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- by Murphmario
- Tue Apr 20, 2021 9:36 pm
- Forum: Graphic Request
- Topic: (request) SMW style Link
- Replies: 6
- Views: 665
There's an SMW-styled Link made for the original SMW here , though obviously it only has frames for Mario's actions. Might be useful for anyone who wants to do this request. that link doesn't work anymore. It's working fine from my end. You sure it's not a temporary outage or a blocked site?
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- by Murphmario
- Tue Mar 30, 2021 6:06 pm
- Forum: LunaLua
- Topic: smwMap.lua (v1.2) - The Levels are using Levels!
- Replies: 33
- Views: 2331
Nice update, pretty cool to see wandering enemies. I am gonna point out that the thing I've reported earlier hasn't been fixed though, would be nice if it did since that would open up NPC slots.
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- by Murphmario
- Sun Mar 28, 2021 1:10 am
- Forum: LunaLua
- Topic: smwMap.lua (v1.2) - The Levels are using Levels!
- Replies: 33
- Views: 2331
Potential bug I'd like to report: applying a custom Lunalua script to a vanilla NPC in order to make it a custom World Map NPC works (they just display their graphic's file on screen otherwise), but for some reason loads the default graphics instead of any custom graphics put inside the folder.
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- by Murphmario
- Fri Mar 19, 2021 6:25 pm
- Forum: Graphics
- Topic: SMBX Nes graphics
- Replies: 1
- Views: 428
Looking through this, something's telling me that you just took graphics from various sources and put them into the various folders. Also it'd be a good idea to replace or delete the graphics that aren't changed at all.
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- by Murphmario
- Fri Mar 12, 2021 1:33 am
- Forum: Video Games
- Topic: Video Game Headcanons/Theories
- Replies: 1
- Views: 199
One headcanon I have is that Starbound takes place several years after the Metroid games. The Avians are related to the extinct Chozo species, the one holographic bone dragon is based on Ridley's skeleton, and Starbound has Morph Balls.
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- by Murphmario
- Wed Mar 03, 2021 7:13 pm
- Forum: Graphics
- Topic: GreenHills - SMW Style
- Replies: 6
- Views: 785
Honestly there should be an alt where there is grass on the slopes, since most of the slopes in Green Hill Zone have grass on them. Other than that, the tileset looks pretty good.
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- by Murphmario
- Thu Feb 18, 2021 5:52 pm
- Forum: Graphics
- Topic: TX Power-Ups Pack V 1.1
- Replies: 2
- Views: 490
Honestly, most of these look poorly drawn. You should also not use 1x1 pixels since SMBX's graphics all use 2x2 pixels.
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- by Murphmario
- Wed Feb 17, 2021 9:20 pm
- Forum: Graphics
- Topic: SMB3-Style Kab-omb
- Replies: 9
- Views: 546
SMBX 1.4.4 and the other 1.4 versions are made with a different engine compared to all the other variants of SMBX. This therefore leads to stuff not being correct between versions.
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- by Murphmario
- Mon Feb 15, 2021 4:00 pm
- Forum: Projects
- Topic: The Invasion 2 Reinvaded Collab
- Replies: 8
- Views: 696
RaccAttacc wrote: ↑Mon Feb 15, 2021 12:15 pm
Murphmario wrote: ↑Sat Feb 13, 2021 12:59 am
Sounds cool, would a Discord server for this be a possibility? As for me, I'd like to claim level25, or whatever level PWNHammer is.
Thats actually PWNHammer Duence, PWNHammer is level 15.
Oh. Well I'm still claiming level 25.
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- by Murphmario
- Mon Feb 15, 2021 4:46 am
- Forum: LunaLua
- Topic: anothercurrency.lua - Count anything
- Replies: 7
- Views: 2287
I wonder if this could be used to override Rupees... You'd need a lot of overrides for all the hardcoded stuff, though... Should be relatively simple to replace the Rupee counter. Just alter the hud to display the amount of currency you have instead of coins/rupees, and just keep the vanilla coin/r...
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- by Murphmario
- Sat Feb 13, 2021 12:59 am
- Forum: Projects
- Topic: The Invasion 2 Reinvaded Collab
- Replies: 8
- Views: 696
Sounds cool, would a Discord server for this be a possibility? As for me, I'd like to claim level25, or whatever level PWNHammer is.
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- by Murphmario
- Wed Jan 27, 2021 1:44 am
- Forum: Video Games
- Topic: what's your best Mario edit level Game ?
- Replies: 21
- Views: 2841
why smbx2 removed the Auto painting tool that allow you draw blocks in order like mario maker and locked the editor fps scrolling to 30? :( Added in 3 minutes 19 seconds: i don't like sm4j because the game is very glitchy and bad to create levels (in my opinion) and the editor animations it's not v...
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- by Murphmario
- Fri Jan 22, 2021 6:21 pm
- Forum: Art Board
- Topic: WIP Graphics Showcase III
- Replies: 1396
- Views: 159864
Making some good progress on mah custom Grayscale Gameboy style custom Mario sprites atm. ^-^" [line] Click here, since the BBCode is fucking up on mah end [line] Can't wait until I finish them so I can use them in custom Gameboy style custom S M B X 2.0 levels in the future. :D Decided to fix it f...
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- by Murphmario
- Sun Jan 10, 2021 9:41 pm
- Forum: Art Board
- Topic: WIP Graphics Showcase III
- Replies: 1396
- Views: 159864
Well then, here's something. Not too sure what it will become yet, it will probably have some idle frames with its legs out. Sort of like a 4-legged Bony Beetle. https://i.imgur.com/lGycUD6.png Nice. This is reminding me of the other Giant Enemies you've done in the past. Perhaps this is a Giant Sp...
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