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by DrMekar
Mon Aug 10, 2020 5:39 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1245
Views: 113261

Re: [UNUSED SPRITES] Spettrino Machine 1 and Spettrino Capsule

Hey guys! today i'm going to show two boss sprites i made and i never used, the one at the top is Dr. Spettrino's escape pod (Spettrino is a reccuring villain on my videos) and the bottom one is called Spettrino Machine 1 https://i.postimg.cc/crTsYskX/spettrino-machine-and-capsule.png Sprite Sheets...
by DrMekar
Sun Aug 09, 2020 9:35 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 67
Views: 5008

Re: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)

GtW wrote:
Sun Aug 09, 2020 9:33 am
DrMekar wrote:
Sun Aug 09, 2020 8:21 am
I entcountered an Issue with Ptoie Piranha. When I threw a Bob-Omb next to it and waited for it to explode, an Error
Message showed up, it immidently died and didn't counted as Dead.
Thank you for noticing! It was an oversight, fixed!
No Problem :)
by DrMekar
Sun Aug 09, 2020 8:21 am
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 67
Views: 5008

Re: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)

I entcountered an Issue with Ptoie Piranha. When I threw a Bob-Omb next to it and waited for it to explode, an Error
Message showed up, it immidently died and didn't counted as Dead.


Image
by DrMekar
Sun Aug 09, 2020 6:40 am
Forum: LunaLua
Topic: coyotetime.lua - "Argh, the jump didn't jump!"
Replies: 25
Views: 1644

Re: coyotetime.lua - "Argh, the jump didn't jump!"

increase frames and make it 1 character exclusive and you can make secret places that can be accesed by specific characters, usefull for sm64 styled episode sorry for bad grammar (if there is bad grammar) I wouldn't recommend it. I originally wanted to give this Skill to Jill, one of the three play...
by DrMekar
Sat Aug 01, 2020 5:32 pm
Forum: Help and Support
Topic: Character sprites not loading in
Replies: 6
Views: 310

Re: Character sprites not loading in

Is your File a PNG?
by DrMekar
Mon Jul 27, 2020 4:07 pm
Forum: Graphics
Topic: SMW Beta Shark Enemy
Replies: 11
Views: 807

Re: SMW Beta Shark Enemy

I'd like to try this enemy out as I'm a sucker for beta content being used once again, and I don't know if you use SMBX 34A (aka 1.4.4), or SMBX 2.0 as the npc number is 406 when the highest in SMBX 1.3.0.1 is 292. I think I recognized the slightly different physics as the 38A, but I don't know. Wh...
by DrMekar
Mon Jul 27, 2020 6:45 am
Forum: Episodes
Topic: (DEMO 3 IS OUT) Mario Heroes: The First Chapter REMADE
Replies: 38
Views: 4884

Re: (DEMO 3 IS OUT) Mario Heroes: The First Chapter REMADE

Note: The Crystal Balls will be added in Demo 4.
by DrMekar
Fri Jul 24, 2020 8:57 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 271
Views: 37685

Re: Need help with lua? - LunaLua General Help

I'm having problems with the Auto scroll. Here is The Code local autoscroll = require("autoscroll") function onStart() autoscroll.scrollRight(1) end function onTick() if player.deathTimer > 0 then return end if player;mem(0x148, FIELD_WORD) > 0 and player;mem(0x14C, FIELD_WORD) > 0 then player;kill...
by DrMekar
Thu Jul 23, 2020 3:39 pm
Forum: Graphics
Topic: Expanded SMB2-styled Lava (VERSION 2)
Replies: 18
Views: 3217

Re: Expanded SMB2-styled Lava (VERSION 2)

georgespezi12 wrote:
Thu Jul 23, 2020 11:42 am
Works with Sednauir's SMB2 Volcano tileset
Why are your writing this under a 6 Years old Topic?
by DrMekar
Tue Jul 21, 2020 2:52 pm
Forum: Graphic Request
Topic: [Spoiler Warning for Paper Mario: TOK]: [Redacted] over Ludwig
Replies: 13
Views: 645

