worth, TI2's first half has a very smart structure, and I think it's worth leaning into that (how every world is primarily themed after a specific game, and world 3 onwards starts introducing extra elements like pwnhammer). The latter half kind of fell off as most of it f...
by ShadowStarX
Tue Aug 18, 2020 2:27 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 561

Should The Invasion 3 be revived in a way?

So today on Discord, in the #smbx channel, the topic of The Invasion 3 came up and how it could incorporate Beta 4's new features. The problem with past Invasion 3 iterations was that they were generally super-customized and did not aim to serve the same purpose as The Invasion 2. The new Invasion 3...
by ShadowStarX
Sat Aug 01, 2020 3:54 am
Forum: Projects
Topic: The Mysteries of Bowser's Castle [Public Demo]
Replies: 28
Views: 3574

Re: The Mysteries of Bowser's Castle [Public Demo]

This looks really good ShadowStar. I like what I see. There are some really interesting concepts here like how you made the Birdo fight kind of exciting. I also like how there's more to do in each level after getting the SMW star, being given the choice to either continue or move on, it expands its...
by ShadowStarX
Sat Jul 18, 2020 2:41 pm
Forum: Projects
Topic: Super Mario Fantasy (Fuyu & PROX) (Help Wanted)
Replies: 24
Views: 2957

Re: Super Mario Fantasy (Fuyu & PROX)

Oh boy I am curious to see how this one turns out!
I like how the project has a unique graphical style even if it's a bit too desaturated.
The levels also seem distinct from each other, at least visually, I hope the gameplay will be diverse too.
by ShadowStarX
Fri Jul 17, 2020 4:02 am
Forum: General
Topic: Level of The Year Qualifiers [48 Hour Contest X 1 Qualifiers]
Replies: 18
Views: 1371

Re: Level of The Year Qualifications [CCXN1 Update]

Hey, so for level of the month, I was thinking about avoiding putting in any of the CCXN1 due to technicality reasons and instead just put the top X amount of levels into level of the year qualifications. What does everyone think as I would like feedback on what to do? I think the top 5 would be a ...
by ShadowStarX
Fri Jul 17, 2020 2:49 am
Forum: General
Topic: Chocolate Contest X1 - WE HAVE A WINNER
Replies: 124
Views: 18215

Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

The levels were redistributed this week and the judging period has begun.

If you want to play the contest entries, here they are: (Some of the music files are a bit broken but you can change the music files' directory with ease via cut 'n paste)

Download Link

by ShadowStarX
Mon Jul 13, 2020 11:28 am
Forum: General
Topic: Chocolate Contest X1 - WE HAVE A WINNER
Replies: 124
Views: 18215

Re: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]

Cedur wrote:
Mon Jul 13, 2020 10:38 am
I wish I had made a level for this now that the amount of participants skyrocketed in the past days
The fact that the contest is numbered should be enough of a sign that this wasn't a standalone opportunity.
by ShadowStarX
Mon Jul 13, 2020 3:20 am
Forum: General
Topic: Chocolate Contest X1 - WE HAVE A WINNER
Replies: 124
Views: 18215

Re: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]

We're past the deadline! Thanks to everybody who participated I hope you had fun making your level!
After the levels are redistributed, judging will start!
by ShadowStarX
Mon Jul 13, 2020 3:16 am
Forum: Level Contests
Topic: Chocolate Contest X1 - Level Submissions Thread
Replies: 45
Views: 11788

Re: Chocolate Contest X1 - Level Submissions Thread

Thanks for everyone who participated and submitted their level!
If there is a problem with your download link or your level, either Sancles-chan or I will contact you!
After Sancles-chan redistributes the levels, the judging period will begin.
by ShadowStarX
Sun Jul 12, 2020 2:59 am
Forum: General
Topic: Chocolate Contest X1 - WE HAVE A WINNER
Replies: 124
Views: 18215

Re: Chocolate Contest X1 (Rules and Discussion) [FINAL DAY OF SUBMISSION]

The final day of submission has come, you have 20 hours from now to submit your level.
by ShadowStarX
Sat Jul 11, 2020 10:59 am
Forum: General
Topic: Chocolate Contest X1 - WE HAVE A WINNER
Replies: 124
Views: 18215

Re: Chocolate Contest X1 (Rules and Discussion) [1 Day Left to Submit]

Fuyu wrote:
Sat Jul 11, 2020 9:31 am
Oh boy, 14 hours til deadline.

I have submitted mine too, now the most painful part has come. The waiting...
Um actually one extra day.
by ShadowStarX
Fri Jul 10, 2020 2:03 pm
Forum: General
Topic: Chocolate Contest X1 - WE HAVE A WINNER
Replies: 124
Views: 18215

Re: Chocolate Contest X1 (Rules and Discussion) [2 Days Left to Submit]

Only 2 more days left to tweak and submit your entries!
by ShadowStarX
Wed Jul 08, 2020 11:20 am
Forum: General
Topic: Chocolate Contest X1 - WE HAVE A WINNER
Replies: 124
Views: 18215

Re: Chocolate Contest X1 (Rules and Discussion) [4 Days Left to Submit]

There is no time to waste in the upcoming 4 days if you wish to participate as levels are due within 108 hours!

Submission Thread Link

by ShadowStarX
Sun Jul 05, 2020 9:03 am
Forum: General
Topic: Favourite SMBX Level Style?
Replies: 10
Views: 681

Re: Favourite SMBX Level Style?

I like SMW the most in all aspects. I dig the cartoony style and I love how colorful it is. The vanilla tilesets are also versatile when it comes to recolors, you can really do a lot with it. I also like the SMW enemies the most, albeit in that regard, SMB3 also has cool stuff. I don't like the plas...
by ShadowStarX
Sun Jul 05, 2020 5:23 am
Forum: General
Topic: Chocolate Contest X1 - WE HAVE A WINNER
Replies: 124
Views: 18215

Re: Chocolate Contest X1 (Rules and Discussion) [Final Week of Submission]

The final week of the submission period has come.
Make sure to tweak and test your levels!
You may also update the download link of your level in the submission thread in case you need to.

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