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by Wohlstand
Mon Feb 17, 2020 6:20 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 825
Views: 171472

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

Is this compatible with SMBX 2 ? It's literally incorporated in SMBX2. If so, are PGE and SMBX2 still being developed separately? (and if so, why and what's the situation?) Or is SMBX2 basically a continuation of PGE? If I want to download and play the episodes found on this forum, how do I decide ...
by Wohlstand
Thu Feb 06, 2020 4:36 am
Forum: General
Topic: WHY DOES SMBX 1.4 GET ALL THE GOOD STUFF!!!!
Replies: 21
Views: 626

Re: WHY DOES SMBX 1.4 GET ALL THE GOOD STUFF!!!!

SERIOSULY I SEE VIDEOS ON YOUTUBE OF SMBX 1.4 and it HAS SO MUCH COOL STUFF!!! It has WAY MORE NEW ENEMIES AND POWERUPS! HOW COME SMBX 2.0 DOESNT HAVE NEW POWER UPS OR ENEMEIES THIS HAS BEEN BUGGING ME FOR AWHILE! IF EVERYBODY IS RECOMMENDING 2.0 HOW COME 1.4 HAS MORE STUFF THAN IT????? Added in 5 ...
by Wohlstand
Tue Feb 04, 2020 9:18 am
Forum: General
Topic: SMBX Legacy Source Code
Replies: 47
Views: 8337

Re: SMBX Legacy Source Code

Also, I forgot to tell what I found in this code: - The release code was already set as 65, however, file formats where left unchanged, so, returning back "64" will make it able to save compatible formats again - Some places of a game making it unbuildable, for example, incomplete code parts related...
by Wohlstand
Mon Feb 03, 2020 3:02 pm
Forum: General
Topic: SMBX Legacy Source Code
Replies: 47
Views: 8337

Re: SMBX Legacy Source Code

Anyway, knowing the fact that everyone would try to extend this source code by adding new features, they would born incompatible file formats are will be not compatible with each other. I mean, any sort of "SMBX65" will be totally non-standarded and incompatible with each other builds. So, for this ...
by Wohlstand
Mon Feb 03, 2020 2:43 pm
Forum: General
Topic: SMBX Legacy Source Code
Replies: 47
Views: 8337

Re: SMBX Legacy Source Code

What’s so important about this? Why is everybody exited? Isn’t this just a source code? Are people going to make new versions of smbx? If so that would be too much!!! Any non-oficial versions are just experiments or personal projects for tweaks and things, and they will not be taken for mainstream....
by Wohlstand
Mon Feb 03, 2020 3:39 am
Forum: General
Topic: SMBX Legacy Source Code
Replies: 47
Views: 8337

Re: SMBX Legacy Source Code

SMBX 1.3's source code finally released, however I think it's too late, now both SMBX-38A and SMBX2 developer are didn't want to use it. But, if someone want to study game making, it may helpful. However, I wanna use it, in development of PGE Engine, mainly to correct inaccuracies I did while rever...
by Wohlstand
Sun Feb 02, 2020 3:48 pm
Forum: General
Topic: SMBX Legacy Source Code
Replies: 47
Views: 8337

Re: SMBX Legacy Source Code

Finally!

Yeah, I'll use this to develop PGE Engine with more accuracy.
I have VB6 toolchain kept for a while, and yeah, I figured how to build it and run. I made a fork into separated repo to keep all my experiments over it in that.
by Wohlstand
Fri Jan 31, 2020 6:25 am
Forum: Events and Announcements
Topic: SMBX 1.3.0.1
Replies: 883
Views: 1557980

Re: SMBX 1.3.0.1

I will continue using 1.3 because I think it is just going to be dumped off to disuse. Also note it was the VERY first SMBX game I ever saw (didn't know there was a 1.4 version). Of course I would never stay using 1.4.4. but please let's give a last chance to 1.3.0.1... The "1.4" is the "SMBX 38A",...
by Wohlstand
Fri Jan 31, 2020 6:03 am
Forum: Events and Announcements
Topic: SMBX 1.3.0.1
Replies: 883
Views: 1557980

Re: SMBX 1.3.0.1

SDA - SMBX wrote:
Fri Jan 31, 2020 6:00 am
Is upgrading to 2.0 necessary?
2.0 is now a mainstream, the vanilla 1.3 is now historical thing. BTW, Better to say install 2.0, it doesn't replaces 1.3, it comes as a separate installation: you'll be able to run any 1.3 or 2.0 for different cases.
by Wohlstand
Fri Jan 10, 2020 10:49 am
Forum: Sandbox
Topic: Anyone that talks another language than english?
Replies: 39
Views: 2220

Re: Anyone that talks another language than english?

