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by PROX
Tue Oct 27, 2020 3:21 am
Forum: Episodes
Topic: 2k1x Subzero Heroes
Replies: 154
Views: 7167

Re: 2k1x Subzero Heroes

I plan on doing more parts soon. My life has been pretty hectic as of late, so there will be some delays
by PROX
Mon Oct 26, 2020 4:56 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1310
Views: 124297

Re: WIP Graphics Showcase III

Hey S M B X community, y'all want some of my fine vases?[line] https://cdn.discordapp.com/attachments/446421289452961792/770224580794908702/Enjls_Edit_of_Genesis_Castle_GFX.png the vases look decent, but I would maybe fix some of the banding on the brighter shades of it. Also the bone and skull nee...
by PROX
Mon Oct 26, 2020 2:02 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1310
Views: 124297

Re: WIP Graphics Showcase III

So, it's been about a month since I last updated, and honestly, I didn't do much with the tileset. https://i.postimg.cc/R667rVZK/smw-construct-tileset-wip-v2.png I recolored some of the tiles, so it'd be more accurate to the SNES title. I also added a Cement Mixer (with Bowser's Emblem). Also, Happ...
by PROX
Mon Oct 26, 2020 1:55 am
Forum: Graphics
Topic: NEW CITY BACKGROUND UPDATE | SPEEDIEGAMER's Mostly Recolor GFX Pack [1.1]
Replies: 5
Views: 498

Re: NEW CITY BACKGROUND UPDATE | SPEEDIEGAMER's Mostly Recolor GFX Pack [1.1]

SPEEDIE wrote:
Sat Oct 24, 2020 7:59 pm
PROX wrote:
Thu Oct 22, 2020 4:29 pm
I think you should also look into how city backgrounds work too because the perspective is way off in regards to distance and color.
Yeah, I'm not the best graphic designer. Thanks for the feedback and I'll try to improve from it.
You'll get better at it, just learn as much as you can.
by PROX
Thu Oct 22, 2020 4:29 pm
Forum: Graphics
Topic: NEW CITY BACKGROUND UPDATE | SPEEDIEGAMER's Mostly Recolor GFX Pack [1.1]
Replies: 5
Views: 498

Re: NEW CITY BACKGROUND UPDATE | SPEEDIEGAMER's Mostly Recolor GFX Pack [1.1]

I think you should also look into how city backgrounds work too because the perspective is way off in regards to distance and color.
by PROX
Tue Oct 20, 2020 10:15 pm
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 85
Views: 14567

Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

This is why I think judging deadlines should be a thing. Now if something comes up, or their life is super busy, then the deadline can be negotiated, but honestly, this has been happening very frequently with numerous contests. MAGLX3 is an exception due to how much is happening, but a lot of conte...
by PROX
Tue Oct 20, 2020 6:22 pm
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 85
Views: 14567

Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

This is why I think judging deadlines should be a thing. Now if something comes up, or their life is super busy, then the deadline can be negotiated, but honestly, this has been happening very frequently with numerous contests. MAGLX3 is an exception due to how much is happening, but a lot of contes...
by PROX
Mon Oct 19, 2020 7:31 pm
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 85
Views: 14567

Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

The chocolate has officially melted at this point. It needs refrigeration.
by PROX
Wed Oct 14, 2020 3:40 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1310
Views: 124297

Re: WIP Graphics Showcase III

wood looks decent, but the top and bottom areas are really banded. I recommend fixing that Those aren't my graphics but I might as well ask anyway, how would you avoid banding in situations like that? (Referring to the very top and bottom of the normal wood tiles in FPM's sheet.) A good way to do s...
by PROX
Tue Oct 13, 2020 7:36 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1310
Views: 124297

Re: WIP Graphics Showcase III

wood looks decent, but the top and bottom areas are really banded. I recommend fixing that
by PROX
Tue Oct 13, 2020 5:20 am
Forum: General
Topic: SMBX Videos Thread
Replies: 1016
Views: 201802

Re: SMBX Videos Thread

Part 11 of Subzero Heroes
Spoiler: show
by PROX
Tue Oct 13, 2020 5:16 am
Forum: Episodes
Topic: 2k1x Subzero Heroes
Replies: 154
Views: 7167

Re: 2k1x Subzero Heroes

Part 11
Spoiler: show
by PROX
Thu Oct 01, 2020 3:41 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1310
Views: 124297

Re: WIP Graphics Showcase III

FireyPaperMario wrote:
Wed Sep 30, 2020 6:46 am
PROX wrote:
Wed Sep 30, 2020 12:09 am
7/10 Not enough badgers.
Okay, fair enough, but do you get what internet song I reference? ^^"
yes, but I thought it was a 2009 meme lol
by PROX
Wed Sep 30, 2020 3:10 am
Forum: General
Topic: SMBX Videos Thread
Replies: 1016
Views: 201802

Re: SMBX Videos Thread

Part 10 of Subzero Heroes:
Spoiler: show
by PROX
Wed Sep 30, 2020 3:08 am
Forum: Episodes
Topic: 2k1x Subzero Heroes
Replies: 154
Views: 7167

Re: 2k1x Subzero Heroes

Part 10:
Spoiler: show
by PROX
Wed Sep 30, 2020 12:11 am
Forum: Graphics
Topic: PROX's Box Full of Graphics (GFX Pack) 9.0 THE PACK IS BACK!!!
Replies: 158
Views: 50909

Re: PROX's Box Full of Graphics (GFX Pack) 9.0 THE PACK IS BACK!!!

Chanceux2 wrote:
Mon Sep 28, 2020 2:26 pm
I don't think smbx2 is required because I'm using this in smbx 38a and its working fine
well here's the thing, the block ids are different and some of the npcs are using different ids, so it's generally not a good idea.
by PROX
Wed Sep 30, 2020 12:09 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1310
Views: 124297

Re: WIP Graphics Showcase III

Badger, Badger, Badger, Badger, Badger, Badger, Badger, Badger, Mushroom, Mushroom * in mah Sega Mega Drive GFX pack! And before y'all ask, I AM working on custom sprites of the default power-ups in 2.0 in Mega Drive colors.[line] https://cdn.discordapp.com/attachments/446421289452961792/7601299929...
by PROX
Sun Sep 27, 2020 2:43 pm
Forum: Graphics
Topic: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!
Replies: 200
Views: 93315

Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Yeah exactly my point xD
by PROX
Sun Sep 27, 2020 4:20 am
Forum: Graphics
Topic: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!
Replies: 200
Views: 93315

Re: SMB2 expanded GFX-Pack v7.0 - final (PGE)update!

Hello again. :-) For those of you interested in this GFX-pack, I posted quite some screenshots of it on Discord over the past months. I wanted to let you know that this pack will get an update somewhere this year. I am just not sure, when. I will update the top page of this thread with all new scre...
by PROX
Tue Sep 22, 2020 4:36 pm
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 85
Views: 14567

Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

So it's toward the end of September now. Any updates?

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