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by DrMekar
Sat Oct 24, 2020 8:56 pm
Forum: LunaLua
Topic: (request) Volcanic Debris
Replies: 4
Views: 157

Re: (request) Volcanic Debris

Oh Boy, good Luck finding anyone willing to do sich a complex request..
by DrMekar
Sun Oct 18, 2020 10:08 am
Forum: LunaLua Help
Topic: Muting Sound Effects?
Replies: 0
Views: 176

Muting Sound Effects?

I'm just in the making of my World 6-Castle for MH1.5 and I wondered if there away to mute Soundeffects created by Events from a for Example a prior Boss Fight? Of course they go away when diening and respawning at the Midwaypoint after the Boss Fight, though if the Player doesn't die, it kinda ruin...
by DrMekar
Wed Oct 14, 2020 7:16 pm
Forum: Episodes
Topic: Reign Of Giygas
Replies: 14
Views: 1066

Re: Reign Of Giygas

Nadav wrote:
Tue Oct 13, 2020 8:07 am
I expected more replies for this episode.. That's sucks because that's the main reasons I made it :(
Welcome to the Club Mate, so if you already complain after one day.. well.
by DrMekar
Mon Sep 21, 2020 7:50 am
Forum: General
Topic: IS it fine to adverise smbx
Replies: 13
Views: 418

Re: IS it fine to adverise smbx

I don't think so, I think its gonna get reported. I'm not sure if Redigit is gonna do something about it (hes not) so I'm asking you guys because I don't think I should I advise against it, because if a Fangame gets too much Publicity, Nintendo can't pretend anymore, that they don't see it, followi...
by DrMekar
Sun Sep 06, 2020 2:44 pm
Forum: LunaLua
Topic: [NPC Pack] Chilly's NPCs: v1.1.3 Update - Porcupos and a Trouter too
Replies: 33
Views: 7287

Re: [NPC Pack] Chilly's NPCs: v1.1.3 Update - Porcupos and a Trouter too

Nope, it's a regular enemy. Also, are you talking about the brown Ninji or the purple fireball? I was talking about the Ninji. Okay, so I think it could work really well as a Boss. I suggest a second version with multiple hits. That might work. I could eventually do it as well. Good to know :).
by DrMekar
Sat Sep 05, 2020 5:42 pm
Forum: LunaLua
Topic: [NPC Pack] Chilly's NPCs: v1.1.3 Update - Porcupos and a Trouter too
Replies: 33
Views: 7287

Re: [NPC Pack] Chilly's NPCs: v1.1.3 Update - Porcupos and a Trouter too

Coming soon...! https://i.imgur.com/68W57WO.gif Cool. Is the Big One a Boss? Nope, it's a regular enemy. Also, are you talking about the brown Ninji or the purple fireball? I was talking about the Ninji. Okay, so I think it could work really well as a Boss. I suggest a second version with multiple ...
by DrMekar
Sat Sep 05, 2020 4:05 pm
Forum: LunaLua
Topic: [NPC Pack] Chilly's NPCs: v1.1.3 Update - Porcupos and a Trouter too
Replies: 33
Views: 7287

Re: [NPC Pack] Chilly's NPCs: v1.1.3 Update - Porcupos and a Trouter too

Chilly14 wrote:
Thu Sep 03, 2020 6:15 pm
Coming soon...!
Spoiler: show
Image
Cool. Is the Big One a Boss?
by DrMekar
Sat Sep 05, 2020 7:54 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6633

Re: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)

Image

When killing the Fire Nipper with a Koopa Shell, this Error Appears.
by DrMekar
Fri Sep 04, 2020 12:59 am
Forum: LunaLua
Topic: [NPC PACK] Mario Forever Bowser!
Replies: 10
Views: 681

Re: [NPC PACK] Mario Forever Bowser!

Cool, Thanks for the quick reply, It's everything, but usual here. I don't have any real ideas regarding this NPC, though I do had a few other Boss NPC Ideas like Bosses from some SMW Hacks, who are pretty basic and still bring something to the table that cannot or only really hardly done in smooth...
by DrMekar
Thu Sep 03, 2020 1:27 pm
Forum: LunaLua
Topic: [NPC PACK] Mario Forever Bowser!
Replies: 10
Views: 681

Re: [NPC PACK] Mario Forever Bowser!

