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by Daring Tombstone
Thu Feb 18, 2021 9:51 pm
Forum: Video Games
Topic: Pokémon Topic
Replies: 1451
Views: 210319

Re: Pokémon Topic

Huh, I didn't receive any pms. I left my computer on overnight so I might have been afk. I'm usually on anytime between 6pm-2am EST depending if I have to anything to do in the morning or not.
by Daring Tombstone
Wed Feb 17, 2021 3:10 pm
Forum: Video Games
Topic: Pokémon Topic
Replies: 1451
Views: 210319

Re: Pokémon Topic

It was a swinub in 2rd generation pokemon gold. I found it at the end of ice path (I dont count the red gyarados). I do play pmuniverse right now so if you play and see an Ascella (probably an eevee) in game that's me.
by Daring Tombstone
Tue Feb 16, 2021 8:01 pm
Forum: Video Games
Topic: Pokémon Topic
Replies: 1451
Views: 210319

Re: Pokémon Topic

https://pmuniverse.net/

Fanmade mmo mystery dungeon if you didn't see the trailer on youtube. It's been around for a long time now but somehow only now is it getting known about.
by Daring Tombstone
Wed Feb 03, 2021 6:30 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 383
Views: 69615

Re: Need help with lua? - LunaLua General Help

I must have been half asleep or something cuz I didn't even notice I named the function rng also. Me being oblivious sorry. Thanks.
by Daring Tombstone
Wed Feb 03, 2021 4:38 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 383
Views: 69615

Re: Need help with lua? - LunaLua General Help

Image

Shouldn't this be working? It doesn't do anything. I've used rng before so I'm baffled why this isn't doing anything.
by Daring Tombstone
Fri Jan 08, 2021 4:57 pm
Forum: Projects
Topic: (UPDATE!!!) Legend of the 10 golden elements project thread.
Replies: 87
Views: 19824

Re: (UPDATE!!!) Legend of the 10 golden elements project thread.

I've given what you sent me a run through and sent a pm about my playthrough. It's looking pretty good so far.
by Daring Tombstone
Wed Jan 06, 2021 5:53 pm
Forum: Graphics
Topic: Parallaxing Desert Background
Replies: 0
Views: 695

Parallaxing Desert Background

This is a modified version of the desert background from Koko's GFX Pack made to parallax I made for my desert level in SLAM a while back. Despite deserts usually being dead some neat parallax can bring some life into it. Just plop all the download contents in your level folder and select the SMW Tr...
by Daring Tombstone
Thu Oct 01, 2020 12:12 am
Forum: Episodes
Topic: 2k1x Subzero Heroes
Replies: 194
Views: 26508

Re: 2k1x Subzero Heroes

Can't wait to steal more of your lua scripts for my new episode because I'm a lamo who doesn't have time to learn it and has no friends in this forum.
by Daring Tombstone
Wed Apr 15, 2020 3:46 pm
Forum: Projects
Topic: Super Mario Twilight
Replies: 25
Views: 4400

Re: Super Mario Twilight

Doesn't look bad in the screenshots. It actually looks pretty neat. If I could make one suggestion it would be the dark level in the screenshots. Maybe make it a tad brighter or the light around the player a tad wider if that's possible. I can see the level just fine but others with different kind o...
by Daring Tombstone
Fri Mar 13, 2020 7:45 pm
Forum: Episodes
Topic: Your Journey Awaits
Replies: 92
Views: 22030

Re: Your Journey Awaits

The 2.0 download has been updated so multipoints will no longer make depreciated windows show up in beta 4. It also includes some minor edits such as what cedur suggested above and fixes to the dark special world level which had some darkness overlapping problems. Hopefully everything works correctly.
by Daring Tombstone
Tue Mar 10, 2020 3:28 pm
Forum: Episodes
Topic: Your Journey Awaits
Replies: 92
Views: 22030

Re: Your Journey Awaits

Having 2.0 in the title really does that? Weird. I wanted to show a difference between the 2.0 and 1.3 versions but since beta4 doesn't like that I'll have to remove it then. I'll try to fix that sometime soon. I'll see about the other 2 things as well. Slide jumps can be janky so I'll fix that. App...
by Daring Tombstone
Sun Mar 08, 2020 9:03 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 893
Views: 252611

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Updating my trashisode to beta 4 and coming across this. Don't know what it means at all.
Spoiler: show
Image
by Daring Tombstone
Sun Mar 08, 2020 12:04 am
Forum: Projects
Topic: Super Mario Creations Galore Progress
Replies: 6
Views: 1332

Re: Progress for Super Mario Creations Galore

You might need some screenshots of the actual episode you're working on. Topics like this have a tendency to get locked.
by Daring Tombstone
Sat Mar 07, 2020 11:47 pm
Forum: Episodes
Topic: The Gloaming Realm
Replies: 37
Views: 10290

Re: The Gloaming Realm

Easyluna is still used but for the api script "altpsystem" if I remember right. It also uses some pipecannon scripts so just deleting easyluna make the first level unbeatable I'm sure. Just deleting it will cause some problems. I can take a look at it tomorrow and get an update up if you r...
by Daring Tombstone
Sat Mar 07, 2020 5:26 pm
Forum: Episodes
Topic: The Gloaming Realm
Replies: 37
Views: 10290

Re: The Gloaming Realm

why is Your Journey Awaits not mentioned under "check out my completed episode"? I never had any banner for it so I just didn't bother. I figured if people were to find your journey awaits it would be through this episodes launcher page. I'm awful at art, heck this episodes "banner&q...
by Daring Tombstone
Sat Mar 07, 2020 1:34 am
Forum: Episodes
Topic: The Gloaming Realm
Replies: 37
Views: 10290

Re: The Gloaming Realm

Looks like the easyluna api script disagreeing with something on beta 4. It did the same thing in mag/pal. I used easyluna in this episode but pretty much figured out how to make all the things in easyluna happen without actually using it. It was useful for learning though. I should have just remove...
by Daring Tombstone
Tue Mar 03, 2020 11:51 pm
Forum: Episodes
Topic: Bowser's Invasion
Replies: 17
Views: 9545

Re: Bowser's Invasion

Use audacity. Free program to edit your soundtracks. Easy to use. Will take like 1 minute. For even better results on your soundtracks use this https://rpgmaker.net/tutorials/1341/ . Takes a bit longer but it's worth it. If anyone else is like me they aren't going to download 700 MBs. Maybe they hav...
by Daring Tombstone
Sun Mar 01, 2020 12:24 pm
Forum: Help and Support
Topic: A shell problem
Replies: 2
Views: 612

Re: A shell problem

I had this problem with some level I did years ago. I ended up just not using jumphurt at all on those shells. I don't know any work around for it. Maybe some fancy lua scripting but I'm not a super nerd in scripting. Maybe someone else will have a solution.
by Daring Tombstone
Wed Feb 26, 2020 1:12 am
Forum: Episodes
Topic: Restored Hope (Version 3 Released)
Replies: 16
Views: 3718

Re: Restored Hope

The difficulty wasn't too bad . . . until you get to bowsers castle. Having to fight all the bosses and go through all the things without getting a game over was kinda frustrating, especially the rainbow shell ride part. I got game over twice here and had to start the entire thing all over again. Pl...
by Daring Tombstone
Wed Feb 12, 2020 4:43 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 383
Views: 69615

Re: Need help with lua? - LunaLua General Help

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Does the altpsystem script cause this? There's no I-Frames on collecting a powerup here.

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