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by Amyrakunejo
Thu Jan 14, 2021 8:30 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Hoeloe wrote:
Wed Jan 13, 2021 7:13 pm
Amyrakunejo wrote:
Wed Jan 13, 2021 6:10 pm
what about for Mario Challenge? Or, is that going bye-bye too?
Mario Challenge never used SMBX credits anyway, it just has two results screens.
Then why did it play the credits sequence in Beta 3?
by Amyrakunejo
Wed Jan 13, 2021 6:10 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

I also think that the end quote in the credits should be replaced with Ezekiel 23:20 You ARE aware that a lot of the users of SMBX are 'minors' right? That's not going to happen. Personally, I wanted it replaced with a Terry Pratchett quote, at least for default episodes, but as Enjl said, we're ad...
by Amyrakunejo
Tue Jan 12, 2021 3:25 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

The title screen will be gone entirely. It's effectively totally obsolete as it is. Aw man, that sucks. I always thought the title screen looked really cool. I agree. I think it should be optional. Just my thoughts. On for those that want it, off otherwise. I also think that the end quote in the cr...
by Amyrakunejo
Tue Dec 15, 2020 6:46 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Cedur wrote:
Mon Dec 14, 2020 5:29 pm
Can we all stop? One post of proving him wrong is enough, no need to put your boots in. Either he won't react anyway or he's gonna feel ganged up.
Hmmm...

I said, "already been discussed; likely not going to run any better on my lackluster hardware than Beta 4 does."
by Amyrakunejo
Sun Dec 13, 2020 9:58 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: Who you want on SMBX 2.0 Beta 5

Cedur wrote:
Sun Dec 13, 2020 7:34 am
Flitretpa123 wrote:
Sun Dec 13, 2020 6:48 am
SMBX 2.0 Beta 5 is Coming and you need to think about which NPCs Backgrounds Blocks to Add to SMBX 2.0 Beta 5 in 2021

There won't be a Beta 5; the next major release will just be the "full" release
Yup, been discussed already. Probably won't run any better than Beta 4 does on my hardware.
by Amyrakunejo
Sun Dec 06, 2020 3:28 pm
Forum: General
Topic: Super Mario ReInvent
Replies: 187
Views: 21534

Re: Super Mario ReInvent

vitzie629 wrote:
Sat Dec 05, 2020 4:25 pm
Cedur wrote:
Sat Dec 05, 2020 4:13 pm
Besides the fact that this build is still in early development, what happens when you try to open the editor?
When I attempt to open the editor with the PGE folder, I have to infinitely wait for it to load if not a long time, very long time!
Hmmm...incompatibility issues?
by Amyrakunejo
Tue Nov 24, 2020 9:20 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Uh, oh...
Looks like the tooltip script needs work...
by Amyrakunejo
Sat Nov 21, 2020 9:18 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Obviously coded by a person who thinks the majority of gamers are 'dUdEs' (which would be incorrect since dudes surf). Anyway... Blargg "An enemy that extends its' body out of the liquid surface of which it resides to attack the player in an attempt to eat them when they draw near. Intended to be pl...
by Amyrakunejo
Wed Nov 11, 2020 6:30 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

HUD elements.include?(cursor)
by Amyrakunejo
Wed Nov 04, 2020 8:39 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Hoeloe wrote:
Tue Nov 03, 2020 7:49 pm
Amyrakunejo wrote:
Tue Nov 03, 2020 5:01 pm
[ZDooM Res Code: stretched screen/pixels]
This is a horrible way to do 16:9 resolution, which is why no-one considered it.
Well, okay then; it was just something I thought of that might be useful... :(
by Amyrakunejo
Tue Nov 03, 2020 5:01 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

[My thought train: stretched screen/pixels]

[Others' interpretations: See more of everything on a map]

[ZDooM Res Code: stretched screen/pixels]
by Amyrakunejo
Mon Nov 02, 2020 5:12 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Auto-detect. Look in the ZDooM source code. May help with this if you were to try to utilize alternate screen resolutions.
Just trying to help, don't shoot the messenger.
by Amyrakunejo
Wed Sep 23, 2020 9:44 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

2-Autotiles: I find the editor a bit slow to create some stuff, maybe if we had some special tiles that worked like ground in SMM we could speed up the workflow of creating levels. This is less about specific tiles being special, and more about the editor lacking a tool. Also, sizable blocks are a ...
by Amyrakunejo
Tue Sep 22, 2020 10:07 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

What that 'tutorial' sounds like to me is the one offered with WolfRPG Editor.
by Amyrakunejo
Thu Sep 03, 2020 11:44 pm
Forum: General
Topic: Super Mario ReInvent
Replies: 187
Views: 21534

Re: New Super Mario Bros. X

vitzie629 wrote:
Thu Sep 03, 2020 3:30 pm
...it’s a slow development for Core to work on.
Slow development vibe? Sounds familiar. Ah, yes...MY OWN DEV STRUGGLES. lolz
by Amyrakunejo
Sat Aug 29, 2020 9:59 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Bleep, bloop.

SMBX 2 Beta 4 is great.
by Amyrakunejo
Mon Jun 15, 2020 2:32 am
Forum: General
Topic: Super Mario ReInvent
Replies: 187
Views: 21534

Re: New Super Mario Bros. X

My coding expertise lies mainly in Ruby/RGSS...
by Amyrakunejo
Sun May 31, 2020 6:06 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Would you guys be able to port SMBX2 to Chrome OS? If so, great! If not, I understand. We don't recompile. Your best bet is some form of emulation. Dunno if Wine exists for Chrome OS, but something like that. If Wine exists for Android then that should work on Chrome OS since that OS is Android-bas...
by Amyrakunejo
Thu May 21, 2020 5:07 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Actually, the koopas (they have a different name that I do not recall) that explode after being stomped (Mario Land 1) would be neat to see. I don't know if an existing enemy could be modified to recreate the movement behavior of these, but...
by Amyrakunejo
Tue May 12, 2020 11:27 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 770
Views: 136586

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

CJ_RLushi wrote:
Sat May 09, 2020 8:37 pm
SMBX 1.3 was made in VB6 so i don't think that is possible.
I didn't know Visual Basic was WIndows-exclusive.

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