I speak Russian
(Мой родной язык - Русский, я живу в Москве, работаю программистом C++, а также увлекаюсь музыкой, компьютерными играми, а также различным железом. Очень большой любитель лис. :fox_face: )
by Wohlstand
Thu Jan 09, 2020 2:28 pm
Forum: Help and Support
Topic: SMBX under Linux (and Mac!) with PlayOnLinux/Wine
Replies: 85
Views: 30844

Re: SMBX under Linux (and Mac!) with PlayOnLinux/Wine

I was running LunaLua on PlayOnLinux Yes.I reinstalled nvidia driver(I have nvidia geforce 9200m gs) But when I'm launching smbx exe file with wine,level editor works,but levels are super lagging What CPU you have? Keep a note that SMBX is a very laggy damn, especially vanilla one, and to have it w...
by Wohlstand
Wed Jan 01, 2020 5:23 am
Forum: Help and Support
Topic: SMBX under Linux (and Mac!) with PlayOnLinux/Wine
Replies: 85
Views: 30844

Re: SMBX under Linux (and Mac!) with PlayOnLinux/Wine

Hello,I am running SMBX 1.3 on Ubuntu MATE,on Wine,I have a problem with Level editor https://i.postimg.cc/TpnQ3ThT/Screenshot-at-2020-01-01-02-38-26.png This is the window of the level editor.What should I do to solve the problem?Please,help me Looks like you have a problem of OpenGL. Did you inst...
by Wohlstand
Wed Nov 20, 2019 3:11 pm
Forum: Events and Announcements
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1128
Views: 407277

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I'm curious... Would I be able to help the team develop SMBX2 to get these features built in sooner? I nearly have my computer engineering degree and I'm comfortable coding in C, C++, Java, Lua, and Python. You would help, look: source codes of most important components are available in a public: -...
by Wohlstand
Mon Nov 04, 2019 8:10 am
Forum: Events and Announcements
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1128
Views: 407277

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Okay, I have resumed work of WohlSoft site back. Looks like the attacking was stopped.
by Wohlstand
Mon Nov 04, 2019 8:10 am
Forum: Events and Announcements
Topic: SMBX 1.3.0.1
Replies: 883
Views: 1557980

Re: SMBX 1.3.0.1

<r>Attention!<br/> Because of some odd DDoS that doing by some Chinese bots are attacking PGE Forum at <URL url="http://wohlsoft.ru">http://wohlsoft.ru</URL> by the sequence of junk queries, I temporarily disabled the host to inspect the situation and solve it.<br/> <br/> <URL url="https://twitter.c...
by Wohlstand
Sun Nov 03, 2019 8:01 pm
Forum: Events and Announcements
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1128
Views: 407277

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Attention!
Because of some odd DDoS that doing by some Chinese bots are attacking PGE Forum at http://wohlsoft.ru by the sequence of junk queries, I temporarily disabled the host to inspect the situation and solve it.

https://twitter.com/Nvd5517/status/1191158244858908673
by Wohlstand
Wed Oct 30, 2019 3:01 am
Forum: Episodes
Topic: SUPER MARIO BROS. 3 REMAKE
Replies: 232
Views: 148373

Re: SUPER MARIO BROS. 3 REMAKE

Did it it's not compatible with my version of smbx lol graphics all messed up but it plays. Look the post carefully: there are TWO variants: - first one is for SMBX2 and SMBX38A (possibly will work) - the second link in the bottom is an original for Vanilla SMBX So, if you are using vanilla SMBX wi...
by Wohlstand
Tue Oct 29, 2019 11:27 am
Forum: Episodes
Topic: A2XT Episode 1; A Second Mario Bros X Thing
Replies: 90
Views: 81773

Re: A2XT Episode 1; A Second Mario Bros X Thing

Just now I have built the fixed original 1.3:

https://wohlsoft.ru/docs/Collected/A2MB ... 3-fixed.7z

@Cedur, the link you gave, is post-1.3 updated and requires LunaLua-SMBX or SMBX2 for a work.
by Wohlstand
Tue Oct 29, 2019 11:01 am
Forum: Events and Announcements
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1128
Views: 407277

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Bug: Seems like SFX play and create can change future basegame sound effects' volumes? This bug has been fixed a week ago. ;) You can apply the bugfix now with the taking of LunaLua update: - LunaDll.dll and LunaDll.pdb from here: http://wohlsoft.ru/docs/_laboratory/_Builds/win32/LunaLUA-bin.zip - ...
by Wohlstand
Tue Oct 29, 2019 10:44 am
Forum: Episodes
Topic: SUPER MARIO BROS. 3 REMAKE
Replies: 232
Views: 148373

Re: SUPER MARIO BROS. 3 REMAKE

File is not a zip file it's not working =( plz help I got to play this co op sm3 1) You need 7zip archiver to unpack 7z archives, it's free and open source https://www.7-zip.org/ 2) Here are given alternative links: https://www.supermariobrosx.org/forums/viewtopic.php?p=355466#p355466 original is n...

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