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by Murphmario
Thu Aug 13, 2020 5:21 pm
Forum: LunaLua
Topic: rooms.lua - Quick respawn & Celeste-styled rooms (v1.2 update)
Replies: 39
Views: 4183

Re: rooms.lua - Quick respawn & Celeste-styled rooms (v1.2 update)

Try extending the bottom screen left some more if you don't want the wobble.
by Murphmario
Sat Aug 08, 2020 8:34 pm
Forum: Video Games
Topic: what's your most hated Mario Levels/worlds?
Replies: 35
Views: 1795

Re: what's your most hated Mario Levels/worlds?

yeah that level made it into several "top 10 hardest Mario levels" videos for good reasons ... It took me a good 5 times to get all the star coins, but I used a Penguin Suit and Super Star Hm, is it possible to get the Star coins without using a Fire Flower? I guess so, hence the best strategy woul...
by Murphmario
Sat Aug 08, 2020 7:05 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 553
Views: 79643

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

On a similar topic, it would actually be pretty cool to be able to change the settings of NPCs that are in blocks.
by Murphmario
Fri Aug 07, 2020 9:43 pm
Forum: Video Games
Topic: Accomplishments you had in video games
Replies: 277
Views: 38828

Re: Accomplishments you had in video games

Bump, because just now I have 104% completed Hollow Knight in Steel Soul mode, in 12 hours and 8 minutes.
by Murphmario
Thu Aug 06, 2020 2:47 pm
Forum: Sandbox
Topic: The wario apparition
Replies: 12
Views: 635

Re: The wario apparition

The N64 probably can't support those animations, but chances are the Unreal remake could.
by Murphmario
Wed Aug 05, 2020 2:55 pm
Forum: Graphic Request
Topic: [Graphic Request] Spiked Thwomps
Replies: 4
Views: 242

Re: [Graphic Request] Spiked Thwomps

Neon358 wrote:
Wed Aug 05, 2020 2:26 pm
I'm working on some NSMB styled episodes. I was wondering if there were any graphics for the Thwomps exclusive to the NSMB games. If not, could someone make them? Thanks.
Maybe try checking the Community GFX Pack. That should have a few Thwomps you'd might want to use.
by Murphmario
Mon Aug 03, 2020 6:59 pm
Forum: Graphics
Topic: Default player graphics with uniform offsets
Replies: 2
Views: 368

Re: Default player graphics with uniform offsets

Can't say much other than this will be useful for sure!
by Murphmario
Sun Aug 02, 2020 1:48 pm
Forum: Video Games
Topic: [Idle Game] Desert Bus
Replies: 2
Views: 207

Re: [Idle Game] Desert Bus

This is mostly just waiting. Not really something I'd like to spend a lot of my time on.
by Murphmario
Sat Aug 01, 2020 5:13 pm
Forum: LunaLua Help
Topic: (Request) NSMBWii's Sand and water geysers
Replies: 8
Views: 559

Re: Are NSMBWii's Sand and water geysers possible in smbx?

If I were to guess, probably. Don't see how you can't make them.
by Murphmario
Sat Aug 01, 2020 12:10 am
Forum: Video Games
Topic: The most interesting ROM Hack(s) ever
Replies: 76
Views: 14236

Re: The most interesting ROM Hack(s) ever

Gonna come in and put a few hacks I like on here: -Rockman 4 Minus Infinity - Pretty impressive hack of Mega Man 4 that adds in a lot of new enemies and gimmicks, as well as difficult stage design, secrets you can find, and some pretty overpowered weapons that are fun to use. -Super Mario Land 2 Del...
by Murphmario
Sun Jul 26, 2020 11:41 am
Forum: Video Games
Topic: Someone leaked the source code of various Nintendo Games, and I'm loving.
Replies: 6
Views: 574

Re: Someone leaked the source code of various Nintendo Games, and I'm loving.