This is defenitly pretty cool, though also pretty hardcoded with the Music and Exit in particular. I wouldn't complain usually though there're next to none Custom Boss NPC Packs and of course I'd like to customize the few there are to my needs. Well the music / exit theme can be customized and you ...
by DrMekar
Thu Sep 03, 2020 11:29 am
Forum: LunaLua
Topic: [NPC PACK] Mario Forever Bowser!
Replies: 10
Views: 681

Re: [NPC PACK] Mario Forever Bowser!

This is defenitly pretty cool, though also pretty hardcoded with the Music and Exit in particular.

I wouldn't complain usually though there're next to none Custom Boss NPC Packs and of course I'd
like to customize the few there are to my needs.
by DrMekar
Wed Sep 02, 2020 1:59 am
Forum: Episodes
Topic: (DEMO 3 IS OUT) Mario Heroes: The First Chapter REMADE
Replies: 39
Views: 5874

Re: (DEMO 3 IS OUT) Mario Heroes: The First Chapter REMADE



New Video showing a World 6 Level. Also I, just in case this wasn't expected yet. Demo 3 will be the last Demo, since nobody seems to care for them anyway.
by DrMekar
Sun Aug 16, 2020 3:41 am
Forum: General
Topic: Level music suggestion thread
Replies: 682
Views: 117551

Re: Level music suggestion thread

I need help for a level music suggestion. I need two themes suitable for two cutscene levels: One of them which Mario will bond with a new partner as he walks through. (A calm theme which would give some feels of bonding with someone) The other one is when Mario and his new partner talk as they app...
by DrMekar
Mon Aug 10, 2020 5:39 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1309
Views: 123764

Re: [UNUSED SPRITES] Spettrino Machine 1 and Spettrino Capsule

Hey guys! today i'm going to show two boss sprites i made and i never used, the one at the top is Dr. Spettrino's escape pod (Spettrino is a reccuring villain on my videos) and the bottom one is called Spettrino Machine 1 https://i.postimg.cc/crTsYskX/spettrino-machine-and-capsule.png Sprite Sheets...
by DrMekar
Sun Aug 09, 2020 9:35 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6633

Re: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)

GtW wrote:
Sun Aug 09, 2020 9:33 am
DrMekar wrote:
Sun Aug 09, 2020 8:21 am
I entcountered an Issue with Ptoie Piranha. When I threw a Bob-Omb next to it and waited for it to explode, an Error
Message showed up, it immidently died and didn't counted as Dead.
Thank you for noticing! It was an oversight, fixed!
No Problem :)
by DrMekar
Sun Aug 09, 2020 8:21 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 68
Views: 6633

Re: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)

I entcountered an Issue with Ptoie Piranha. When I threw a Bob-Omb next to it and waited for it to explode, an Error
Message showed up, it immidently died and didn't counted as Dead.


Image
by DrMekar
Sun Aug 09, 2020 6:40 am
Forum: LunaLua
Topic: coyotetime.lua - "Argh, the jump didn't jump!"
Replies: 25
Views: 2188

Re: coyotetime.lua - "Argh, the jump didn't jump!"

increase frames and make it 1 character exclusive and you can make secret places that can be accesed by specific characters, usefull for sm64 styled episode sorry for bad grammar (if there is bad grammar) I wouldn't recommend it. I originally wanted to give this Skill to Jill, one of the three play...
by DrMekar
Sat Aug 01, 2020 5:32 pm
Forum: Help and Support
Topic: Character sprites not loading in
Replies: 6
Views: 396

Re: Character sprites not loading in

Is your File a PNG?
by DrMekar
Mon Jul 27, 2020 4:07 pm
Forum: Graphics
Topic: SMW Beta Shark Enemy
Replies: 11
Views: 1154

Re: SMW Beta Shark Enemy

I'd like to try this enemy out as I'm a sucker for beta content being used once again, and I don't know if you use SMBX 34A (aka 1.4.4), or SMBX 2.0 as the npc number is 406 when the highest in SMBX 1.3.0.1 is 292. I think I recognized the slightly different physics as the 38A, but I don't know. Wh...
by DrMekar
Mon Jul 27, 2020 6:45 am
Forum: Episodes
Topic: (DEMO 3 IS OUT) Mario Heroes: The First Chapter REMADE
Replies: 39
Views: 5874

Re: (DEMO 3 IS OUT) Mario Heroes: The First Chapter REMADE

Note: The Crystal Balls will be added in Demo 4.

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