Search found 1500 matches

Go to advanced search

by MegaDood
Sat Oct 24, 2020 1:38 am
Forum: LunaLua
Topic: [NPC Pack] Hotel Mario Doors
Replies: 8
Views: 275

Re: [NPC Pack] Hotel Mario Doors

Just another thing, I'm not sure if it's intentional or not but you can jump and spinjump off the door and bounce on them, and I don't see a way to put a contained NPC in the door for it to spawn, even though it says you can in the lua file.
by MegaDood
Thu Oct 22, 2020 9:52 pm
Forum: LunaLua
Topic: [NPC Pack] Hotel Mario Doors
Replies: 8
Views: 275

Re: [NPC Pack] Hotel Mario Doors

I think you may have forgotten to include the ini file, as the NPC doesn't display in the editor. Also, when does the closed door sprite get used? I can't seem to work it out.
by MegaDood
Sun Oct 18, 2020 4:57 am
Forum: LunaLua
Topic: RedStone NPC Pack v1.1 ~Angels & Demons Update
Replies: 13
Views: 1579

Re: RedStone NPC Pack v1.1

I really like these and can see that they've come a long way since they first came out, well done, it will be interesting to make a level replacing layers and events with redstone components.
by MegaDood
Sun Oct 11, 2020 5:10 am
Forum: Graphics
Topic: [Mini GFX pack] SMB3 styled SMW Chucks
Replies: 1
Views: 272

Re: [Mini GFX pack] SMB3 styled SMW Chucks

Oh my goodness these look great! I love the colours on these and they will definitely be useful to something I do in the future.
by MegaDood
Thu Oct 08, 2020 10:38 pm
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 17
Views: 1188

Re: [NPC Pack] Donkey Kong Country Zingers!

This may seem like a silly question, but how do I change the zinger algorithm? If I interpreted the question correctly, when you select the zinger, on the right should be an extra settings menu with a drop down menu, you can change that to choose how you want the zinger to behave. It's similar to h...
by MegaDood
Sun Oct 04, 2020 5:11 am
Forum: LunaLua
Topic: [NPC Pack] Minecraft - FOV Randomizer Code Now Outs
Replies: 20
Views: 1305

Re: [NPC Pack] Minecraft Silverfish (WIP) - Sprite Artist Needed

LGLMAKING wrote:
Sat Oct 03, 2020 1:04 pm
Finally

Also add "giving Megadood his 20 bucks" to the To-Do list
I second this idea.
by MegaDood
Thu Aug 27, 2020 4:26 am
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 17
Views: 1188

Re: [NPC Pack] Donkey Kong Country Zingers!

Woah these look awesome! These would be perfect with my episode too. Are you planning to work on other DKC enemies in the future? Thank you! And I've considered making more, though I'm not sure if and when I'd get the time to. If I do decide to make any more I'd most likely release them on the foru...
by MegaDood
Mon Aug 24, 2020 10:55 pm
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 17
Views: 1188

Re: [NPC Pack] Donkey Kong Country Zingers!

Added in 53 seconds: Ah... That's true, I basically just wanted to add some new things though, such as the red ones being immune to everything except for explosions, having them work with redirectors and having turning animations. Just for more authenticity I guess I decided to make a new NPC. I th...
by MegaDood
Sat Aug 22, 2020 8:05 pm
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 17
Views: 1188

Re: [NPC Pack] Donkey Kong Country Zingers!

I'm surprised you didn't just resprite the Van de Graf. Van de Graf is basically a Zinger after all, with how it's immune to everything and has programmable parabolic movement. Ah... That's true, I basically just wanted to add some new things though, such as the red ones being immune to everything ...
by MegaDood
Sat Aug 22, 2020 8:51 am
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 17
Views: 1188

[NPC Pack] Donkey Kong Country Zingers!

Hi everyone, this is the first NPC that I've released on the forums, I recently learnt lunalua and had a try at making something. These were requested by FireSeraphim , and the graphics were also made by him as well. They have many settings and ways to adjust their movement, the vertical and horizon...
by MegaDood
Sat Aug 22, 2020 6:28 am
Forum: LunaLua
Topic: [NPC PACK] Water Currents!
Replies: 7
Views: 680

Re: Water Currents!

Nice job with these! I'm glad I was able to help out.
by MegaDood
Sat Aug 01, 2020 3:28 am
Forum: LunaLua
Topic: Upside-Down Bullet Bill Launchers!
Replies: 2
Views: 525

Re: Upside-Down Bullet Bill Launchers!

I don't think a custom graphic was included, for me the AI works as intended but it wasn't displaying as upside down, just right side up.
by MegaDood
Sun Jul 26, 2020 9:55 pm
Forum: LunaLua
Topic: [NPC Pack] helmets.lua - Protect your head!
Replies: 16
Views: 2055

Re: [NPC Pack] helmets.lua - Protect your head!

These are amazing! I've been wanting these for ages and I'm glad someone finally made them, the POW block and cannonballs I can especially see being put to good use in puzzle levels.
by MegaDood
Mon Jul 06, 2020 2:38 am
Forum: LunaLua
Topic: MrDoubleA's NPC Pack v1.2.1 - Seesaws, custom piranha plants, and one-way walls!
Replies: 99
Views: 12342

Re: MrDoubleA's NPC Pack v1.2.1 - Seesaws, custom piranha plants, and one-way walls!

Hello If Someone could help me? how would I Install the Kritter's Npc It is really advanced and I don't know where to place all the files. Do you have a custom folder? In the worlds folder just make a level file and a folder each with the same name, and you can place the npc's files all in there. I...
by MegaDood
Sat Jul 04, 2020 11:28 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6696

Re: [NPC Pack] Some NPCs I have made (Update: Wild Piranhas)

Thanks for letting me beta test!
I think these piranha plants turned out really nicely, especially how you replicated their movement.
by MegaDood
Tue Jun 30, 2020 7:56 am
Forum: General
Topic: Chocolate Contest X1 - Level Submissions Thread
Replies: 45
Views: 10780

Re: Chocolate Contest X1 - Level Submissions Thread

Level Name: Portal Panic!
Submitter: MegaDood
Character: Mario
Exit: 1 (SMB3 Star)
Submission download:
https://drive.google.com/file/d/1Du-Mxo ... sp=sharing
by MegaDood
Wed Jun 24, 2020 10:37 pm
Forum: LunaLua
Topic: 8luestorm's NPC Pack
Replies: 23
Views: 2709

Re: 8luestorm's NPC Pack

This looks really good! Well done. I like how the Crazy Dayzees have new AI compared to the ones from YI.
by MegaDood
Mon Jun 15, 2020 4:19 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6696

Re: [NPC Pack] Some NPCs I have made (Update: More SMW2:YI Stuff)

One thing I also noticed about the balloon NPC is that it drops its container in front of the player, when I thought that the ones in YI drop directly above the player? Im unsure if its intentional or not, but what would I need to change in order to achieve this?
by MegaDood
Sun Jun 14, 2020 5:42 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6696

Re: [NPC Pack] Some NPCs I have made (Update: More SMW2:YI Stuff)

I was testing with the Pointey NPCs and found that they act strangely when trying to be eaten by Yoshi. It usually comes up with this error, other times he eats it with a strange animation from the enemy.
Image
by MegaDood
Fri Jun 12, 2020 11:09 pm
Forum: Episodes
Topic: nyan and the quest for netherite
Replies: 1
Views: 635

Re: nyan and the quest for netherite

Another quality meme episode. This one I actually really enjoyed, also the achievements weren't ridiculous to complete which was nice. Well done!

Go to advanced search