Is there any proof for the Discord takedowns that were supposedly shared around? Just want to make sure.
by Murphmario
Fri Jul 24, 2020 3:01 am
Forum: General
Topic: Would The Invasion 2 Episode In Super Mario World be possible to do?
Replies: 21
Views: 1130

Re: Would The Invasion 2 Episode In Super Mario World be possible to do?

Also, how will you handle the moving layers? As far as I'm aware there's no way to make them accurate to SMBX.
by Murphmario
Thu Jul 23, 2020 5:58 pm
Forum: Graphics
Topic: Expanded SMB2-styled Lava (VERSION 2)
Replies: 18
Views: 3217

Re: Expanded SMB2-styled Lava (VERSION 2)

Works with Sednauir's SMB2 Volcano tileset Why are your writing this under a 6 Years old Topic? ^ Not to mention that Sednaiur made his own lava, so uh... Edit: After downloading this myself, I can say that I'd rather use Sednaiur's lava, no offense. This lava is just poorly-recolored SMB3 lava.
by Murphmario
Thu Jul 23, 2020 1:39 pm
Forum: General
Topic: Would The Invasion 2 Episode In Super Mario World be possible to do?
Replies: 21
Views: 1130

Re: Would The Invasion 2 Episode In Super Mario World be possible to do?

Biggest problem is resolution and aspect ratio. It'll probably play comparable to how the GBA remakes of the DKC games felt, where sometimes you just had to do blind jumps. 2nd big problem: section size. SMW can't natively do sprawnling sections that extend far along both axes. I'm aware of a scrip...
by Murphmario
Sun Jul 19, 2020 9:51 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 67
Views: 5008

Re: [NPC Pack] Some NPCs I have made (Update: SMB3 Paragoomba & Ceiling Beetles)

Yay, we have pretty much every SMB3 enemy now! Well if you don't include Big Bertha and her baby cheep-cheeps, scatter bloopers, boss bass, fire chomp, variants of cannonballs, the lakitu that throws the regular spinies rather than the green spinies, lava lotus, missile bill, spiny cheep-cheeps, fi...
by Murphmario
Sun Jul 19, 2020 9:49 pm
Forum: Video Games
Topic: Paper Mario: The Origami King (Coming in July 17th)
Replies: 24
Views: 1564

Re: Paper Mario: The Origami King (Coming in July 17th)

Was a bit skeptical with this game, but after playing it for a few hours straight... I like it! Battle system is pretty fun, and the aesthetics and atmosphere are very good as well.
by Murphmario
Fri Jul 17, 2020 4:49 pm
Forum: General
Topic: What is the BEST cheat code?
Replies: 34
Views: 1614

Re: What is the BEST cheat code?

Moneytree, because it pretty much gives you infinite lives.
by Murphmario
Fri Jul 17, 2020 4:46 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 67
Views: 5008

Re: [NPC Pack] Some NPCs I have made (Update: SMB3 Paragoomba & Ceiling Beetles)

TLtimelord wrote:
Fri Jul 17, 2020 3:37 pm
PROX wrote:
Fri Jul 17, 2020 2:57 pm
Yay, we have pretty much every SMB3 enemy now!
Now we just need a flame chomp! :mrgreen:
Valtteri made one, but it was made before SMBX2 was even a thing, I believe.
by Murphmario
Thu Jul 16, 2020 12:39 pm
Forum: Video Games
Topic: Super Mario Maker 2 3.0 - It now has koopalings and maps
Replies: 173
Views: 14812

Re: Super Mario Maker 2 3.0 - It now has koopalings and maps

According to Wikipedia it sold 5.48 million copies. I honestly doubt that'd be considered a failure.
by Murphmario
Wed Jul 15, 2020 4:15 pm
Forum: LunaLua
Topic: [NPC Pack] Some NPCs I have made (Update: SMB3 Flame Chomp & Fire Nipper)
Replies: 67
Views: 5008

Re: [NPC Pack] Some NPCs I have made (Update: SMB3 Paragoomba & Ceiling Beetles)

Looking good. The only problem I have is that the Spiny and Buzzy Beetle shells upon landing look like they're moving too slowly compared to other SMBX shells.

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