Re: [Spoiler Warning for Paper Mario: TOK]: [Redacted] over Ludwig

<r><QUOTE author="Cedur" post_id="375166" time="1595088528" user_id="10815"><s>[quote=Cedur post_id=375166 time=1595088528 user_id=10815]</s> <QUOTE author="Idunn"><s>[quote="Idunn"]</s>Also pls stop taking everything here like an attack to you. <e>[/quote]</e></QUOTE> <br/> I'd say being called a j...
by DrMekar
Sun Jul 19, 2020 3:55 pm
Forum: Help and Support
Topic: Smooth Sprite animation (With Cheep Cheeps)
Replies: 3
Views: 258

Re: Smooth Sprite animation (With Cheep Cheeps)

TheGameyFireBro105 wrote:
Sun Jul 19, 2020 12:48 pm
I need help with making the sprites a bit less choppy.
Okay, well Good Luck then, though it would've been more obvious in Graphic Requests.
by DrMekar
Sun Jul 19, 2020 10:17 am
Forum: Help and Support
Topic: Smooth Sprite animation (With Cheep Cheeps)
Replies: 3
Views: 258

Re: Smooth Sprite animation (With Cheep Cheeps)

What is the purpose of this Topic? I don't want to 'stab you in the heart' again, but I don't understand what you want to say with this.
by DrMekar
Fri Jul 17, 2020 4:18 pm
Forum: Graphic Request
Topic: [Spoiler Warning for Paper Mario: TOK]: [Redacted] over Ludwig
Replies: 13
Views: 645

Re: [Spoiler Warning for Paper Mario: The Origami King]: [Redacted] over Ludwig

Thanks for the unmarked Spoiler, Jerk.

The Game literally came out today.
by DrMekar
Mon Jul 13, 2020 8:39 pm
Forum: Graphics
Topic: Spinning Bumpty's (1.4.4 & 1.4.5)
Replies: 6
Views: 440

Re: Spinning Bumpty's (1.4.4 & 1.4.5)

AustinMarioer wrote:
Mon Jul 13, 2020 7:42 pm
This is for 1.4.4 and 1.4.5.
I'm aware. I was just saying that Bumptys also exist as Custom NPCs in 2.0, which Fireypapermario didn't seem to know.
by DrMekar
Mon Jul 13, 2020 4:05 pm
Forum: Graphics
Topic: Spinning Bumpty's (1.4.4 & 1.4.5)
Replies: 6
Views: 440

Re: Spinning Bumpty's (1.4.4 & 1.4.5)

How cute, I never thought a cute af npc from Yoshi's Island would make a appearance as a custom S M B X npc. I'll use it for mah 1.4.4 levels when I decide to go use 1.4.4 . ^^" You do know that 2.0 Bumptys exist, right? https://youtu.be/qQhzFitYdaA?list=PL8CCOC1ABwdZ_jmSftyV4arLSxpeCjQZM
by DrMekar
Sun Jul 12, 2020 8:03 am
Forum: LunaLua
Topic: spawnzones.lua - Make your setups actually work
Replies: 18
Views: 4147

Re: spawnzones.lua - Make your setups actually work

Enjl wrote:
Sun Jul 12, 2020 6:23 am
can i get some screenshots?
On a Level or Episode Base? I'd only need the spawnzones.lua for a single Boss right now.
by DrMekar
Sun Jul 12, 2020 5:35 am
Forum: LunaLua
Topic: spawnzones.lua - Make your setups actually work
Replies: 18
Views: 4147

Re: spawnzones.lua - Make your setups actually work

May I ask how to load this? I tried the basic loadfunction local spawnzones= API.load("spawnzones"); Though it shows this Error: https://i.postimg.cc/McZQBypP/Unbenannt.png Where did you place spawnzones.lua relative to the level or episode folder? I tried out both. The Error Message from the Image...
by DrMekar
Sat Jul 11, 2020 6:24 pm
Forum: Graphics
Topic: Neon 3D Tileset
Replies: 9
Views: 581

Re: Neon 3D Tileset

This is pretty cool.

Maybe I do will go through with the idea of a Cyber World in MH2.
by DrMekar
Sat Jul 11, 2020 5:50 pm
Forum: LunaLua
Topic: spawnzones.lua - Make your setups actually work
Replies: 18
Views: 4147

Re: spawnzones.lua - Make your setups actually work

May I ask how to load this?

I tried the basic loadfunction

Code: Select all

local spawnzones= API.load("spawnzones");
Though it shows this Error:
Image

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